poco/Foundation/include/Poco/Dynamic/Var.h

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//
// Var.h
//
// $Id: //poco/svn/Foundation/include/Poco/Var.h#2 $
//
// Library: Foundation
// Package: Dynamic
// Module: Var
//
// Definition of the Var class.
//
// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_Var_INCLUDED
#define Foundation_Var_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Format.h"
#include "Poco/Dynamic/VarHolder.h"
#include <typeinfo>
namespace Poco {
namespace Dynamic {
template <typename T>
class Struct;
class Foundation_API Var
/// Var allows to store data of different types and to convert between these types transparently.
/// Var puts forth the best effort to provide intuitive and reasonable conversion semantics and prevent
/// unexpected data loss, particularly when performing narrowing or signedness conversions of numeric data types.
///
/// An attempt to convert or extract from a non-initialized (<28>empty<74>) Var variable shall result
/// in an exception being thrown.
///
/// Loss of signedness is not allowed for numeric values. This means that if an attempt is made to convert
/// the internal value which is a negative signed integer to an unsigned integer type storage, a RangeException is thrown.
/// Overflow is not allowed, so if the internal value is a larger number than the target numeric type size can accomodate,
/// a RangeException is thrown.
///
/// Precision loss, such as in conversion from floating-point types to integers or from double to float on platforms
/// where they differ in size (provided internal actual value fits in float min/max range), is allowed.
///
/// String truncation is allowed -- it is possible to convert between string and character when string length is
/// greater than 1. An empty string gets converted to the char '\0', a non-empty string is truncated to the first character.
///
/// Boolean conversion is performed as follows:
///
/// A string value "false" (not case sensitive), "0" or "" (empty string) can be converted to a boolean value false,
/// any other string not being false by the above criteria evaluates to true (e.g: "hi" -> true).
/// Integer 0 values are false, everything else is true.
/// Floating point values equal to the minimal FP representation on a given platform are false, everything else is true.
///
/// Arithmetic operations with POD types as well as between Var's are supported, subject to following
/// limitations:
///
/// - for std::string and const char* values, only '+' and '+=' operations are supported
///
/// - for integral and floating point numeric values, following operations are supported:
/// '+', '+=', '-', '-=', '*', '*=' , '/' and '/='
///
/// - for integral values, following operations are supported:
/// prefix and postfix increment (++) and decrement (--)
///
/// - for all other types, InvalidArgumentException is thrown upon attempt of an arithmetic operation
///
/// A Var can be created from and converted to a value of any type for which a specialization of
/// VarHolderImpl is available. For supported types, see VarHolder documentation.
{
public:
Var();
/// Creates an empty Var.
template <typename T>
Var(const T& val)
/// Creates the Var from the given value.
#ifdef POCO_NO_SOO
:_pHolder(new VarHolderImpl<T>(val)) { }
#else
{
construct(val);
}
#endif
Var(const char* pVal);
// Convenience constructor for const char* which gets mapped to a std::string internally, i.e. pVal is deep-copied.
Var(const Var& other);
/// Copy constructor.
~Var();
/// Destroys the Var.
void swap(Var& other);
/// Swaps the content of the this Var with the other Var.
template <typename T>
void convert(T& val) const
/// Invoke this method to perform a safe conversion.
///
/// Example usage:
/// Var any("42");
/// int i;
/// any.convert(i);
///
/// Throws a RangeException if the value does not fit
/// into the result variable.
/// Throws a NotImplementedException if conversion is
/// not available for the given type.
/// Throws InvalidAccessException if Var is empty.
{
VarHolder* pHolder = content();
if (!pHolder)
throw InvalidAccessException("Can not convert empty value.");
pHolder->convert(val);
}
template <typename T>
T convert() const
/// Invoke this method to perform a safe conversion.
///
/// Example usage:
/// Var any("42");
/// int i = any.convert<int>();
///
/// Throws a RangeException if the value does not fit
/// into the result variable.
/// Throws a NotImplementedException if conversion is
/// not available for the given type.
/// Throws InvalidAccessException if Var is empty.
{
VarHolder* pHolder = content();
if (!pHolder)
throw InvalidAccessException("Can not convert empty value.");
if (typeid(T) == pHolder->type()) return extract<T>();
T result;
pHolder->convert(result);
return result;
}
template <typename T>
operator T () const
/// Safe conversion operator for implicit type
/// conversions. If the requested type T is same as the
/// type being held, the operation performed is direct
/// extraction, otherwise it is the conversion of the value
/// from type currently held to the one requested.
///
/// Throws a RangeException if the value does not fit
/// into the result variable.
/// Throws a NotImplementedException if conversion is
/// not available for the given type.
/// Throws InvalidAccessException if Var is empty.
{
VarHolder* pHolder = content();
if (!pHolder)
throw InvalidAccessException("Can not convert empty value.");
if (typeid(T) == pHolder->type())
return extract<T>();
else
{
T result;
pHolder->convert(result);
return result;
}
}
template <typename T>
const T& extract() const
/// Returns a const reference to the actual value.
///
/// Must be instantiated with the exact type of
/// the stored value, otherwise a BadCastException
/// is thrown.
/// Throws InvalidAccessException if Var is empty.
{
VarHolder* pHolder = content();
if (pHolder && pHolder->type() == typeid(T))
{
VarHolderImpl<T>* pHolderImpl = static_cast<VarHolderImpl<T>*>(pHolder);
return pHolderImpl->value();
}
else if (!pHolder)
throw InvalidAccessException("Can not extract empty value.");
else
throw BadCastException(format("Can not convert %s to %s.",
pHolder->type().name(),
typeid(T).name()));
}
template <typename T>
Var& operator = (const T& other)
/// Assignment operator for assigning POD to Var
{
#ifdef POCO_NO_SOO
Var tmp(other);
swap(tmp);
#else
construct(other);
#endif
return *this;
}
bool operator ! () const;
/// Logical NOT operator.
