40 lines
2.3 KiB
INI
40 lines
2.3 KiB
INI
# Layer Configuration File
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#============================== INPUT / OUTPUT ==============================
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FrameWidth 320 # Input frame width
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FrameHeight 192 # Input frame height
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FrameRateOut 12 # Output frame rate [Hz]
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ReconFile rec_layer2.yuv # Reconstructed file
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#============================== CODING ==============================
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ProfileIdc 66 # value of profile_idc (or 0 for auto detection)
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InitialQP 24 # Quantization parameters for base quality layer
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#================================ RATE CONTROL ===============================
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SpatialBitrate 600 # Unit: kbps, controled by DisableRC also
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MaxSpatialBitrate 0 # Unit: kbps, max bitrate for current layer, 0 - unspecified
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#============================== MultiSlice Slice Argument ==============================
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# for S/M Slice(s) mode settings
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SliceMode 0 # 0: sigle slice mode; >0: multiple slices mode, see below;
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SliceSize 1500
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SliceNum 1 # multiple slices number specified
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SlicesAssign0 960 # count number of MBs in slice #0
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SlicesAssign1 0 # count number of MBs in slice #1
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SlicesAssign2 0 # count number of MBs in slice #2
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SlicesAssign3 0 # count number of MBs in slice #3 -- seting here is for better testing
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SlicesAssign4 0 # count number of MBs in slice #4
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SlicesAssign5 0 # count number of MBs in slice #5
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SlicesAssign6 0 # count number of MBs in slice #6
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SlicesAssign7 0 # count number of MBs in slice #7
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### DESIGN OF SLICE MODE ####
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# 0 SM_SINGLE_SLICE | SliceNum==1
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# 1 SM_FIXEDSLCNUM_SLICE | according to SliceNum | Enabled dynamic slicing for multi-thread
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# 2 SM_RASTER_SLICE | according to SlicesAssign | Need input of MB numbers each slice. In addition, if other constraint in slice_argument is presented, need to follow the constraints. Typically if MB num and slice size are both constrained, re-encoding may be involved.
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# 3 SM_ROWMB_SLICE | according to PictureMBHeight | Typical of single row of mbs each slice?+ slice size constraint which including re-encoding
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# 4 SM_DYN_SLICE | according to SliceSize | Dynamic slicing (have no idea about slice_nums until encoding current frame)
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# 5 SM_AUTO_SLICE | according to thread number | the number of slices is decided by the number of threads,SliceNum is ignored
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