openh264/build
Martin Storsjö 3026958bde Rename the msvc-arm platform file to msvc-wp
The architecture handling is now decoupled from the main
platform file. Now you can build for Windows Phone for x86 (for
the emulator) by "make OS=msvc-wp ARCH=x86".
2014-04-11 10:54:34 +03:00
..
astyle.cfg Pretty printed the C++ code with astyle 2013-12-12 14:21:12 -08:00
gtest-targets.mk Use .obj as suffix for object files on MSVC 2014-03-18 19:41:06 +02:00
mktargets.py Remove unused *_LIBS make variables 2014-03-25 10:13:29 +02:00
mktargets.sh Remove an unnecessary 'cd' in the mktargets.sh script 2014-03-27 08:58:56 +02:00
platform-android.mk Rename cpufeatures symbols to avoid colisions in static builds 2014-04-08 11:25:01 +02:00
platform-arch.mk add missing build files 2014-03-18 19:47:26 -07:00
platform-darwin.mk clean multi-threading macro 2014-03-31 18:24:10 -07:00
platform-freebsd.mk clean multi-threading macro 2014-03-31 18:24:10 -07:00
platform-ios.mk Automatically pick the latest installed iOS SDK when building with make 2014-03-19 10:32:42 +02:00
platform-linux.mk clean multi-threading macro 2014-03-31 18:24:10 -07:00
platform-mingw_nt.mk clean multi-threading macro 2014-03-31 18:24:10 -07:00
platform-msvc-common.mk Move all x86 vs arm handling to msvc-common 2014-04-11 10:54:34 +03:00
platform-msvc-wp.mk Rename the msvc-arm platform file to msvc-wp 2014-04-11 10:54:34 +03:00
platform-msvc.mk Move all x86 vs arm handling to msvc-common 2014-04-11 10:54:34 +03:00
platform-x86-common.mk add missing build files 2014-03-18 19:47:26 -07:00