Var& operator = (const Var& other);
/// Assignment operator specialization for Var
template <typename T>
const Var operator + (const T& other) const
/// Addition operator for adding POD to Var
{
return convert<T>() + other;
}
const Var operator + (const Var& other) const;
/// Addition operator specialization for Var
const Var operator + (const char* other) const;
/// Addition operator specialization for adding const char* to Var
Var& operator ++ ();
/// Pre-increment operator
const Var operator ++ (int);
/// Post-increment operator
Var& operator -- ();
/// Pre-decrement operator
const Var operator -- (int);
/// Post-decrement operator
template <typename T>
Var& operator += (const T& other)
/// Addition asignment operator for addition/assignment of POD to Var.
{
return *this = convert<T>() + other;
}
Var& operator += (const Var& other);
/// Addition asignment operator overload for Var
Var& operator += (const char* other);
/// Addition asignment operator overload for const char*
template <typename T>
const Var operator - (const T& other) const
/// Subtraction operator for subtracting POD from Var
{
return convert<T>() - other;
}
const Var operator - (const Var& other) const;
/// Subtraction operator overload for Var
template <typename T>
Var& operator -= (const T& other)
/// Subtraction asignment operator
{
return *this = convert<T>() - other;
}
Var& operator -= (const Var& other);
/// Subtraction asignment operator overload for Var
template <typename T>
const Var operator * (const T& other) const
/// Multiplication operator for multiplying Var with POD
{
return convert<T>() * other;
}
const Var operator * (const Var& other) const;
/// Multiplication operator overload for Var
template <typename T>
Var& operator *= (const T& other)
/// Multiplication asignment operator
{
return *this = convert<T>() * other;
}
Var& operator *= (const Var& other);
/// Multiplication asignment operator overload for Var
template <typename T>
const Var operator / (const T& other) const
/// Division operator for dividing Var with POD
{
return convert<T>() / other;
}
const Var operator / (const Var& other) const;
/// Division operator overload for Var
template <typename T>
Var& operator /= (const T& other)
/// Division asignment operator
{
return *this = convert<T>() / other;
}
Var& operator /= (const Var& other);
/// Division asignment operator specialization for Var
template <typename T>
bool operator == (const T& other) const
/// Equality operator
{
if (isEmpty()) return false;
return convert<T>() == other;
}
bool operator == (const char* other) const;
/// Equality operator overload for const char*
bool operator == (const Var& other) const;
/// Equality operator overload for Var
template <typename T>
bool operator != (const T& other) const
/// Inequality operator
{
if (isEmpty()) return true;
return convert<T>() != other;
}
bool operator != (const Var& other) const;
/// Inequality operator overload for Var
bool operator != (const char* other) const;
/// Inequality operator overload for const char*
template <typename T>
bool operator < (const T& other) const
/// Less than operator
{
if (isEmpty()) return false;
return convert<T>() < other;
}
bool operator < (const Var& other) const;
/// Less than operator overload for Var
template <typename T>
bool operator <= (const T& other) const
/// Less than or equal operator
{
if (isEmpty()) return false;
return convert<T>() <= other;
}
bool operator <= (const Var& other) const;
/// Less than or equal operator overload for Var
template <typename T>
bool operator > (const T& other) const
/// Greater than operator
{
if (isEmpty()) return false;
return convert<T>() > other;
}
bool operator > (const Var& other) const;
/// Greater than operator overload for Var
template <typename T>
bool operator >= (const T& other) const
/// Greater than or equal operator
{
if (isEmpty()) return false;
return convert<T>() >= other;
}
bool operator >= (const Var& other) const;
/// Greater than or equal operator overload for Var
template <typename T>
bool operator || (const T& other) const
/// Logical OR operator
{
if (isEmpty()) return false;
return convert<bool>() || other;
}
bool operator || (const Var& other) const;
/// Logical OR operator operator overload for Var
template <typename T>
bool operator && (const T& other) const
/// Logical AND operator
{
if (isEmpty()) return false;
return convert<bool>() && other;
}
bool operator && (const Var& other) const;
/// Logical AND operator operator overload for Var
bool isArray() const;
/// Returns true if Var represents a vector
bool isStruct() const;
/// Returns true if Var represents a struct
template <typename T>
Var& operator [] (T n)
/// Index operator, only use on Vars where isArray() or isStruct()
/// returns true! In all other cases InvalidAccessException is thrown.
{
if (isArray())
return holderImpl<std::vector<Var>,
InvalidAccessException>("Not an array.")->operator[](n);
else if (isStruct())
return structIndexOperator(holderImpl<Struct<int>,
InvalidAccessException>("Not a struct."), static_cast<int>(n));
else
throw InvalidAccessException("Must be struct or array.");
}
template <typename T>
const Var& operator [] (T n) const
/// const Index operator, only use on Vars where isArray() or isStruct()
/// returns true! In all other cases InvalidAccessException is thrown.
{
if (isArray())
return holderImpl<std::vector<Var>,
InvalidAccessException>("Not an array.")->operator[](n);
else if (isStruct())
return structIndexOperator(holderImpl<Struct<int>,
InvalidAccessException>("Not a struct."), static_cast<int>(n));
else
throw InvalidAccessException("Must be struct or array.");
}
Var& operator [] (const std::string& name);
/// Index operator by name, only use on Vars where isStruct
/// returns true! In all other cases InvalidAccessException is thrown.
const Var& operator [] (const std::string& name) const;
/// Index operator by name, only use on Vars where isStruct
/// returns true! In all other cases InvalidAccessException is thrown.
Var& operator [] (const char* name);
/// Index operator by name, only use on Vars where isStruct
/// returns true! In all other cases InvalidAccessException is thrown.
const Var& operator [] (const char* name) const;
/// Index operator by name, only use on Vars where isStruct
/// returns true! In all other cases InvalidAccessException is thrown.
const std::type_info& type() const;
/// Returns the type information of the stored content.
void empty();
/// Empties Var.
bool isEmpty() const;
/// Returns true if empty.
bool isInteger() const;
/// Returns true if stored value is integer.
bool isSigned() const;
/// Returns true if stored value is signed.
bool isNumeric() const;
/// Returns true if stored value is numeric.
/// Returns false for numeric strings (e.g. "123" is string, not number)
bool isString() const;
/// Returns true if stored value is std::string.
2013-04-04 05:03:39 +02:00
std::string toString() const
/// Returns the stored value as string.
