same one). However, the first will temporarily break things until the
second comes through. :-)
The safestack.h handling was mapping compare callbacks that externally
are of the type (int (*)(type **,type **)) into the underlying callback
type used by stack.[ch], which is (int (*)(void *,void *)). After some
degree of digging, it appears that the callback type in the underlying
stack code should use double pointers too - when the compare operations
are invoked (from sk_find and sk_sort), they are being used by bsearch
and qsort to compare two pointers to pointers. This change corrects the
prototyping (by only casting to the (void*,void*) form at the moment
it is needed by bsearch and qsort) and makes the mapping in safestack.h
more transparent. It also changes from "void*" to "char*" to stay in
keeping with stack.[ch]'s assumed base type of "char".
Also - the "const" situation was that safestack.h was throwing away
"const"s, and to compound the problem - a close examination of stack.c
showed that (const char **) is not really achieving what it is supposed
to when the callback is being invoked, what is needed is
(const char * const *). So the underlying stack.[ch] and the mapping
macros in safestack.h have all been altered to correct this.
What will follow are the vast quantities of "const" corrections required
in stack-dependant code that was being let "slip" through when
safestack.h was discarding "const"s. These now all come up as compiler
warnings.