The STACK macros take care of casting to and from the designated item type
of the stack, and the (void *) type used in the underlying sk_*** functions. However, declaring a STACK_OF(type) where type is a *function* type implicitly involves casts between function pointers and data pointers. That's a no-no. This changes the ENGINE_CLEANUP handling to use a regular data type in the stack.
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@ -92,7 +92,11 @@ extern "C" {
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* order. NB: both the "add" functions assume CRYPTO_LOCK_ENGINE to already be
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* order. NB: both the "add" functions assume CRYPTO_LOCK_ENGINE to already be
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* held (in "write" mode). */
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* held (in "write" mode). */
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typedef void (ENGINE_CLEANUP_CB)(void);
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typedef void (ENGINE_CLEANUP_CB)(void);
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DECLARE_STACK_OF(ENGINE_CLEANUP_CB)
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typedef struct st_engine_cleanup_item
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{
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ENGINE_CLEANUP_CB *cb;
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} ENGINE_CLEANUP_ITEM;
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DECLARE_STACK_OF(ENGINE_CLEANUP_ITEM)
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void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb);
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void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb);
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void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb);
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void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb);
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@ -124,37 +124,52 @@ int ENGINE_free(ENGINE *e)
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* cleanup can register a "cleanup" callback here. That way we don't get linker
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* cleanup can register a "cleanup" callback here. That way we don't get linker
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* bloat by referring to all *possible* cleanups, but any linker bloat into code
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* bloat by referring to all *possible* cleanups, but any linker bloat into code
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* "X" will cause X's cleanup function to end up here. */
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* "X" will cause X's cleanup function to end up here. */
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static STACK_OF(ENGINE_CLEANUP_CB) *cleanup_stack = NULL;
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static STACK_OF(ENGINE_CLEANUP_ITEM) *cleanup_stack = NULL;
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static int int_cleanup_check(int create)
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static int int_cleanup_check(int create)
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{
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{
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if(cleanup_stack) return 1;
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if(cleanup_stack) return 1;
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if(!create) return 0;
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if(!create) return 0;
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cleanup_stack = sk_ENGINE_CLEANUP_CB_new_null();
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cleanup_stack = sk_ENGINE_CLEANUP_ITEM_new_null();
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return (cleanup_stack ? 1 : 0);
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return (cleanup_stack ? 1 : 0);
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}
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}
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static ENGINE_CLEANUP_ITEM *int_cleanup_item(ENGINE_CLEANUP_CB *cb)
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{
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ENGINE_CLEANUP_ITEM *item = OPENSSL_malloc(sizeof(
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ENGINE_CLEANUP_ITEM));
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if(!item) return NULL;
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item->cb = cb;
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return item;
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}
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void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb)
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void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb)
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{
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{
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ENGINE_CLEANUP_ITEM *item;
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if(!int_cleanup_check(1)) return;
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if(!int_cleanup_check(1)) return;
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sk_ENGINE_CLEANUP_CB_insert(cleanup_stack, cb, 0);
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item = int_cleanup_item(cb);
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if(item)
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sk_ENGINE_CLEANUP_ITEM_insert(cleanup_stack, item, 0);
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}
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}
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void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb)
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void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb)
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{
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{
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ENGINE_CLEANUP_ITEM *item;
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if(!int_cleanup_check(1)) return;
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if(!int_cleanup_check(1)) return;
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sk_ENGINE_CLEANUP_CB_push(cleanup_stack, cb);
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item = int_cleanup_item(cb);
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if(item)
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sk_ENGINE_CLEANUP_ITEM_push(cleanup_stack, item);
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}
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}
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/* The API function that performs all cleanup */
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/* The API function that performs all cleanup */
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void ENGINE_cleanup(void)
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void ENGINE_cleanup(void)
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{
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{
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if(int_cleanup_check(0))
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if(int_cleanup_check(0))
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{
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{
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int loop = 0, num = sk_ENGINE_CLEANUP_CB_num(cleanup_stack);
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int loop = 0, num = sk_ENGINE_CLEANUP_ITEM_num(cleanup_stack);
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while(loop < num)
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while(loop < num)
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{
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{
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ENGINE_CLEANUP_CB *cb = sk_ENGINE_CLEANUP_CB_value(
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ENGINE_CLEANUP_ITEM *item = sk_ENGINE_CLEANUP_ITEM_value(
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cleanup_stack, loop++);
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cleanup_stack, loop++);
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(*cb)();
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(*(item->cb))();
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OPENSSL_free(item);
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}
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}
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sk_ENGINE_CLEANUP_CB_free(cleanup_stack);
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sk_ENGINE_CLEANUP_ITEM_free(cleanup_stack);
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cleanup_stack = NULL;
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cleanup_stack = NULL;
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}
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}
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/* FIXME: This should be handled (somehow) through RAND, eg. by it
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/* FIXME: This should be handled (somehow) through RAND, eg. by it
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