{
VarHolder* pHolder = content();
if (!pHolder)
throw InvalidAccessException("Can not convert empty value.");
if (typeid(std::string) == pHolder->type())
return extract<std::string>();
else
{
std::string result;
pHolder->convert(result);
return result;
}
}
static Var parse(const std::string& val);
/// Parses the string which must be in JSON format
2013-04-04 05:03:39 +02:00
static std::string toString(const Var& var);
/// Converts the Var to a string in JSON format. Note that toString(const Var&) will return
/// a different result than Var::convert<std::string>() and Var::toString()!
private:
static Var parse(const std::string& val, std::string::size_type& offset);
/// Parses the string which must be in JSON format
static Var parseObject(const std::string& val, std::string::size_type& pos);
static Var parseArray(const std::string& val, std::string::size_type& pos);
static std::string parseString(const std::string& val, std::string::size_type& pos);
static void skipWhiteSpace(const std::string& val, std::string::size_type& pos);
template <typename T>
T add(const Var& other) const
{
return convert<T>() + other.convert<T>();
}
template <typename T>
T subtract(const Var& other) const
{
return convert<T>() - other.convert<T>();
}
template <typename T>
T multiply(const Var& other) const
{
return convert<T>() * other.convert<T>();
}
template <typename T>
T divide(const Var& other) const
{
return convert<T>() / other.convert<T>();
}
template <typename T, typename E>
VarHolderImpl<T>* holderImpl(const std::string errorMessage = "") const
{
VarHolder* pHolder = content();
if (pHolder && pHolder->type() == typeid(T))
return static_cast<VarHolderImpl<T>*>(pHolder);
else if (!pHolder)
throw InvalidAccessException("Can not access empty value.");
else
throw E(errorMessage);
}
Var& structIndexOperator(VarHolderImpl<Struct<int> >* pStr, int n) const;
#ifdef POCO_NO_SOO
VarHolder* content() const
{
return _pHolder;
}
2013-02-18 00:05:36 +01:00
void destruct()
{
if(!isEmpty()) delete content();
}
VarHolder* _pHolder;
#else
VarHolder* content() const
{
return _placeholder.content();
}
template<typename ValueType>
void construct(const ValueType& value)
{
if (sizeof(VarHolderImpl<ValueType>) <= Placeholder<ValueType>::Size::value)
{
new (reinterpret_cast<VarHolder*>(_placeholder.holder)) VarHolderImpl<ValueType>(value);
_placeholder.setLocal(true);
}
else
{
_placeholder.pHolder = new VarHolderImpl<ValueType>(value);
_placeholder.setLocal(false);
}
}
void construct(const char* value)
{
std::string val(value);
if (sizeof(VarHolderImpl<std::string>) <= Placeholder<std::string>::Size::value)
{
new (reinterpret_cast<VarHolder*>(_placeholder.holder)) VarHolderImpl<std::string>(val);
_placeholder.setLocal(true);
}
else
{
_placeholder.pHolder = new VarHolderImpl<std::string>(val);
_placeholder.setLocal(false);
}
}
void construct(const Var& other)
{
if(!other.isEmpty())
other.content()->clone(&_placeholder);
else
_placeholder.erase();
}
2013-02-18 00:05:36 +01:00
void destruct()
{
if(!isEmpty())
{
if(_placeholder.isLocal())
content()->~VarHolder();
else
delete content();
}
}
Placeholder<VarHolder> _placeholder;
#endif // POCO_NO_SOO
};
///
/// inlines
///
///
/// Var members
///
inline void Var::swap(Var& other)
{
#ifdef POCO_NO_SOO
std::swap(_pHolder, other._pHolder);
#else
if (this == &other) return;
if (!_placeholder.isLocal() && !other._placeholder.isLocal())
{
std::swap(_placeholder.pHolder, other._placeholder.pHolder);
}
else
{
Var tmp(*this);
try
{
if (_placeholder.isLocal()) destruct();
construct(other);
other = tmp;
}
catch (...)
{
construct(tmp);
throw;
}
}
#endif
}
inline const std::type_info& Var::type() const
{
VarHolder* pHolder = content();
return pHolder ? pHolder->type() : typeid(void);
}
inline Var& Var::operator [] (const char* name)
{
return operator [] (std::string(name));
}
inline const Var& Var::operator [] (const char* name) const
{
return operator [] (std::string(name));
}
inline const Var Var::operator + (const char* other) const
{
return convert<std::string>() + other;
}
inline Var& Var::operator += (const char*other)
{
return *this = convert<std::string>() + other;
}
inline bool Var::operator ! () const
{
return !convert<bool>();
}
inline bool Var::isEmpty() const
{
return 0 == content();
}
inline bool Var::isArray() const
{
VarHolder* pHolder = content();
return pHolder ? pHolder->isArray() : false;
}
inline bool Var::isStruct() const
{
VarHolder* pHolder = content();
return pHolder ? pHolder->isStruct() : false;
}
inline bool Var::isInteger() const
{
VarHolder* pHolder = content();
return pHolder ? pHolder->isInteger() : false;
}
inline bool Var::isSigned() const
{
VarHolder* pHolder = content();
return pHolder ? pHolder->isSigned() : false;
}
inline bool Var::isNumeric() const
{
VarHolder* pHolder = content();
return pHolder ? pHolder->isNumeric() : false;
}
inline bool Var::isString() const
{
VarHolder* pHolder = content();
return pHolder ? pHolder->isString() : false;
}
///
/// Var non-member functions
///
inline const Var operator + (const char* other, const Var& da)
/// Addition operator for adding Var to const char*
{
std::string tmp = other;
return tmp + da.convert<std::string>();
}
inline char operator + (const char& other, const Var& da)
/// Addition operator for adding Var to char
{
return other + da.convert<char>();
}
inline char operator - (const char& other, const Var& da)
/// Subtraction operator for subtracting Var from char
{
return other - da.convert<char>();
}
inline char operator * (const char& other, const Var& da)
/// Multiplication operator for multiplying Var with char
{
return other * da.convert<char>();
}
inline char operator / (const char& other, const Var& da)
/// Division operator for dividing Var with char
{
return other / da.convert<char>();
}
inline char operator += (char& other, const Var& da)
/// Addition asignment operator for adding Var to char
{
return other += da.convert<char>();
}
inline char operator -= (char& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from char
{
return other -= da.convert<char>();
}
inline char operator *= (char& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with char
