Add Intra 8x8 support
Add no_deblocking support inside T8x8
Add CABAC parse support
Add static data sheet for dequant
Fix bugs and clean/astyle the code
Remove build warnings
Modify the UT cases
Fix the ParseNalHeader bug
The apple assembler for arm can handle the gnu binutils style
macros just fine these days, so there is no need to duplicate all
of these macros in two syntaxes, when the new one works fine in all cases.
We already require a new enough assembler to support the gnu binutils
style features since we use the .rept directive in a few places.
The apple assembler for arm64 can handle the gnu binutils style
macros just fine, so there is no need to duplicate all of these
macros in two syntaxes, when the new one works fine in all cases.
We already require a new enough assembler to support the gnu binutils
style features since we use the .rept directive in a few places.
Previously this used unofficial, apple specific syntax (with fallback
macros for gnu binutils), since Xcode 5.x didn't support the official
syntax of these instructions. Since Xcode 6 has been out for quite a
number of months already, it should be safe to require this (for
building 64 bit binaries for iOS, armv7 builds can still be built
with older Xcode versions).
This clarifies the code by avoiding apple specific syntax in the
assembler instructions.
They are still used slightly differently in the encoder and decoder;
the decoder uses plain functions while the encoder uses one object
keeping track of the number of allocated bytes, and keeping track
of the requested alignment.
When generating a new version of the header, that includes the
actual git hash, don't overwrite the file that is tracked by git.
Instead create a new file, and include this only if the build system
indicates that it exists (by setting a define). This allows the
untouched source tree to be built from within an IDE even if make
has not been run.
This reduces the hassle with a file that needs to be ignored in the
git configuration.
The downside is that the generated file isn't used if building
from within an IDE, if the header has been updated by calling make
before (since the IDE configuration doesn't know whether the user
actually has run make). Since users of the IDE might not build via
make in the command line at all (in the same source checkout at least),
this should not be an issue in practice. The previous way things worked,
the version hash (generated by make) when used in an IDE could actually
be outdated and misleading.
Use the decoder versions of the functions (which are capable
of handling widths 4/8/16 for luma, not only 16 as in the
encoder). By using the more generic versions, there may be a small
performance loss since the functions need to check the width
in every call. Actual measurements show that the actual change is
very small (and the shared routines turn out to actually be faster
than the existing ones in ARM NEON setups).
When using a macro, the macro parameters get evaluated
multiple times, which means that the rand() value compared
actually isn't the same that is used as return value.
This makes sure that clipping works as intended for the
random tests.
1, ref_list_mgr_svc.cpp, Ln314: fix a wrong DeleteLTRFromLongList which should not be used under screen strategy
2, ref_list_mgr_svc.cpp, Ln910: remove the frame which is furthest in distance to the current frame in ref list
3, wels_preprocess.cpp: use scene LTR ref list when the current frame is scene LTR
-, ref_list_mgr_svc.cpp, Ln811: add DEBUG trace
reviewed at: https://rbcommons.com/s/OpenH264/r/870/