2015-04-17 14:10:12 +08:00

111 lines
3.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34014
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CodecUTApp.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute ("System.Resources.Tools.StronglyTypedResourceBuilder",
"4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class AppResources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute ("Microsoft.Performance",
"CA1811:AvoidUncalledPrivateCode")]
internal AppResources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute (global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals (resourceMan, null)) {
global::System.Resources.ResourceManager temp = new
global::System.Resources.ResourceManager ("CodecUTApp.Resources.AppResources", typeof (AppResources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute (global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
} set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to add.
/// </summary>
public static string AppBarButtonText {
get {
return ResourceManager.GetString ("AppBarButtonText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Menu Item.
/// </summary>
public static string AppBarMenuItemText {
get {
return ResourceManager.GetString ("AppBarMenuItemText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to MY APPLICATION.
/// </summary>
public static string ApplicationTitle {
get {
return ResourceManager.GetString ("ApplicationTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to LeftToRight.
/// </summary>
public static string ResourceFlowDirection {
get {
return ResourceManager.GetString ("ResourceFlowDirection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to en-US.
/// </summary>
public static string ResourceLanguage {
get {
return ResourceManager.GetString ("ResourceLanguage", resourceCulture);
}
}
}
}