Debug AnyCPU 10.0.20506 2.0 {5424CF29-908E-417E-93F3-F1CD81E5372C} {C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc} Library Properties CodecApp CodecApp WindowsPhone v8.1 true true true CodecApp_$(Configuration)_$(Platform).xap Properties\AppManifest.xml CodecApp.App true 12.0 true en-US true full false Bin\Debug DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE true true prompt 4 pdbonly true Bin\Release TRACE;SILVERLIGHT;WINDOWS_PHONE true true prompt 4 true full false Bin\x86\Debug DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE true true prompt 4 pdbonly true Bin\x86\Release TRACE;SILVERLIGHT;WINDOWS_PHONE true true prompt 4 true full false Bin\ARM\Debug DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE true true prompt 4 pdbonly true Bin\ARM\Release TRACE;SILVERLIGHT;WINDOWS_PHONE true true prompt 4 App.xaml MainPage.xaml True True AppResources.resx Designer MSBuild:Compile Designer MSBuild:Compile Always Always Always Always Always Designer Designer Always Always PreserveNewest PreserveNewest PreserveNewest PreserveNewest PreserveNewest PreserveNewest PublicResXFileCodeGenerator AppResources.Designer.cs {fe5bf241-f4ea-4b94-b36a-23511e5908ec} CodecRTComponent copy /y ..\..\..\..\..\..\..\..\bin\$(Platform)\$(Configuration)\openh264.dll ..\..\..\ copy /y ..\..\..\..\..\..\..\..\res\*.yuv ..\..\..\ copy /y ..\..\..\..\..\..\..\..\res\B*.264 ..\..\..\