Martin Storsjö 958113073f Simplify code by calling WelsFree directly instead of using a helper function
This makes the code simpler and clearer. It's not necessary to use the
_SafeFree helper macro in neither of the case - in one case the
pointer is overwritten immediately, in the other case it's witihin
the destructor where the pointer won't ever be read again.
2014-09-16 11:53:19 +03:00

106 lines
4.1 KiB
C++

/*!
* \copy
* Copyright (c) 2011-2013, Cisco Systems
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* \file : BackgroundDetection.h
*
* \brief : background detection class of wels video processor class
*
* \date : 2011/03/17
*
* \description : 1. rewrite the package code of background detection class
*
*/
#ifndef WELSVP_BACKGROUNDDETECTION_H
#define WELSVP_BACKGROUNDDETECTION_H
#include "util.h"
#include "memory.h"
#include "WelsFrameWork.h"
#include "IWelsVP.h"
WELSVP_NAMESPACE_BEGIN
typedef struct {
int32_t iBackgroundFlag;
int32_t iSAD;
int32_t iSD;
int32_t iMAD;
int32_t iMinSubMad;
int32_t iMaxDiffSubSd;
} SBackgroundOU;
class CBackgroundDetection : public IStrategy {
public:
CBackgroundDetection (int32_t iCpuFlag);
~CBackgroundDetection();
EResult Process (int32_t iType, SPixMap* pSrc, SPixMap* pRef);
EResult Set (int32_t iType, void* pParam);
private:
struct vBGDParam {
uint8_t* pCur[3];
uint8_t* pRef[3];
int32_t iBgdWidth;
int32_t iBgdHeight;
int32_t iStride[3];
SBackgroundOU* pOU_array;
int8_t* pBackgroundMbFlag;
SVAACalcResult* pCalcRes;
} m_BgdParam;
int32_t m_iLargestFrameSize;
private:
inline SBackgroundOU* AllocateOUArrayMemory (int32_t iWidth, int32_t iHeight);
inline int32_t CalculateAsdChromaEdge (uint8_t* pOriRef, uint8_t* pOriCur, int32_t iStride);
inline bool ForegroundDilation23Luma (SBackgroundOU* pBackgroundOU,
SBackgroundOU* pOUNeighbours[]); //Foreground_Dilation_2_3_Luma
inline bool ForegroundDilation23Chroma (int8_t iNeighbourForegroundFlags, int32_t iStartSamplePos,
int32_t iPicStrideUV, vBGDParam* pBgdParam);//Foreground_Dilation_2_3_Chroma
inline void ForegroundDilation (SBackgroundOU* pBackgroundOU, SBackgroundOU* pOUNeighbours[], vBGDParam* pBgdParam,
int32_t iChromaSampleStartPos);
inline void BackgroundErosion (SBackgroundOU* pBackgroundOU, SBackgroundOU* pOUNeighbours[]);
inline void SetBackgroundMbFlag (int8_t* pBackgroundMbFlag, int32_t iPicWidthInMb, int32_t iBackgroundMbFlag);
inline void UpperOUForegroundCheck (SBackgroundOU* pCurOU, int8_t* pBackgroundMbFlag, int32_t iPicWidthInOU,
int32_t iPicWidthInMb);
void GetOUParameters (SVAACalcResult* sVaaCalcInfo, int32_t iMbIndex, int32_t iMbWidth,
SBackgroundOU* pBackgroundOU);
void ForegroundBackgroundDivision (vBGDParam* pBgdParam);
void ForegroundDilationAndBackgroundErosion (vBGDParam* pBgdParam);
void BackgroundDetection (vBGDParam* pBgdParam);
};
WELSVP_NAMESPACE_END
#endif