{
return other *= da.convert<char>();
}
inline char operator /= (char& other, const Var& da)
/// Division asignment operator for dividing Var with char
{
return other /= da.convert<char>();
}
inline bool operator == (const char& other, const Var& da)
/// Equality operator for comparing Var with char
{
if (da.isEmpty()) return false;
return other == da.convert<char>();
}
inline bool operator != (const char& other, const Var& da)
/// Inequality operator for comparing Var with char
{
if (da.isEmpty()) return true;
return other != da.convert<char>();
}
inline bool operator < (const char& other, const Var& da)
/// Less than operator for comparing Var with char
{
if (da.isEmpty()) return false;
return other < da.convert<char>();
}
inline bool operator <= (const char& other, const Var& da)
/// Less than or equal operator for comparing Var with char
{
if (da.isEmpty()) return false;
return other <= da.convert<char>();
}
inline bool operator > (const char& other, const Var& da)
/// Greater than operator for comparing Var with char
{
if (da.isEmpty())return false;
return other > da.convert<char>();
}
inline bool operator >= (const char& other, const Var& da)
/// Greater than or equal operator for comparing Var with char
{
if (da.isEmpty())return false;
return other >= da.convert<char>();
}
inline Poco::Int8 operator + (const Poco::Int8& other, const Var& da)
/// Addition operator for adding Var to Poco::Int8
{
return other + da.convert<Poco::Int8>();
}
inline Poco::Int8 operator - (const Poco::Int8& other, const Var& da)
/// Subtraction operator for subtracting Var from Poco::Int8
{
return other - da.convert<Poco::Int8>();
}
inline Poco::Int8 operator * (const Poco::Int8& other, const Var& da)
/// Multiplication operator for multiplying Var with Poco::Int8
{
return other * da.convert<Poco::Int8>();
}
inline Poco::Int8 operator / (const Poco::Int8& other, const Var& da)
/// Division operator for dividing Var with Poco::Int8
{
return other / da.convert<Poco::Int8>();
}
inline Poco::Int8 operator += (Poco::Int8& other, const Var& da)
/// Addition asignment operator for adding Var to Poco::Int8
{
return other += da.convert<Poco::Int8>();
}
inline Poco::Int8 operator -= (Poco::Int8& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from Poco::Int8
{
return other -= da.convert<Poco::Int8>();
}
inline Poco::Int8 operator *= (Poco::Int8& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with Poco::Int8
{
return other *= da.convert<Poco::Int8>();
}
inline Poco::Int8 operator /= (Poco::Int8& other, const Var& da)
/// Division asignment operator for dividing Var with Poco::Int8
{
return other /= da.convert<Poco::Int8>();
}
inline bool operator == (const Poco::Int8& other, const Var& da)
/// Equality operator for comparing Var with Poco::Int8
{
if (da.isEmpty()) return false;
return other == da.convert<Poco::Int8>();
}
inline bool operator != (const Poco::Int8& other, const Var& da)
/// Inequality operator for comparing Var with Poco::Int8
{
if (da.isEmpty()) return true;
return other != da.convert<Poco::Int8>();
}
inline bool operator < (const Poco::Int8& other, const Var& da)
/// Less than operator for comparing Var with Poco::Int8
{
if (da.isEmpty()) return false;
return other < da.convert<Poco::Int8>();
}
inline bool operator <= (const Poco::Int8& other, const Var& da)
/// Less than or equal operator for comparing Var with Poco::Int8
{
if (da.isEmpty()) return false;
return other <= da.convert<Poco::Int8>();
}
inline bool operator > (const Poco::Int8& other, const Var& da)
/// Greater than operator for comparing Var with Poco::Int8
{
if (da.isEmpty()) return false;
return other > da.convert<Poco::Int8>();
}
inline bool operator >= (const Poco::Int8& other, const Var& da)
/// Greater than or equal operator for comparing Var with Poco::Int8
{
if (da.isEmpty()) return false;
return other >= da.convert<Poco::Int8>();
}
inline Poco::UInt8 operator + (const Poco::UInt8& other, const Var& da)
/// Addition operator for adding Var to Poco::UInt8
{
return other + da.convert<Poco::UInt8>();
}
inline Poco::UInt8 operator - (const Poco::UInt8& other, const Var& da)
/// Subtraction operator for subtracting Var from Poco::UInt8
{
return other - da.convert<Poco::UInt8>();
}
inline Poco::UInt8 operator * (const Poco::UInt8& other, const Var& da)
/// Multiplication operator for multiplying Var with Poco::UInt8
{
return other * da.convert<Poco::UInt8>();
}
inline Poco::UInt8 operator / (const Poco::UInt8& other, const Var& da)
/// Division operator for dividing Var with Poco::UInt8
{
return other / da.convert<Poco::UInt8>();
}
inline Poco::UInt8 operator += (Poco::UInt8& other, const Var& da)
/// Addition asignment operator for adding Var to Poco::UInt8
{
return other += da.convert<Poco::UInt8>();
}
inline Poco::UInt8 operator -= (Poco::UInt8& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from Poco::UInt8
{
return other -= da.convert<Poco::UInt8>();
}
inline Poco::UInt8 operator *= (Poco::UInt8& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with Poco::UInt8
{
return other *= da.convert<Poco::UInt8>();
}
inline Poco::UInt8 operator /= (Poco::UInt8& other, const Var& da)
/// Division asignment operator for dividing Var with Poco::UInt8
{
return other /= da.convert<Poco::UInt8>();
}
inline bool operator == (const Poco::UInt8& other, const Var& da)
/// Equality operator for comparing Var with Poco::UInt8
{
if (da.isEmpty()) return false;
return other == da.convert<Poco::UInt8>();
}
inline bool operator != (const Poco::UInt8& other, const Var& da)
/// Inequality operator for comparing Var with Poco::UInt8
{
if (da.isEmpty()) return true;
return other != da.convert<Poco::UInt8>();
}
inline bool operator < (const Poco::UInt8& other, const Var& da)
/// Less than operator for comparing Var with Poco::UInt8
{
if (da.isEmpty()) return false;
return other < da.convert<Poco::UInt8>();
}
inline bool operator <= (const Poco::UInt8& other, const Var& da)
/// Less than or equal operator for comparing Var with Poco::UInt8
{
if (da.isEmpty()) return false;
return other <= da.convert<Poco::UInt8>();
}
inline bool operator > (const Poco::UInt8& other, const Var& da)
