openh264/codec
Martin Storsjö e945654f06 Use assert.h instead of cassert
This fixes building for android differently than in f5e483ce.

On android, <cassert> isn't available in the normal include path,
only when the STL headers are available.

We intentionally avoid using STL within the main libopenh264.so, to
simplify dependency chains for users of the library (which otherwise
could run into conflicts if the surrounding app would want to use
a different STL implementation).

The previous fix only provided headers, not actually linking
against STL, so at this point it's not a real issue yet, but it's
still a very slippery slope towards accidentally starting relying on
STL within the core library.

Instead explicitly avoid using STL within the core library, by not
even providing the include path.
2016-06-15 21:06:11 +03:00
..
api/svc add savc setting in configure file and command line 2016-05-31 13:53:31 +08:00
build Refactoring: Wrap all the operations related to eSpsPpsIdStrategy to class, to improve code readability 2016-05-04 15:06:02 -07:00
common Merge pull request #2464 from bumblebritches57/MVC 2016-06-15 10:05:15 +08:00
console fix removing parameter setting 2016-05-31 20:46:13 +08:00
decoder Remove the undefined behavior waring in parse_cabac 2016-05-17 09:40:03 +08:00
encoder Merge pull request #2491 from ruil2/nalsize 2016-06-15 10:24:18 +08:00
processing Use assert.h instead of cassert 2016-06-15 21:06:11 +03:00