This simplifies the code and makes the buffer size checks
more consistent. Additionally, the previous version wrote
the extra space character without checking if it actually fit
into the buffer.
These were essentially useless - if strlen() ever was used as
fallback, it either indicated that those ports of the library
were insecure, or that strnlen never was required at all.
In this case it turned out to be the latter (at least after
the preceding cleanups) - all uses of it were with known null
terminated strings.
strlen is not dangerous if the string is known to be null
terminated (and MSVC does not warn about its use either).
For the cases in the decoder welsCodecTrace.cpp, the string
passed to all WriteString instances is produced by WelsVsnprintf
which always null terminates the buffer nowadays.
Additionally, as the string was passed to OutputDebugStringA
without any length specifier before, it was already assumed to
be null terminated.
The file name parameter passed to DumpDependencyRec and
DumpRecFrame in encoder.cpp is always null terminated,
which was already assumed as it is passed to WelsFopen as is.
As for the encoder utils.cpp, the strings returned by GetLogPath
are string constants that are null terminated.
The object files for this tool aren't built with the /GL flag
(Whole Program Optimization), leading to the following warning
when linking:
/LTCG specified but no code generation required; remove /LTCG from
the link command line to improve linker performance
Enabling link time code generation for the console front end binary
isn't of much use, since this tool in itself isn't performance
critical.
This is enabled for platforms/compilers that support the -MMD
option, which creates a dependency file named out.d when compiling
to a file named out.o, only including local, not system headers.
The additional -MP option adds phony targets for all included
headers, to avoid having make error out due to "no rule to make
target foo.h" if a header is renamed/removed.
This makes sure that all the right files are rebuilt if a header
is changed, avoiding the need for a full rebuild if only a few
files are affected.
As long as WelsFileHandle* is equal to FILE* this doesn't matter,
but for consistency use the WelsF* functions for all handles
opened by WelsFopen, and use WelsFileHandle* as type for it
instead of FILE*.
Both encoder and decoder versions were functionally equivalent,
but I picked the decoder version (but added the static inline
keywords to it) since the encoder one was quite messy with a lot
of commented out code.
If the buffer is too small, there's no guarantee that it is
null terminated. The docs (on both unix and MSVC) say explicitly
that the function returns 0 and the buffer contents are
indeterminate in this case.