/// Greater than operator for comparing Var with Poco::UInt8
{
if (da.isEmpty()) return false;
return other > da.convert<Poco::UInt8>();
}
inline bool operator >= (const Poco::UInt8& other, const Var& da)
/// Greater than or equal operator for comparing Var with Poco::UInt8
{
if (da.isEmpty()) return false;
return other >= da.convert<Poco::UInt8>();
}
inline Poco::Int16 operator + (const Poco::Int16& other, const Var& da)
/// Addition operator for adding Var to Poco::Int16
{
return other + da.convert<Poco::Int16>();
}
inline Poco::Int16 operator - (const Poco::Int16& other, const Var& da)
/// Subtraction operator for subtracting Var from Poco::Int16
{
return other - da.convert<Poco::Int16>();
}
inline Poco::Int16 operator * (const Poco::Int16& other, const Var& da)
/// Multiplication operator for multiplying Var with Poco::Int16
{
return other * da.convert<Poco::Int16>();
}
inline Poco::Int16 operator / (const Poco::Int16& other, const Var& da)
/// Division operator for dividing Var with Poco::Int16
{
return other / da.convert<Poco::Int16>();
}
inline Poco::Int16 operator += (Poco::Int16& other, const Var& da)
/// Addition asignment operator for adding Var to Poco::Int16
{
return other += da.convert<Poco::Int16>();
}
inline Poco::Int16 operator -= (Poco::Int16& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from Poco::Int16
{
return other -= da.convert<Poco::Int16>();
}
inline Poco::Int16 operator *= (Poco::Int16& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with Poco::Int16
{
return other *= da.convert<Poco::Int16>();
}
inline Poco::Int16 operator /= (Poco::Int16& other, const Var& da)
/// Division asignment operator for dividing Var with Poco::Int16
{
return other /= da.convert<Poco::Int16>();
}
inline bool operator == (const Poco::Int16& other, const Var& da)
/// Equality operator for comparing Var with Poco::Int16
{
if (da.isEmpty()) return false;
return other == da.convert<Poco::Int16>();
}
inline bool operator != (const Poco::Int16& other, const Var& da)
/// Inequality operator for comparing Var with Poco::Int16
{
if (da.isEmpty()) return true;
return other != da.convert<Poco::Int16>();
}
inline bool operator < (const Poco::Int16& other, const Var& da)
/// Less than operator for comparing Var with Poco::Int16
{
if (da.isEmpty()) return false;
return other < da.convert<Poco::Int16>();
}
inline bool operator <= (const Poco::Int16& other, const Var& da)
/// Less than or equal operator for comparing Var with Poco::Int16
{
if (da.isEmpty()) return false;
return other <= da.convert<Poco::Int16>();
}
inline bool operator > (const Poco::Int16& other, const Var& da)
/// Greater than operator for comparing Var with Poco::Int16
{
if (da.isEmpty()) return false;
return other > da.convert<Poco::Int16>();
}
inline bool operator >= (const Poco::Int16& other, const Var& da)
/// Greater than or equal operator for comparing Var with Poco::Int16
{
if (da.isEmpty()) return false;
return other >= da.convert<Poco::Int16>();
}
inline Poco::UInt16 operator + (const Poco::UInt16& other, const Var& da)
/// Addition operator for adding Var to Poco::UInt16
{
return other + da.convert<Poco::UInt16>();
}
inline Poco::UInt16 operator - (const Poco::UInt16& other, const Var& da)
/// Subtraction operator for subtracting Var from Poco::UInt16
{
return other - da.convert<Poco::UInt16>();
}
inline Poco::UInt16 operator * (const Poco::UInt16& other, const Var& da)
/// Multiplication operator for multiplying Var with Poco::UInt16
{
return other * da.convert<Poco::UInt16>();
}
inline Poco::UInt16 operator / (const Poco::UInt16& other, const Var& da)
/// Division operator for dividing Var with Poco::UInt16
{
return other / da.convert<Poco::UInt16>();
}
inline Poco::UInt16 operator += (Poco::UInt16& other, const Var& da)
/// Addition asignment operator for adding Var to Poco::UInt16
{
return other += da.convert<Poco::UInt16>();
}
inline Poco::UInt16 operator -= (Poco::UInt16& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from Poco::UInt16
{
return other -= da.convert<Poco::UInt16>();
}
inline Poco::UInt16 operator *= (Poco::UInt16& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with Poco::UInt16
{
return other *= da.convert<Poco::UInt16>();
}
inline Poco::UInt16 operator /= (Poco::UInt16& other, const Var& da)
/// Division asignment operator for dividing Var with Poco::UInt16
{
return other /= da.convert<Poco::UInt16>();
}
inline bool operator == (const Poco::UInt16& other, const Var& da)
/// Equality operator for comparing Var with Poco::UInt16
{
if (da.isEmpty()) return false;
return other == da.convert<Poco::UInt16>();
}
inline bool operator != (const Poco::UInt16& other, const Var& da)
/// Inequality operator for comparing Var with Poco::UInt16
{
if (da.isEmpty()) return true;
return other != da.convert<Poco::UInt16>();
}
inline bool operator < (const Poco::UInt16& other, const Var& da)
/// Less than operator for comparing Var with Poco::UInt16
{
if (da.isEmpty()) return false;
return other < da.convert<Poco::UInt16>();
}
inline bool operator <= (const Poco::UInt16& other, const Var& da)
/// Less than or equal operator for comparing Var with Poco::UInt16
{
if (da.isEmpty()) return false;
return other <= da.convert<Poco::UInt16>();
}
inline bool operator > (const Poco::UInt16& other, const Var& da)
/// Greater than operator for comparing Var with Poco::UInt16
{
if (da.isEmpty()) return false;
return other > da.convert<Poco::UInt16>();
}
inline bool operator >= (const Poco::UInt16& other, const Var& da)
/// Greater than or equal operator for comparing Var with Poco::UInt16
{
if (da.isEmpty()) return false;
return other >= da.convert<Poco::UInt16>();
}
inline Poco::Int32 operator + (const Poco::Int32& other, const Var& da)
/// Addition operator for adding Var to Poco::Int32
{
return other + da.convert<Poco::Int32>();
}
inline Poco::Int32 operator - (const Poco::Int32& other, const Var& da)
/// Subtraction operator for subtracting Var from Poco::Int32
{
return other - da.convert<Poco::Int32>();
}
inline Poco::Int32 operator * (const Poco::Int32& other, const Var& da)
/// Multiplication operator for multiplying Var with Poco::Int32
{
