Debug
AnyCPU
10.0.20506
2.0
{5424CF29-908E-417E-93F3-F1CD81E5372C}
{C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}
Library
Properties
CodecApp
CodecApp
WindowsPhone
v8.1
true
true
true
CodecApp_$(Configuration)_$(Platform).xap
Properties\AppManifest.xml
CodecApp.App
true
12.0
true
en-US
true
full
false
Bin\Debug
DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE
true
true
prompt
4
pdbonly
true
Bin\Release
TRACE;SILVERLIGHT;WINDOWS_PHONE
true
true
prompt
4
true
full
false
Bin\x86\Debug
DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE
true
true
prompt
4
pdbonly
true
Bin\x86\Release
TRACE;SILVERLIGHT;WINDOWS_PHONE
true
true
prompt
4
true
full
false
Bin\ARM\Debug
DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE
true
true
prompt
4
pdbonly
true
Bin\ARM\Release
TRACE;SILVERLIGHT;WINDOWS_PHONE
true
true
prompt
4
App.xaml
MainPage.xaml
True
True
AppResources.resx
Designer
MSBuild:Compile
Designer
MSBuild:Compile
Always
Always
Always
Always
Always
Designer
Designer
Always
Always
PreserveNewest
PreserveNewest
PreserveNewest
PreserveNewest
PreserveNewest
PreserveNewest
PublicResXFileCodeGenerator
AppResources.Designer.cs
{fe5bf241-f4ea-4b94-b36a-23511e5908ec}
CodecRTComponent
copy /y ..\..\..\..\..\..\..\..\bin\$(Platform)\$(Configuration)\openh264.dll ..\..\..\
copy /y ..\..\..\..\..\..\..\..\res\*.yuv ..\..\..\
copy /y ..\..\..\..\..\..\..\..\res\B*.264 ..\..\..\