Arm assembly has got two variants of the syntax, the old legacy
syntax, and the new modern UAL (unified assembly language) syntax.
Most arm assembly is the same in the both syntaxes, but some
uncommon cases change the order of suffixes - the "subscs"
instruction would be written "subcss" in the old syntax.
The apple tools default to UAL, while the GNU tools (e.g. in
android) require you to specify ".syntax unified" to enable the
new syntax. When enabling the new syntax with the GNU tools, some
cases of "sub r0, r1, lsl #1" needs to be written explicitly as
"sub r0, r0, r1, lsl #1", handled in the previous commit.
This allows using the same, modern syntax for things like subscs,
without needing to have two alternate forms of writing it.
On arm, the exact same detection is done in WelsCPUFeatureDetect,
but in the x86 version of that function we use x86 cpuid for getting
the core count, and this is not available on all processors. For the
case when cpuid can't tell the core count, use the NDK function as
higher level API.
The thread lib itself doesn't build properly on android yet, but will
do so soon.
This allows making the WelsMultipleEventsWaitSingleBlocking
function work properly in unix, without polling. If a master
event is provided, the function first waits for a signal on
that event - once such a signal is received, it is assumed that
one of the individual events in the list have been signalled as
well. Then the function can proceed to check each of the semaphores
in the list using sem_trywait to find the first one of them that
has been signalled. Assuming that the master event is signalled
in pair with the other events, one of the sem_trywait calls
should succeed.
The same master event is also used in
WelsMultipleEventsWaitAllBlocking, to keep the semaphore values
in sync across calls to the both functions.
All users of the function passed the value corresponding to
"infinite", and the (currently unused) unix implementation of it
only supported infinite wait as well.
This avoids having to hardcode the names of devices that don't
support neon.
The devices that don't support neon don't run the armv7 variants
of iOS binaries at all - they would need to be built for the armv6
architecture. (Building for armv6 isn't supported at all in
modern iOS SDKs.)
Therefore we can simply use the __ARM_NEON__ built-in compiler
define to check if NEON code is allowed in the current build,
and have the WelsCPUFeatureDetect function return flags accordingly.
The only thing this disallows is doing an armv6 build which would
optionally enable neon code at runtime if run on an armv7 capable
device, but since Apple allows you to build the same binary for
armv7 separately in the same app bundle, and since armv6 building
isn't even possible in the current iOS SDKs, this isn't really a loss.
This is in contrast to the android builds where the armv7 baseline
does not include NEON.
This avoids the risk of namespace collisions for named semaphores
(where the names are global for the whole machine), on platforms
where we strictly don't need to use the named semaphores.
This unifies the event creation interface, even if the event
name itself is unused on windows, allowing use the exact same
code to initialize events regardless of the actual platform.
Some ifdefs still remain in the event initialization code, since
some events are only used on windows.
Typedeffing WELS_EVENT as sem_t* makes the typedef behave similarly
to the windows version (typedeffed as HANDLE), unifying the code
that allocates and uses these event objects (getting rid of
most of the need for separate codepaths and ifdefs).
The caller of the function should not need to know exactly which
implementation of it is being used.
For the variants that don't support detecting the number of cores,
the pNumberOfLogicProcessors parameter can be left untouched
and the caller will use a higher level API for finding it out.
This simplifies all the calling code, and simplifies adding
more implementations of cpu feature detection.
The two different variants of the threadlib basically are
win32 and unix - use _WIN32 to check for this consistently,
instead of occasionally using __GNUC__ to enable the unix
codepath. (__GNUC__ is also defined on mingw, which still is
a windows platform and should use the _WIN32 code.)
When adding the (dwMilliseconds % 1000) * 1000000 part
to ts.tv_nsec, the ts.tv_nsec field can grow larger than one
whole second. Therefore first add all of dwMilliseconds to
the tv_nsec field and add all whole seconds to the tv_sec
field instead - this way we make sure that the tv_nsec field
actually is less than a second.
On processors without HTT, WelsCPUFeatureDetect can't return
a number of cores but might still return a nonzero set of
CPU feature flags. Previously the nonzero cpu feature flag
indicated that cpuid worked and the encoder wouldn't use the
higher level API for getting the number of cores, even though the
number of cores was left at 1.
TRUE/FALSE has intentionally been left in use for the few
platform specific APIs that define these constants themselves
and expect them to be used, for consistency.
Instead of byteswapping a 32 bit word and writing it out as a
whole (which could even possibly lead to crashes due to
incorrect alignment on some platforms), write it out explicitly
in the intended byte order.
This avoids having to set a define indicating the endianness.
The code interprets an array of 4 uint8_t values as one uint32_t
and does shifts on the value. The same optimization can be
kept in big endian as well, but the shift has to be done in the
other direction.
This code could be made truly independent of endianness, but
that could cause some minimal performance degradaion, at least
in theory.
This makes "make test" pass on big endian, assuming that
WORDS_BIGENDIAN is defined while building.
This is a more convenient behaviour (truncating on overflow and
always null terminating the buffer) compared to the MSVC
safe strcat_s which aborts the process if the string doesn't fit
into the target buffer.
Also mark the source buffer as const in the function prototype.
Make the MSVC "safe" version truncate instead of aborting the
process if the buffer is too small.
Update all the other functions to use the right parameter
(iSizeInBytes, not iCount) as 'n' parameter to strncpy.
(By passing iCount as parameter to the normal strncpy functions,
it meant that the resulting buffer actually never was null
terminated.)
Additionally make sure that the other implementations of WelsStrncpy
always null terminate the resulting buffer, just as the MSVC safe
version does when passed the _TRUNCATE parameter.
These were essentially useless - if strlen() ever was used as
fallback, it either indicated that those ports of the library
were insecure, or that strnlen never was required at all.
In this case it turned out to be the latter (at least after
the preceding cleanups) - all uses of it were with known null
terminated strings.
As long as WelsFileHandle* is equal to FILE* this doesn't matter,
but for consistency use the WelsF* functions for all handles
opened by WelsFopen, and use WelsFileHandle* as type for it
instead of FILE*.