6 Commits

Author SHA1 Message Date
Geoff Thorpe
2dc5383a20 This changes the existing hardware ENGINE implementations to dynamically
declare their own error strings so that they can be more easily compiled as
external shared-libraries if desired. Also, each implementation has been
given canonical "dynamic" support at the base of each file and is only
built if the ENGINE_DYNAMIC_SUPPORT symbol is defined.

Also, use "void" prototypes rather than empty prototypes in engine_int.h.

This does not yet;
  (i) remove error strings when unloading,
 (ii) remove the redundant ENGINE_R_*** codes (though ENGINE_F_*** codes
      have gone), or
(iii) provide any instructions on how to build shared-library ENGINEs or
      use them.

All are on their way.
2001-09-03 21:33:00 +00:00
Richard Levitte
9e78e6c3f8 Check for OPENSSL_NO_RSA, OPENSSL_NO_DSA and OPENSSL_NO_DH and disable
appropriate code if any of them is defined.
2001-04-26 15:45:12 +00:00
Geoff Thorpe
59bc3126c5 Some more tweaks to ENGINE code.
The existing ENGINEs (including the default 'openssl' software engine) were
static, declared inside the source file for each engine implementation. The
reason this was not going boom was that all the ENGINEs had reference
counts that never hit zero (once linked into the internal list, each would
always have at least 1 lasting structural reference).

To fix this so it will stay standing when an "unload" function is added to
match ENGINE_load_builtin_engines(), the "constructor" functions for each
ENGINE implementation have been changed to dynamically allocate and
construct their own ENGINEs using API functions. The other benefit of this
is that no ENGINE implementation has to include the internal "engine_int.h"
header file any more.
2001-04-18 21:46:00 +00:00
Bodo Möller
c62b26fdc6 Hide BN_CTX structure details.
Incease the number of BIGNUMs in a BN_CTX.
2001-03-08 15:56:15 +00:00
Richard Levitte
10e473e930 As a consequence of the BIGNUM constification, the ENGINE code needs a
few small constifying changes, and why not throw in a couple of extras
while I'm at it?
2000-11-06 22:15:50 +00:00
Richard Levitte
5270e7025e Merge the engine branch into the main trunk. All conflicts resolved.
At the same time, add VMS support for Rijndael.
2000-10-26 21:07:28 +00:00