return other * da.convert<Poco::Int32>();
}
inline Poco::Int32 operator / (const Poco::Int32& other, const Var& da)
/// Division operator for dividing Var with Poco::Int32
{
return other / da.convert<Poco::Int32>();
}
inline Poco::Int32 operator += (Poco::Int32& other, const Var& da)
/// Addition asignment operator for adding Var to Poco::Int32
{
return other += da.convert<Poco::Int32>();
}
inline Poco::Int32 operator -= (Poco::Int32& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from Poco::Int32
{
return other -= da.convert<Poco::Int32>();
}
inline Poco::Int32 operator *= (Poco::Int32& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with Poco::Int32
{
return other *= da.convert<Poco::Int32>();
}
inline Poco::Int32 operator /= (Poco::Int32& other, const Var& da)
/// Division asignment operator for dividing Var with Poco::Int32
{
return other /= da.convert<Poco::Int32>();
}
inline bool operator == (const Poco::Int32& other, const Var& da)
/// Equality operator for comparing Var with Poco::Int32
{
if (da.isEmpty()) return false;
return other == da.convert<Poco::Int32>();
}
inline bool operator != (const Poco::Int32& other, const Var& da)
/// Inequality operator for comparing Var with Poco::Int32
{
if (da.isEmpty()) return true;
return other != da.convert<Poco::Int32>();
}
inline bool operator < (const Poco::Int32& other, const Var& da)
/// Less than operator for comparing Var with Poco::Int32
{
if (da.isEmpty()) return false;
return other < da.convert<Poco::Int32>();
}
inline bool operator <= (const Poco::Int32& other, const Var& da)
/// Less than or equal operator for comparing Var with Poco::Int32
{
if (da.isEmpty()) return false;
return other <= da.convert<Poco::Int32>();
}
inline bool operator > (const Poco::Int32& other, const Var& da)
/// Greater than operator for comparing Var with Poco::Int32
{
if (da.isEmpty()) return false;
return other > da.convert<Poco::Int32>();
}
inline bool operator >= (const Poco::Int32& other, const Var& da)
/// Greater than or equal operator for comparing Var with Poco::Int32
{
if (da.isEmpty()) return false;
return other >= da.convert<Poco::Int32>();
}
inline Poco::UInt32 operator + (const Poco::UInt32& other, const Var& da)
/// Addition operator for adding Var to Poco::UInt32
{
return other + da.convert<Poco::UInt32>();
}
inline Poco::UInt32 operator - (const Poco::UInt32& other, const Var& da)
/// Subtraction operator for subtracting Var from Poco::UInt32
{
return other - da.convert<Poco::UInt32>();
}
inline Poco::UInt32 operator * (const Poco::UInt32& other, const Var& da)
/// Multiplication operator for multiplying Var with Poco::UInt32
{
return other * da.convert<Poco::UInt32>();
}
inline Poco::UInt32 operator / (const Poco::UInt32& other, const Var& da)
/// Division operator for dividing Var with Poco::UInt32
{
return other / da.convert<Poco::UInt32>();
}
inline Poco::UInt32 operator += (Poco::UInt32& other, const Var& da)
/// Addition asignment operator for adding Var to Poco::UInt32
{
return other += da.convert<Poco::UInt32>();
}
inline Poco::UInt32 operator -= (Poco::UInt32& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from Poco::UInt32
{
return other -= da.convert<Poco::UInt32>();
}
inline Poco::UInt32 operator *= (Poco::UInt32& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with Poco::UInt32
{
return other *= da.convert<Poco::UInt32>();
}
inline Poco::UInt32 operator /= (Poco::UInt32& other, const Var& da)
/// Division asignment operator for dividing Var with Poco::UInt32
{
return other /= da.convert<Poco::UInt32>();
}
inline bool operator == (const Poco::UInt32& other, const Var& da)
/// Equality operator for comparing Var with Poco::UInt32
{
if (da.isEmpty()) return false;
return other == da.convert<Poco::UInt32>();
}
inline bool operator != (const Poco::UInt32& other, const Var& da)
/// Inequality operator for comparing Var with Poco::UInt32
{
if (da.isEmpty()) return true;
return other != da.convert<Poco::UInt32>();
}
inline bool operator < (const Poco::UInt32& other, const Var& da)
/// Less than operator for comparing Var with Poco::UInt32
{
if (da.isEmpty()) return false;
return other < da.convert<Poco::UInt32>();
}
inline bool operator <= (const Poco::UInt32& other, const Var& da)
/// Less than or equal operator for comparing Var with Poco::UInt32
{
if (da.isEmpty()) return false;
return other <= da.convert<Poco::UInt32>();
}
inline bool operator > (const Poco::UInt32& other, const Var& da)
/// Greater than operator for comparing Var with Poco::UInt32
{
if (da.isEmpty()) return false;
return other > da.convert<Poco::UInt32>();
}
inline bool operator >= (const Poco::UInt32& other, const Var& da)
/// Greater than or equal operator for comparing Var with Poco::UInt32
{
if (da.isEmpty()) return false;
return other >= da.convert<Poco::UInt32>();
}
inline Poco::Int64 operator + (const Poco::Int64& other, const Var& da)
/// Addition operator for adding Var to Poco::Int64
{
return other + da.convert<Poco::Int64>();
}
inline Poco::Int64 operator - (const Poco::Int64& other, const Var& da)
/// Subtraction operator for subtracting Var from Poco::Int64
{
return other - da.convert<Poco::Int64>();
}
inline Poco::Int64 operator * (const Poco::Int64& other, const Var& da)
/// Multiplication operator for multiplying Var with Poco::Int64
{
return other * da.convert<Poco::Int64>();
}
inline Poco::Int64 operator / (const Poco::Int64& other, const Var& da)
/// Division operator for dividing Var with Poco::Int64
{
return other / da.convert<Poco::Int64>();
}
inline Poco::Int64 operator += (Poco::Int64& other, const Var& da)
/// Addition asignment operator for adding Var to Poco::Int64
{
return other += da.convert<Poco::Int64>();
}
inline Poco::Int64 operator -= (Poco::Int64& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from Poco::Int64
{
return other -= da.convert<Poco::Int64>();
}
inline Poco::Int64 operator *= (Poco::Int64& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with Poco::Int64
{
return other *= da.convert<Poco::Int64>();
}
inline Poco::Int64 operator /= (Poco::Int64& other, const Var& da)
/// Division asignment operator for dividing Var with Poco::Int64
{
