openh264/build
Martin Storsjö 0f9c2dbb12 Check for $(CXX).exe as well when checking for the android toolchain
This fixes building for android on windows.

Building for android on windows still requires MSYS for running make,
but running the ndk-build of the sample projects from within MSYS
doesn't seem to work (the OS variable from the OpenH264 makefile
interferes with the host system detection in ndk-build), so one still
needs to build it in two steps, first make OS=android ... libopenh264.so,
then building the sample projects manually.
2014-08-13 14:23:09 +03:00
..
astyle.cfg Pretty printed the C++ code with astyle 2013-12-12 14:21:12 -08:00
gtest-targets.mk Use .obj as suffix for object files on MSVC 2014-03-18 19:41:06 +02:00
mktargets.py Remove an unused function in mktargets.py 2014-07-02 16:56:39 +03:00
mktargets.sh Regenerate test/common/targets.mk via the mktargets.sh script as well 2014-07-02 15:07:02 +03:00
platform-android.mk Check for $(CXX).exe as well when checking for the android toolchain 2014-08-13 14:23:09 +03:00
platform-arch.mk Support building outside of the source tree 2014-07-15 20:40:51 +03:00
platform-darwin.mk Support building outside of the source tree 2014-07-15 20:40:51 +03:00
platform-freebsd.mk Support building outside of the source tree 2014-07-15 20:40:51 +03:00
platform-ios.mk Support building outside of the source tree 2014-07-15 20:40:51 +03:00
platform-linux.mk Consistently use -f elf instead of -f elf32 2014-07-25 00:54:13 +03:00
platform-mingw_nt.mk Support building outside of the source tree 2014-07-15 20:40:51 +03:00
platform-msvc-common.mk Support building outside of the source tree 2014-07-15 20:40:51 +03:00
platform-msvc-wp.mk Support building outside of the source tree 2014-07-15 20:40:51 +03:00
platform-msvc.mk Support building outside of the source tree 2014-07-15 20:40:51 +03:00
platform-x86-common.mk Support building outside of the source tree 2014-07-15 20:40:51 +03:00