poco/Foundation/src/NamedEvent_WIN32U.cpp

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//
// NamedEvent_WIN32.cpp
//
// $Id: //poco/1.4/Foundation/src/NamedEvent_WIN32U.cpp#1 $
//
// Library: Foundation
// Package: Processes
// Module: NamedEvent
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#include "Poco/NamedEvent_WIN32U.h"
#include "Poco/Exception.h"
#include "Poco/UnicodeConverter.h"
namespace Poco {
NamedEventImpl::NamedEventImpl(const std::string& name):
_name(name)
{
UnicodeConverter::toUTF16(_name, _uname);
_event = CreateEventW(NULL, FALSE, FALSE, _uname.c_str());
if (!_event)
throw SystemException("cannot create named event", _name);
}
NamedEventImpl::~NamedEventImpl()
{
CloseHandle(_event);
}
void NamedEventImpl::setImpl()
{
if (!SetEvent(_event))
throw SystemException("cannot signal named event", _name);
}
void NamedEventImpl::waitImpl()
{
switch (WaitForSingleObject(_event, INFINITE))
{
case WAIT_OBJECT_0:
return;
default:
throw SystemException("wait for named event failed", _name);
}
}
} // namespace Poco