128 lines
5.0 KiB
C++
128 lines
5.0 KiB
C++
/*!
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* \copy
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* Copyright (c) 2013, Cisco Systems
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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//picture.h - reconstruction picture/ reference picture/ residual picture are declared here
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#ifndef WELS_PICTURE_H__
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#define WELS_PICTURE_H__
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#include "typedefs.h"
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#include "as264_common.h"
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#include "wels_common_basis.h"
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namespace WelsSVCEnc {
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#define LIST_SIZE 0x10000 //(256*256)
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typedef struct TagScreenBlockFeatureStorage
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{
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//Input
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uint16_t* pFeatureOfBlockPointer; // Pointer to pFeatureOfBlock
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int32_t iIs16x16; //Feature block size
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uint8_t uiFeatureStrategyIndex;// index of hash strategy
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//Modify
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uint32_t* pTimesOfFeatureValue; // times of every value in Feature
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uint16_t** pLocationOfFeature; // uint16_t *pLocationOfFeature[LIST_SIZE], pLocationOfFeature[i] saves all the location(x,y) whose Feature = i;
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uint16_t* pLocationPointer; // buffer of position array
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int32_t iActualListSize; // actual list size
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uint32_t uiSadCostThreshold[BLOCK_SIZE_ALL];
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bool bRefBlockFeatureCalculated; // flag of whether pre-process is done
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} SScreenBlockFeatureStorage; //should be stored with RefPic, one for each frame
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typedef struct TagFeatureSearchPreparation{
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SScreenBlockFeatureStorage* pRefBlockFeature;//point the the ref frame storage
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uint16_t* pFeatureOfBlock; // Feature of every block (8x8), begin with the point
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uint8_t uiFeatureStrategyIndex;// index of hash strategy
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/* for FME frame-level switch */
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bool bFMESwitchFlag;
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uint8_t uiFMEGoodFrameCount;
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int32_t iHighFreMbCount;
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}SFeatureSearchPreparation;//maintain only one
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/*
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* Reconstructed Picture definition
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* It is used to express reference picture, also consequent reconstruction picture for output
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*/
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typedef struct TagPicture {
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/************************************payload pData*********************************/
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uint8_t* pBuffer; // pointer to the first allocated byte, basical offset of pBuffer, dimension:
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uint8_t* pData[3]; // pointer to picture planes respectively
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int32_t iLineSize[3]; // iLineSize of picture planes respectively
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// picture information
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/*******************************from other standard syntax****************************/
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/*from pSps*/
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int32_t iWidthInPixel; // picture width in pixel
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int32_t iHeightInPixel;// picture height in pixel
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int32_t iPictureType; // got from sSliceHeader(): eSliceType
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int32_t iFramePoc; // frame POC
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float fFrameRate; // MOVE
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int32_t iFrameNum; // frame number //for pRef pic management
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uint32_t* uiRefMbType; // for iMbWidth*iMbHeight
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uint8_t* pRefMbQp; // for iMbWidth*iMbHeight
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int32_t* pMbSkipSad; //for iMbWidth*iMbHeight
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SMVUnitXY* sMvList;
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/*******************************sef_definition for misc use****************************/
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int32_t iMarkFrameNum;
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int32_t iLongTermPicNum;
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bool bUsedAsRef; //for pRef pic management
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bool bIsLongRef; // long term reference frame flag //for pRef pic management
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bool bIsSceneLTR; //long term reference & large scene change
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uint8_t uiRecieveConfirmed;
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uint8_t uiTemporalId;
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uint8_t uiSpatialId;
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int32_t iFrameAverageQp;
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} SPicture;
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/*
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* Residual Picture
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*/
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//typedef struct Rs_Picture_s{
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// int16_t *pBuffer[4]; // base pBuffer
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// int16_t *pData[4]; // pData pBuffer
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// int32_t real_linesize[4];// actual iLineSize of picture planes respectively
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// int32_t used_linesize[4];// iLineSize of picture planes respectively used currently
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// int32_t planes; // planes of YUV
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//}Rs_Picture_t;
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} // end of namespace WelsSVCEnc {
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#endif//WELS_PICTURE_H__
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