return other /= da.convert<Poco::Int64>();
}
inline bool operator == (const Poco::Int64& other, const Var& da)
/// Equality operator for comparing Var with Poco::Int64
{
if (da.isEmpty()) return false;
return other == da.convert<Poco::Int64>();
}
inline bool operator != (const Poco::Int64& other, const Var& da)
/// Inequality operator for comparing Var with Poco::Int64
{
if (da.isEmpty()) return true;
return other != da.convert<Poco::Int64>();
}
inline bool operator < (const Poco::Int64& other, const Var& da)
/// Less than operator for comparing Var with Poco::Int64
{
if (da.isEmpty()) return false;
return other < da.convert<Poco::Int64>();
}
inline bool operator <= (const Poco::Int64& other, const Var& da)
/// Less than or equal operator for comparing Var with Poco::Int64
{
if (da.isEmpty()) return false;
return other <= da.convert<Poco::Int64>();
}
inline bool operator > (const Poco::Int64& other, const Var& da)
/// Greater than operator for comparing Var with Poco::Int64
{
if (da.isEmpty()) return false;
return other > da.convert<Poco::Int64>();
}
inline bool operator >= (const Poco::Int64& other, const Var& da)
/// Greater than or equal operator for comparing Var with Poco::Int64
{
if (da.isEmpty()) return false;
return other >= da.convert<Poco::Int64>();
}
inline Poco::UInt64 operator + (const Poco::UInt64& other, const Var& da)
/// Addition operator for adding Var to Poco::UInt64
{
return other + da.convert<Poco::UInt64>();
}
inline Poco::UInt64 operator - (const Poco::UInt64& other, const Var& da)
/// Subtraction operator for subtracting Var from Poco::UInt64
{
return other - da.convert<Poco::UInt64>();
}
inline Poco::UInt64 operator * (const Poco::UInt64& other, const Var& da)
/// Multiplication operator for multiplying Var with Poco::UInt64
{
return other * da.convert<Poco::UInt64>();
}
inline Poco::UInt64 operator / (const Poco::UInt64& other, const Var& da)
/// Division operator for dividing Var with Poco::UInt64
{
return other / da.convert<Poco::UInt64>();
}
inline Poco::UInt64 operator += (Poco::UInt64& other, const Var& da)
/// Addition asignment operator for adding Var to Poco::UInt64
{
return other += da.convert<Poco::UInt64>();
}
inline Poco::UInt64 operator -= (Poco::UInt64& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from Poco::UInt64
{
return other -= da.convert<Poco::UInt64>();
}
inline Poco::UInt64 operator *= (Poco::UInt64& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with Poco::UInt64
{
return other *= da.convert<Poco::UInt64>();
}
inline Poco::UInt64 operator /= (Poco::UInt64& other, const Var& da)
/// Division asignment operator for dividing Var with Poco::UInt64
{
return other /= da.convert<Poco::UInt64>();
}
inline bool operator == (const Poco::UInt64& other, const Var& da)
/// Equality operator for comparing Var with Poco::UInt64
{
if (da.isEmpty()) return false;
return other == da.convert<Poco::UInt64>();
}
inline bool operator != (const Poco::UInt64& other, const Var& da)
/// Inequality operator for comparing Var with Poco::UInt64
{
if (da.isEmpty()) return true;
return other != da.convert<Poco::UInt64>();
}
inline bool operator < (const Poco::UInt64& other, const Var& da)
/// Less than operator for comparing Var with Poco::UInt64
{
if (da.isEmpty()) return false;
return other < da.convert<Poco::UInt64>();
}
inline bool operator <= (const Poco::UInt64& other, const Var& da)
/// Less than or equal operator for comparing Var with Poco::UInt64
{
if (da.isEmpty()) return false;
return other <= da.convert<Poco::UInt64>();
}
inline bool operator > (const Poco::UInt64& other, const Var& da)
/// Greater than operator for comparing Var with Poco::UInt64
{
if (da.isEmpty()) return false;
return other > da.convert<Poco::UInt64>();
}
inline bool operator >= (const Poco::UInt64& other, const Var& da)
/// Greater than or equal operator for comparing Var with Poco::UInt64
{
if (da.isEmpty()) return false;
return other >= da.convert<Poco::UInt64>();
}
inline float operator + (const float& other, const Var& da)
/// Addition operator for adding Var to float
{
return other + da.convert<float>();
}
inline float operator - (const float& other, const Var& da)
/// Subtraction operator for subtracting Var from float
{
return other - da.convert<float>();
}
inline float operator * (const float& other, const Var& da)
/// Multiplication operator for multiplying Var with float
{
return other * da.convert<float>();
}
inline float operator / (const float& other, const Var& da)
/// Division operator for dividing Var with float
{
return other / da.convert<float>();
}
inline float operator += (float& other, const Var& da)
/// Addition asignment operator for adding Var to float
{
return other += da.convert<float>();
}
inline float operator -= (float& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from float
{
return other -= da.convert<float>();
}
inline float operator *= (float& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with float
{
return other *= da.convert<float>();
}
inline float operator /= (float& other, const Var& da)
/// Division asignment operator for dividing Var with float
{
return other /= da.convert<float>();
}
inline bool operator == (const float& other, const Var& da)
/// Equality operator for comparing Var with float
{
if (da.isEmpty()) return false;
return other == da.convert<float>();
}
inline bool operator != (const float& other, const Var& da)
/// Inequality operator for comparing Var with float
{
if (da.isEmpty()) return true;
return other != da.convert<float>();
}
inline bool operator < (const float& other, const Var& da)
/// Less than operator for comparing Var with float
{
if (da.isEmpty()) return false;
return other < da.convert<float>();
}
inline bool operator <= (const float& other, const Var& da)
/// Less than or equal operator for comparing Var with float
{
if (da.isEmpty()) return false;
return other <= da.convert<float>();
}
inline bool operator > (const float& other, const Var& da)
/// Greater than operator for comparing Var with float
{
if (da.isEmpty()) return false;
return other > da.convert<float>();
}
inline bool operator >= (const float& other, const Var& da)
