Fix for Win32 dynamic engine loading.
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@@ -570,14 +570,14 @@ static char *win32_merger(DSO *dso, const char *filespec1, const char *filespec2
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}
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else
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{
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filespec1_split = win32_splitter(dso, filespec1, 1);
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filespec1_split = win32_splitter(dso, filespec1, 0);
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if (!filespec1_split)
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{
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DSOerr(DSO_F_WIN32_MERGER,
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ERR_R_MALLOC_FAILURE);
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return(NULL);
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}
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filespec2_split = win32_splitter(dso, filespec2, 0);
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filespec2_split = win32_splitter(dso, filespec2, 1);
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if (!filespec2_split)
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{
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DSOerr(DSO_F_WIN32_MERGER,
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