
This makes the code simpler and clearer. It's not necessary to use the _SafeFree helper macro in neither of the case - in one case the pointer is overwritten immediately, in the other case it's witihin the destructor where the pointer won't ever be read again.
106 lines
4.1 KiB
C++
106 lines
4.1 KiB
C++
/*!
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* \copy
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* Copyright (c) 2011-2013, Cisco Systems
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* \file : BackgroundDetection.h
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*
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* \brief : background detection class of wels video processor class
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*
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* \date : 2011/03/17
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*
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* \description : 1. rewrite the package code of background detection class
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*
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*/
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#ifndef WELSVP_BACKGROUNDDETECTION_H
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#define WELSVP_BACKGROUNDDETECTION_H
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#include "util.h"
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#include "memory.h"
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#include "WelsFrameWork.h"
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#include "IWelsVP.h"
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WELSVP_NAMESPACE_BEGIN
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typedef struct {
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int32_t iBackgroundFlag;
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int32_t iSAD;
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int32_t iSD;
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int32_t iMAD;
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int32_t iMinSubMad;
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int32_t iMaxDiffSubSd;
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} SBackgroundOU;
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class CBackgroundDetection : public IStrategy {
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public:
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CBackgroundDetection (int32_t iCpuFlag);
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~CBackgroundDetection();
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EResult Process (int32_t iType, SPixMap* pSrc, SPixMap* pRef);
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EResult Set (int32_t iType, void* pParam);
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private:
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struct vBGDParam {
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uint8_t* pCur[3];
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uint8_t* pRef[3];
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int32_t iBgdWidth;
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int32_t iBgdHeight;
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int32_t iStride[3];
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SBackgroundOU* pOU_array;
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int8_t* pBackgroundMbFlag;
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SVAACalcResult* pCalcRes;
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} m_BgdParam;
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int32_t m_iLargestFrameSize;
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private:
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inline SBackgroundOU* AllocateOUArrayMemory (int32_t iWidth, int32_t iHeight);
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inline int32_t CalculateAsdChromaEdge (uint8_t* pOriRef, uint8_t* pOriCur, int32_t iStride);
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inline bool ForegroundDilation23Luma (SBackgroundOU* pBackgroundOU,
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SBackgroundOU* pOUNeighbours[]); //Foreground_Dilation_2_3_Luma
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inline bool ForegroundDilation23Chroma (int8_t iNeighbourForegroundFlags, int32_t iStartSamplePos,
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int32_t iPicStrideUV, vBGDParam* pBgdParam);//Foreground_Dilation_2_3_Chroma
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inline void ForegroundDilation (SBackgroundOU* pBackgroundOU, SBackgroundOU* pOUNeighbours[], vBGDParam* pBgdParam,
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int32_t iChromaSampleStartPos);
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inline void BackgroundErosion (SBackgroundOU* pBackgroundOU, SBackgroundOU* pOUNeighbours[]);
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inline void SetBackgroundMbFlag (int8_t* pBackgroundMbFlag, int32_t iPicWidthInMb, int32_t iBackgroundMbFlag);
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inline void UpperOUForegroundCheck (SBackgroundOU* pCurOU, int8_t* pBackgroundMbFlag, int32_t iPicWidthInOU,
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int32_t iPicWidthInMb);
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void GetOUParameters (SVAACalcResult* sVaaCalcInfo, int32_t iMbIndex, int32_t iMbWidth,
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SBackgroundOU* pBackgroundOU);
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void ForegroundBackgroundDivision (vBGDParam* pBgdParam);
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void ForegroundDilationAndBackgroundErosion (vBGDParam* pBgdParam);
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void BackgroundDetection (vBGDParam* pBgdParam);
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};
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WELSVP_NAMESPACE_END
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#endif
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