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311 lines
6.2 KiB
C++
311 lines
6.2 KiB
C++
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//
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// DialogSocket.cpp
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//
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// $Id: //poco/1.4/Net/src/DialogSocket.cpp#2 $
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//
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// Library: Net
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// Package: Sockets
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// Module: DialogSocket
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#include "Poco/Net/DialogSocket.h"
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#include "Poco/Ascii.h"
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#include <cstring>
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namespace Poco {
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namespace Net {
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DialogSocket::DialogSocket():
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_pBuffer(0),
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_pNext(0),
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_pEnd(0)
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{
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allocBuffer();
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}
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DialogSocket::DialogSocket(const SocketAddress& address):
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StreamSocket(address),
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_pBuffer(0),
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_pNext(0),
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_pEnd(0)
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{
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allocBuffer();
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}
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DialogSocket::DialogSocket(const Socket& socket):
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StreamSocket(socket),
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_pBuffer(0),
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_pNext(0),
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_pEnd(0)
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{
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allocBuffer();
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}
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DialogSocket::DialogSocket(const DialogSocket& socket):
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StreamSocket(socket),
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_pBuffer(0),
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_pNext(0),
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_pEnd(0)
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{
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allocBuffer();
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}
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DialogSocket::~DialogSocket()
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{
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delete [] _pBuffer;
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}
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DialogSocket& DialogSocket::operator = (const Socket& socket)
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{
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StreamSocket::operator = (socket);
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_pNext = _pBuffer;
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_pEnd = _pBuffer;
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return *this;
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}
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DialogSocket& DialogSocket::operator = (const DialogSocket& socket)
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{
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StreamSocket::operator = (socket);
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_pNext = _pBuffer;
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_pEnd = _pBuffer;
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return *this;
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}
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void DialogSocket::sendByte(unsigned char ch)
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{
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sendBytes(&ch, 1);
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}
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void DialogSocket::sendString(const char* str)
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{
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sendBytes(str, (int) std::strlen(str));
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}
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void DialogSocket::sendString(const std::string& str)
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{
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sendBytes(str.data(), (int) str.length());
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}
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void DialogSocket::sendMessage(const std::string& message)
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{
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std::string line;
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line.reserve(message.length() + 2);
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line.append(message);
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line.append("\r\n");
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sendString(line);
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}
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void DialogSocket::sendMessage(const std::string& message, const std::string& arg)
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{
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std::string line;
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line.reserve(message.length() + arg.length() + 3);
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line.append(message);
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if (!arg.empty())
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{
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line.append(" ");
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line.append(arg);
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}
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line.append("\r\n");
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sendString(line);
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}
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void DialogSocket::sendMessage(const std::string& message, const std::string& arg1, const std::string& arg2)
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{
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std::string line;
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line.reserve(message.length() + arg1.length() +arg2.length() + 4);
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line.append(message);
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line.append(" ");
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line.append(arg1);
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if (!arg2.empty())
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{
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line.append(" ");
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line.append(arg2);
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}
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line.append("\r\n");
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sendString(line);
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}
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bool DialogSocket::receiveMessage(std::string& message)
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{
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message.clear();
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return receiveLine(message);
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}
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int DialogSocket::receiveStatusMessage(std::string& message)
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{
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message.clear();
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int status = receiveStatusLine(message);
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if (status < 0)
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{
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while (status <= 0)
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{
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message += '\n';
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status = receiveStatusLine(message);
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}
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}
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return status;
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}
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int DialogSocket::get()
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{
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refill();
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if (_pNext != _pEnd)
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return std::char_traits<char>::to_int_type(*_pNext++);
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else
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return EOF_CHAR;
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}
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int DialogSocket::peek()
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{
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refill();
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if (_pNext != _pEnd)
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return std::char_traits<char>::to_int_type(*_pNext);
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else
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return EOF_CHAR;
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}
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void DialogSocket::synch()
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{
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sendUrgent(TELNET_DM);
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}
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void DialogSocket::sendTelnetCommand(unsigned char command)
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{
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unsigned char buffer[2];
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buffer[0] = TELNET_IAC;
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buffer[1] = command;
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sendBytes(buffer, 2);
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}
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void DialogSocket::sendTelnetCommand(unsigned char command, unsigned char arg)
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{
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unsigned char buffer[3];
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buffer[0] = TELNET_IAC;
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buffer[1] = command;
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buffer[2] = arg;
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sendBytes(buffer, 3);
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}
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void DialogSocket::refill()
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{
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if (_pNext == _pEnd)
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{
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int n = receiveBytes(_pBuffer, RECEIVE_BUFFER_SIZE);
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_pNext = _pBuffer;
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_pEnd = _pBuffer + n;
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}
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}
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void DialogSocket::allocBuffer()
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{
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_pBuffer = new char [RECEIVE_BUFFER_SIZE];
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_pNext = _pBuffer;
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_pEnd = _pBuffer;
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}
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bool DialogSocket::receiveLine(std::string& line)
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{
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// An old wisdom goes: be strict in what you emit
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// and generous in what you accept.
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int ch = get();
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while (ch != EOF_CHAR && ch != '\r' && ch != '\n')
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{
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line += (char) ch;
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ch = get();
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}
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if (ch == '\r' && peek() == '\n')
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get();
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else if (ch == EOF_CHAR)
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return false;
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return true;
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}
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int DialogSocket::receiveStatusLine(std::string& line)
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{
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int status = 0;
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int ch = get();
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if (ch != EOF_CHAR) line += (char) ch;
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int n = 0;
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while (Poco::Ascii::isDigit(ch) && n < 3)
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{
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status *= 10;
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status += ch - '0';
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++n;
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ch = get();
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if (ch != EOF_CHAR) line += (char) ch;
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}
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if (n == 3)
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{
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if (ch == '-')
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status = -status;
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}
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else status = 0;
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if (ch != EOF_CHAR) receiveLine(line);
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return status;
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}
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int DialogSocket::receiveRawBytes(void* buffer, int length)
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{
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refill();
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int n = static_cast<int>(_pEnd - _pNext);
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if (n > length) n = length;
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std::memcpy(buffer, _pNext, n);
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_pNext += n;
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return n;
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}
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} } // namespace Poco::Net
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