poco/Foundation/include/Poco/AtomicFlag.h

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//
// AtomicFlag.h
//
// Library: Foundation
// Package: Core
// Module: AtomicFlag
//
// Definition of the AtomicFlag class.
//
// Copyright (c) 2009, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_AtomicFlag_INCLUDED
#define Foundation_AtomicFlag_INCLUDED
#include "Poco/Foundation.h"
#include <atomic>
namespace Poco {
class Foundation_API AtomicFlag
/// This class implements an atomic boolean flag by wrapping
/// the std::atomic_flag. It is guaranteed to be thread-safe
/// and lock-free.
///
/// Only default-construction is allowed, objects of this
/// class are not copyable, assignable or movable.
///
/// Note that this class is not a replacement for (atomic)
/// bool type because its value can not be read without also
/// being set to true. However, after being set (either
/// explicitly, through the set() call or implicitly, via
/// operator bool()), it can be reset and reused.
///
/// The class is useful in scenarios such as busy-wait or
/// one-off code blocks, e.g.:
///
/// class MyClass
/// {
/// public:
/// void myFunc()
/// {
/// if (!_beenHere) doOnce();
/// doMany();
/// }
///
/// void doOnce() { /* executed once */ }
///
/// void doMany() { /* executed multiple times */ }
///
/// private:
/// AtomicFlag _beenHere;
/// }
///
/// MyClass myClass;
/// int i = 0;
/// while (++i < 10) myClass.myFunc();
{
public:
AtomicFlag() = default;
/// Creates AtomicFlag.
~AtomicFlag() = default;
/// Destroys AtomicFlag.
bool set();
/// Sets the flag to true and returns previously
/// held value.
void reset();
/// Resets the flag to false.
operator bool ();
/// Sets the flag to true and returns previously
/// held value.
private:
AtomicFlag(const AtomicFlag&) = delete;
AtomicFlag& operator = (const AtomicFlag&) = delete;
AtomicFlag(AtomicFlag&&) = delete;
AtomicFlag& operator = (AtomicFlag&&) = delete;
std::atomic_flag _flag = ATOMIC_FLAG_INIT;
};
//
// inlines
//
inline bool AtomicFlag::set()
{
return _flag.test_and_set(std::memory_order_acquire);
}
inline void AtomicFlag::reset()
{
_flag.clear(std::memory_order_release);
}
inline AtomicFlag::operator bool ()
{
return set();
}
} // namespace Poco
#endif // Foundation_AtomicFlag_INCLUDED