poco/Foundation/include/Poco/File.h

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//
// File.h
//
// $Id: //poco/Main/Foundation/include/Poco/File.h#9 $
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//
// Library: Foundation
// Package: Filesystem
// Module: File
//
// Definition of the File class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_File_INCLUDED
#define Foundation_File_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Timestamp.h"
#include <vector>
#if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8)
#if defined(_WIN32_WCE)
#include "File_WINCE.h"
#else
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#include "Poco/File_WIN32U.h"
#endif
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#elif defined(POCO_OS_FAMILY_WINDOWS)
#include "Poco/File_WIN32.h"
#elif defined(POCO_VXWORKS)
#include "Poco/File_VX.h"
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#elif defined(POCO_OS_FAMILY_UNIX)
#include "Poco/File_UNIX.h"
#else
#include "Poco/File_VMS.h"
#endif
namespace Poco {
class Path;
class Foundation_API File: private FileImpl
/// The File class provides methods for working with a file.
{
public:
typedef FileSizeImpl FileSize;
File();
/// Creates the file.
File(const std::string& path);
/// Creates the file.
File(const char* path);
/// Creates the file.
File(const Path& path);
/// Creates the file.
File(const File& file);
/// Copy constructor.
virtual ~File();
/// Destroys the file.
File& operator = (const File& file);
/// Assignment operator.
File& operator = (const std::string& path);
/// Assignment operator.
File& operator = (const char* path);
/// Assignment operator.
File& operator = (const Path& path);
/// Assignment operator.
void swap(File& file);
/// Swaps the file with another one.
const std::string& path() const;
/// Returns the path.
bool exists() const;
/// Returns true iff the file exists.
bool canRead() const;
/// Returns true iff the file is readable.
bool canWrite() const;
/// Returns true iff the file is writeable.
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bool canExecute() const;
/// Returns true iff the file is executable.
///
/// On Windows and OpenVMS, the file must have
/// the extension ".EXE" to be executable.
/// On Unix platforms, the executable permission
/// bit must be set.
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bool isFile() const;
/// Returns true iff the file is a regular file.
bool isLink() const;
/// Returns true iff the file is a symbolic link.
bool isDirectory() const;
/// Returns true iff the file is a directory.
bool isDevice() const;
/// Returns true iff the file is a device.
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bool isHidden() const;
/// Returns true if the file is hidden.
///
/// On Windows platforms, the file's hidden
/// attribute is set for this to be true.
///
/// On Unix platforms, the file name must
/// begin with a period for this to be true.
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Timestamp created() const;
/// Returns the creation date of the file.
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///
/// Not all platforms or filesystems (e.g. Linux and most Unix
/// platforms with the exception of FreeBSD and Mac OS X)
/// maintain the creation date of a file.
/// On such platforms, created() returns
/// the time of the last inode modification.
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Timestamp getLastModified() const;
/// Returns the modification date of the file.
File& setLastModified(const Timestamp& ts);
/// Sets the modification date of the file.
FileSize getSize() const;
/// Returns the size of the file in bytes.
File& setSize(FileSize size);
/// Sets the size of the file in bytes. Can be used
/// to truncate a file.
File& setWriteable(bool flag = true);
/// Makes the file writeable (if flag is true), or
/// non-writeable (if flag is false) by setting the
/// file's flags in the filesystem accordingly.
File& setReadOnly(bool flag = true);
/// Makes the file non-writeable (if flag is true), or
/// writeable (if flag is false) by setting the
/// file's flags in the filesystem accordingly.
File& setExecutable(bool flag = true);
/// Makes the file executable (if flag is true), or
/// non-executable (if flag is false) by setting
/// the file's permission bits accordingly.
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///
/// Does nothing on Windows and OpenVMS.
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void copyTo(const std::string& path) const;
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/// Copies the file (or directory) to the given path.
/// The target path can be a directory.
///
/// A directory is copied recursively.
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void moveTo(const std::string& path);
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/// Copies the file (or directory) to the given path and
/// removes the original file. The target path can be a directory.
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void renameTo(const std::string& path);
/// Renames the file to the new name.
void remove(bool recursive = false);
/// Deletes the file. If recursive is true and the
/// file is a directory, recursively deletes all
/// files in the directory.
bool createFile();
/// Creates a new, empty file in an atomic operation.
/// Returns true if the file has been created and false
/// if the file already exists. Throws an exception if
/// an error occurs.
bool createDirectory();
/// Creates a directory. Returns true if the directory
/// has been created and false if it already exists.
/// Throws an exception if an error occurs.
void createDirectories();
/// Creates a directory (and all parent directories
/// if necessary).
void list(std::vector<std::string>& files) const;
/// Fills the vector with the names of all
/// files in the directory.
void list(std::vector<File>& files) const;
/// Fills the vector with the names of all
/// files in the directory.
bool operator == (const File& file) const;
bool operator != (const File& file) const;
bool operator < (const File& file) const;
bool operator <= (const File& file) const;
bool operator > (const File& file) const;
bool operator >= (const File& file) const;
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static void handleLastError(const std::string& path);
/// For internal use only. Throws an appropriate
/// exception for the last file-related error.
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protected:
void copyDirectory(const std::string& path) const;
/// Copies a directory. Used internally by copyTo().
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};
//
// inlines
//
inline const std::string& File::path() const
{
return getPathImpl();
}
inline bool File::operator == (const File& file) const
{
return getPathImpl() == file.getPathImpl();
}
inline bool File::operator != (const File& file) const
{
return getPathImpl() != file.getPathImpl();
}
inline bool File::operator < (const File& file) const
{
return getPathImpl() < file.getPathImpl();
}
inline bool File::operator <= (const File& file) const
{
return getPathImpl() <= file.getPathImpl();
}
inline bool File::operator > (const File& file) const
{
return getPathImpl() > file.getPathImpl();
}
inline bool File::operator >= (const File& file) const
{
return getPathImpl() >= file.getPathImpl();
}
inline void swap(File& f1, File& f2)
{
f1.swap(f2);
}
} // namespace Poco
#endif // Foundation_File_INCLUDED