02b4beb70d
This increases the coverage of the unit tests.
25 lines
707 B
C++
25 lines
707 B
C++
#ifndef __BASEENCODERTEST_H__
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#define __BASEENCODERTEST_H__
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#include "codec_api.h"
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#include "codec_app_def.h"
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#include "utils/InputStream.h"
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class BaseEncoderTest {
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public:
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struct Callback {
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virtual void onEncodeFrame(const SFrameBSInfo& frameInfo) = 0;
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};
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BaseEncoderTest();
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void SetUp();
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void TearDown();
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void EncodeFile(const char* fileName, int width, int height, float frameRate, SliceModeEnum slices, bool denoise, int deblock, int layers, Callback* cbk);
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void EncodeStream(InputStream* in, int width, int height, float frameRate, SliceModeEnum slices, bool denoise, int deblock, int layers, Callback* cbk);
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private:
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ISVCEncoder* encoder_;
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};
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#endif //__BASEENCODERTEST_H__
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