/// Greater than or equal operator for comparing Var with float
{
if (da.isEmpty()) return false;
return other >= da.convert<float>();
}
inline double operator + (const double& other, const Var& da)
/// Addition operator for adding Var to double
{
return other + da.convert<double>();
}
inline double operator - (const double& other, const Var& da)
/// Subtraction operator for subtracting Var from double
{
return other - da.convert<double>();
}
inline double operator * (const double& other, const Var& da)
/// Multiplication operator for multiplying Var with double
{
return other * da.convert<double>();
}
inline double operator / (const double& other, const Var& da)
/// Division operator for dividing Var with double
{
return other / da.convert<double>();
}
inline double operator += (double& other, const Var& da)
/// Addition asignment operator for adding Var to double
{
return other += da.convert<double>();
}
inline double operator -= (double& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from double
{
return other -= da.convert<double>();
}
inline double operator *= (double& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with double
{
return other *= da.convert<double>();
}
inline double operator /= (double& other, const Var& da)
/// Division asignment operator for dividing Var with double
{
return other /= da.convert<double>();
}
inline bool operator == (const double& other, const Var& da)
/// Equality operator for comparing Var with double
{
if (da.isEmpty()) return false;
return other == da.convert<double>();
}
inline bool operator != (const double& other, const Var& da)
/// Inequality operator for comparing Var with double
{
if (da.isEmpty()) return true;
return other != da.convert<double>();
}
inline bool operator < (const double& other, const Var& da)
/// Less than operator for comparing Var with double
{
if (da.isEmpty()) return false;
return other < da.convert<double>();
}
inline bool operator <= (const double& other, const Var& da)
/// Less than or equal operator for comparing Var with double
{
if (da.isEmpty()) return false;
return other <= da.convert<double>();
}
inline bool operator > (const double& other, const Var& da)
/// Greater than operator for comparing Var with double
{
if (da.isEmpty()) return false;
return other > da.convert<double>();
}
inline bool operator >= (const double& other, const Var& da)
/// Greater than or equal operator for comparing Var with double
{
if (da.isEmpty()) return false;
return other >= da.convert<double>();
}
inline bool operator == (const bool& other, const Var& da)
/// Equality operator for comparing Var with bool
{
if (da.isEmpty()) return false;
return other == da.convert<bool>();
}
inline bool operator != (const bool& other, const Var& da)
/// Inequality operator for comparing Var with bool
{
if (da.isEmpty()) return true;
return other != da.convert<bool>();
}
inline bool operator == (const std::string& other, const Var& da)
/// Equality operator for comparing Var with std::string
{
if (da.isEmpty()) return false;
return other == da.convert<std::string>();
}
inline bool operator != (const std::string& other, const Var& da)
/// Inequality operator for comparing Var with std::string
{
if (da.isEmpty()) return true;
return other != da.convert<std::string>();
}
inline bool operator == (const char* other, const Var& da)
/// Equality operator for comparing Var with const char*
{
if (da.isEmpty()) return false;
return da.convert<std::string>() == other;
}
inline bool operator != (const char* other, const Var& da)
/// Inequality operator for comparing Var with const char*
{
if (da.isEmpty()) return true;
return da.convert<std::string>() != other;
}
#ifndef POCO_LONG_IS_64_BIT
inline long operator + (const long& other, const Var& da)
/// Addition operator for adding Var to long
{
return other + da.convert<long>();
}
inline long operator - (const long& other, const Var& da)
/// Subtraction operator for subtracting Var from long
{
return other - da.convert<long>();
}
inline long operator * (const long& other, const Var& da)
/// Multiplication operator for multiplying Var with long
{
return other * da.convert<long>();
}
inline long operator / (const long& other, const Var& da)
/// Division operator for dividing Var with long
{
return other / da.convert<long>();
}
inline long operator += (long& other, const Var& da)
/// Addition asignment operator for adding Var to long
{
return other += da.convert<long>();
}
inline long operator -= (long& other, const Var& da)
/// Subtraction asignment operator for subtracting Var from long
{
return other -= da.convert<long>();
}
inline long operator *= (long& other, const Var& da)
/// Multiplication asignment operator for multiplying Var with long
{
return other *= da.convert<long>();
}
inline long operator /= (long& other, const Var& da)
/// Division asignment operator for dividing Var with long
{
return other /= da.convert<long>();
}
inline bool operator == (const long& other, const Var& da)
/// Equality operator for comparing Var with long
{
if (da.isEmpty()) return false;
return other == da.convert<long>();
}
inline bool operator != (const long& other, const Var& da)
/// Inequality operator for comparing Var with long
{
if (da.isEmpty()) return true;
return other != da.convert<long>();
}
inline bool operator < (const long& other, const Var& da)
/// Less than operator for comparing Var with long
{
if (da.isEmpty()) return false;
return other < da.convert<long>();
}
inline bool operator <= (const long& other, const Var& da)
/// Less than or equal operator for comparing Var with long
{
if (da.isEmpty()) return false;
return other <= da.convert<long>();
}
inline bool operator > (const long& other, const Var& da)
/// Greater than operator for comparing Var with long
{
if (da.isEmpty()) return false;
return other > da.convert<long>();
}
inline bool operator >= (const long& other, const Var& da)
/// Greater than or equal operator for comparing Var with long
{
if (da.isEmpty()) return false;
return other >= da.convert<long>();
}
#endif // POCO_LONG_IS_64_BIT
} // namespace Dynamic
//@ deprecated
typedef Dynamic::Var DynamicAny;
} // namespace Poco
#endif // Foundation_Var_INCLUDED