The STACK macros take care of casting to and from the designated item type

of the stack, and the (void *) type used in the underlying sk_***
functions.  However, declaring a STACK_OF(type) where type is a *function*
type implicitly involves casts between function pointers and data pointers.
That's a no-no. This changes the ENGINE_CLEANUP handling to use a regular
data type in the stack.
This commit is contained in:
Geoff Thorpe 2001-10-01 16:26:00 +00:00
parent 07cee70258
commit 5c32657c80
2 changed files with 28 additions and 9 deletions

View File

@ -92,7 +92,11 @@ extern "C" {
* order. NB: both the "add" functions assume CRYPTO_LOCK_ENGINE to already be * order. NB: both the "add" functions assume CRYPTO_LOCK_ENGINE to already be
* held (in "write" mode). */ * held (in "write" mode). */
typedef void (ENGINE_CLEANUP_CB)(void); typedef void (ENGINE_CLEANUP_CB)(void);
DECLARE_STACK_OF(ENGINE_CLEANUP_CB) typedef struct st_engine_cleanup_item
{
ENGINE_CLEANUP_CB *cb;
} ENGINE_CLEANUP_ITEM;
DECLARE_STACK_OF(ENGINE_CLEANUP_ITEM)
void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb); void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb);
void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb); void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb);

View File

@ -124,37 +124,52 @@ int ENGINE_free(ENGINE *e)
* cleanup can register a "cleanup" callback here. That way we don't get linker * cleanup can register a "cleanup" callback here. That way we don't get linker
* bloat by referring to all *possible* cleanups, but any linker bloat into code * bloat by referring to all *possible* cleanups, but any linker bloat into code
* "X" will cause X's cleanup function to end up here. */ * "X" will cause X's cleanup function to end up here. */
static STACK_OF(ENGINE_CLEANUP_CB) *cleanup_stack = NULL; static STACK_OF(ENGINE_CLEANUP_ITEM) *cleanup_stack = NULL;
static int int_cleanup_check(int create) static int int_cleanup_check(int create)
{ {
if(cleanup_stack) return 1; if(cleanup_stack) return 1;
if(!create) return 0; if(!create) return 0;
cleanup_stack = sk_ENGINE_CLEANUP_CB_new_null(); cleanup_stack = sk_ENGINE_CLEANUP_ITEM_new_null();
return (cleanup_stack ? 1 : 0); return (cleanup_stack ? 1 : 0);
} }
static ENGINE_CLEANUP_ITEM *int_cleanup_item(ENGINE_CLEANUP_CB *cb)
{
ENGINE_CLEANUP_ITEM *item = OPENSSL_malloc(sizeof(
ENGINE_CLEANUP_ITEM));
if(!item) return NULL;
item->cb = cb;
return item;
}
void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb) void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb)
{ {
ENGINE_CLEANUP_ITEM *item;
if(!int_cleanup_check(1)) return; if(!int_cleanup_check(1)) return;
sk_ENGINE_CLEANUP_CB_insert(cleanup_stack, cb, 0); item = int_cleanup_item(cb);
if(item)
sk_ENGINE_CLEANUP_ITEM_insert(cleanup_stack, item, 0);
} }
void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb) void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb)
{ {
ENGINE_CLEANUP_ITEM *item;
if(!int_cleanup_check(1)) return; if(!int_cleanup_check(1)) return;
sk_ENGINE_CLEANUP_CB_push(cleanup_stack, cb); item = int_cleanup_item(cb);
if(item)
sk_ENGINE_CLEANUP_ITEM_push(cleanup_stack, item);
} }
/* The API function that performs all cleanup */ /* The API function that performs all cleanup */
void ENGINE_cleanup(void) void ENGINE_cleanup(void)
{ {
if(int_cleanup_check(0)) if(int_cleanup_check(0))
{ {
int loop = 0, num = sk_ENGINE_CLEANUP_CB_num(cleanup_stack); int loop = 0, num = sk_ENGINE_CLEANUP_ITEM_num(cleanup_stack);
while(loop < num) while(loop < num)
{ {
ENGINE_CLEANUP_CB *cb = sk_ENGINE_CLEANUP_CB_value( ENGINE_CLEANUP_ITEM *item = sk_ENGINE_CLEANUP_ITEM_value(
cleanup_stack, loop++); cleanup_stack, loop++);
(*cb)(); (*(item->cb))();
OPENSSL_free(item);
} }
sk_ENGINE_CLEANUP_CB_free(cleanup_stack); sk_ENGINE_CLEANUP_ITEM_free(cleanup_stack);
cleanup_stack = NULL; cleanup_stack = NULL;
} }
/* FIXME: This should be handled (somehow) through RAND, eg. by it /* FIXME: This should be handled (somehow) through RAND, eg. by it