234 lines
6.0 KiB
C++
234 lines
6.0 KiB
C++
/*!
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* \copy
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* Copyright (c) 2009-2015, Cisco Systems
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* \file WelsList
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*
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* \brief for the list function needed in ThreadPool
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*
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* \date 9/27/2015 Created
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*
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*************************************************************************************
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*/
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#ifndef _WELS_LIST_H_
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#define _WELS_LIST_H_
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#include "typedefs.h"
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namespace WelsCommon {
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template<typename TNodeType>
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struct SNode {
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TNodeType* pPointer;
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SNode* pPrevNode;
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SNode* pNextNode;
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};
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template<typename TNodeType>
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class CWelsList {
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public:
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CWelsList() {
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m_iCurrentNodeCount = 0;
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m_iMaxNodeCount = 50;
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m_pCurrentList = static_cast<SNode<TNodeType>*> (malloc (m_iMaxNodeCount * sizeof (SNode<TNodeType>)));
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//here using array storage to simulate list is to avoid the frequent malloc/free of Nodes which may cause fragmented memory
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ResetStorage();
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};
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~CWelsList() {
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free (m_pCurrentList);
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};
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int32_t size() {
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return m_iCurrentNodeCount;
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}
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bool push_back (TNodeType* pNode) {
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m_pCurrent->pPointer = pNode;
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if (0 == m_iCurrentNodeCount) {
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m_pFirst = m_pCurrent;
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}
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m_iCurrentNodeCount++;
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if (m_iCurrentNodeCount == m_iMaxNodeCount) {
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if (!ExpandList()) {
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return false;
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}
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}
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SNode<TNodeType>* pNext = FindNextStorage();
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m_pCurrent->pNextNode = pNext;
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pNext->pPrevNode = m_pCurrent;
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m_pCurrent = pNext;
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return true;
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}
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TNodeType* begin() {
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if (m_pFirst) {
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return m_pFirst->pPointer;
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}
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return NULL;
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}
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void pop_front() {
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if (m_iCurrentNodeCount == 0) {
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return;
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}
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SNode<TNodeType>* pTemp = m_pFirst;
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if (m_iCurrentNodeCount > 0) {
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m_iCurrentNodeCount --;
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}
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if (0 == m_iCurrentNodeCount) {
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ResetStorage();
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} else {
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m_pFirst = m_pFirst->pNextNode;
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m_pFirst->pPrevNode = NULL;
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CleanOneNode (pTemp);
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}
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}
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bool erase (TNodeType* pNode) {
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if (0 == m_iCurrentNodeCount) {
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return false;
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}
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SNode<TNodeType>* pTemp = m_pFirst;
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do {
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if (pNode == pTemp->pPointer) {
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if (pTemp->pPrevNode) {
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pTemp->pPrevNode->pNextNode = pTemp->pNextNode;
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} else {
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m_pFirst = pTemp->pNextNode;
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}
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if (pTemp->pNextNode) {
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pTemp->pNextNode->pPrevNode = pTemp->pPrevNode;
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}
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CleanOneNode (pTemp);
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m_iCurrentNodeCount --;
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return true;
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}
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if (pTemp->pNextNode) {
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pTemp = pTemp->pNextNode;
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} else {
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break;
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}
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} while (pTemp->pPointer && pTemp->pNextNode);
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return false;
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}
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private:
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bool ExpandList() {
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SNode<TNodeType>* tmpCurrentList = static_cast<SNode<TNodeType>*> (malloc (m_iMaxNodeCount * 2 * sizeof (
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SNode<TNodeType>)));
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if (tmpCurrentList == NULL) {
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return false;
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}
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InitStorage (tmpCurrentList, (m_iMaxNodeCount * 2) - 1);
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SNode<TNodeType>* pTemp = m_pFirst;
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for (int i = 0; ((i < m_iMaxNodeCount) && pTemp); i++) {
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tmpCurrentList[i].pPointer = pTemp->pPointer;
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pTemp = pTemp->pNextNode;
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}
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free (m_pCurrentList);
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m_pCurrentList = tmpCurrentList;
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m_iCurrentNodeCount = m_iMaxNodeCount;
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m_iMaxNodeCount = m_iMaxNodeCount * 2;
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m_pFirst = m_pCurrentList;
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m_pCurrent = & (m_pCurrentList[m_iCurrentNodeCount - 1]);
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return true;
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}
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void InitStorage (SNode<TNodeType>* pList, const int32_t iMaxIndex) {
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pList[0].pPrevNode = NULL;
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pList[0].pPointer = NULL;
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pList[0].pNextNode = & (pList[1]);
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for (int i = 1; i < iMaxIndex; i++) {
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pList[i].pPrevNode = & (pList[i - 1]);
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pList[i].pPointer = NULL;
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pList[i].pNextNode = & (pList[i + 1]);
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}
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pList[iMaxIndex].pPrevNode = & (pList[iMaxIndex - 1]);
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pList[iMaxIndex].pPointer = NULL;
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pList[iMaxIndex].pNextNode = NULL;
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}
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SNode<TNodeType>* FindNextStorage() {
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if (NULL != m_pCurrent->pNextNode) {
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if (NULL == m_pCurrent->pNextNode->pPointer) {
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return (m_pCurrent->pNextNode);
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}
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}
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for (int32_t i = 0; i < m_iMaxNodeCount; i++) {
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if (NULL == m_pCurrentList[i].pPointer) {
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return (&m_pCurrentList[i]);
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}
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}
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return NULL;
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}
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void CleanOneNode (SNode<TNodeType>* pSNode) {
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pSNode->pPointer = NULL;
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pSNode->pPrevNode = NULL;
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pSNode->pNextNode = NULL;
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}
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void ResetStorage() {
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m_pFirst = NULL;
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m_pCurrent = m_pCurrentList;
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InitStorage (m_pCurrentList, m_iMaxNodeCount - 1);
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}
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int32_t m_iCurrentNodeCount;
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int32_t m_iMaxNodeCount;
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SNode<TNodeType>* m_pCurrentList;
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SNode<TNodeType>* m_pFirst;
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SNode<TNodeType>* m_pCurrent;
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};
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}
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#endif
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