Merge pull request #603 from ruil2/vp_update2

add scene change for screen content

Approved by Sijia.
This commit is contained in:
volvet 2014-03-31 13:59:29 -07:00
commit cad753d871
7 changed files with 286 additions and 62 deletions

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@ -84,6 +84,8 @@ int32_t InitFunctionPointers (SWelsFuncPtrList* pFuncList, SWelsSvcCodingParam*
void InitFrameCoding (sWelsEncCtx* pEncCtx, const EVideoFrameType keFrameType);
EVideoFrameType DecideFrameType (sWelsEncCtx* pEncCtx, const int8_t kiSpatialNum);
int32_t GetTemporalLevel (SDLayerParam* fDlp, const int32_t kiFrameNum, const int32_t kiGopSize);
/*!
* \brief Dump reconstruction for dependency layer
*/

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@ -89,7 +89,9 @@ typedef struct TagLTRState {
int32_t iLTRMarkMode; // direct mark or delay mark
int32_t iLTRMarkSuccessNum; //successful marked num, for mark mode switch
int32_t iCurLtrIdx;// current int32_t term reference index to mark
int32_t iLastLtrIdx;
int32_t iLastLtrIdx[MAX_TEMPORAL_LAYER_NUM];
int32_t iSceneLtrIdx;// related to Scene LTR, used by screen content
uint32_t uiLtrMarkInterval;// the interval from the last int32_t term pRef mark
bool bLTRMarkingFlag; //decide whether current frame marked as LTR
@ -148,7 +150,7 @@ typedef struct TagWelsEncCtx {
SRefList** ppRefPicListExt; // reference picture list for SVC
SPicture* pRefList0[16];
SLTRState* pLtr;//[MAX_DEPENDENCY_LAYER];
bool bCurFrameMarkedAsSceneLtr;
// Derived
int32_t iCodingIndex;
int32_t iFrameIndex; // count how many frames elapsed during coding context currently

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@ -95,9 +95,11 @@ typedef struct TagPicture {
bool bUsedAsRef; //for pRef pic management
bool bIsLongRef; // long term reference frame flag //for pRef pic management
bool bIsSceneLTR; //long term reference & large scene change
uint8_t uiRecieveConfirmed;
uint8_t uiTemporalId;
uint8_t uiSpatialId;
int32_t iFrameAverageQp;
} SPicture;
/*

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@ -62,8 +62,18 @@ typedef struct {
typedef struct {
int32_t iBestRefSrcListIdx; //idx in h->spatial_pic[base_did];
bool bSceneLtrFlag;
int32_t iMinFrameComplexity;
int32_t iMinFrameComplexity08;
int32_t iMinFrameComplexity11;
int32_t iMinFrameNumGap;
int32_t iMinFrameQp;
}SRefJudgement;
typedef struct {
SPicture *pRefPicture;
int32_t iSrcListIdx; //idx in h->spatial_pic[base_did];
bool bSceneLtrFlag;
}SRefInfoParam;
typedef struct {
@ -100,8 +110,8 @@ typedef struct SVAAFrameInfoExt_t: public SVAAFrameInfo
SRefInfoParam sVaaStrBestRefCandidate[MAX_REF_PIC_COUNT];
int32_t iNumOfAvailableRef;
int32_t *pVaaBestBlockStaticIdc;//pointer
int32_t *pVaaBlockStaticIdc[16];//real memory,
uint8_t *pVaaBestBlockStaticIdc;//pointer
uint8_t *pVaaBlockStaticIdc[16];//real memory,
}SVAAFrameInfoExt;
class CWelsLib {
@ -162,7 +172,16 @@ class CWelsPreProcess {
const int32_t kiWidth, const int32_t kiHeight);
ESceneChangeIdc DetectSceneChangeScreen(sWelsEncCtx* pCtx,SPicture* pCurPicture);
private:
void InitPixMap( const SPicture *pPicture, SPixMap *pPixMap );
void GetAvailableRefList(SPicture ** pSrcPicList,uint8_t iCurTid, const int32_t iClosestLtrFrameNum,
SRefInfoParam* pAvailableRefList, int32_t& iAvailableRefNum, int32_t& iAvailableSceneRefNum);
void InitRefJudgement( SRefJudgement *pRefJudgement );
bool JudgeBestRef(SPicture* pRefPic,const SRefJudgement& sRefJudgement, const int32_t iFrameComplexity, const bool bIsClosestLtrFrame);
void SaveBestRefToJudgement(const int32_t iRefPictureAvQP, const int32_t iComplexity, SRefJudgement* pRefJudgement);
void SaveBestRefToLocal(SRefInfoParam *pRefPicInfo,const SSceneChangeResult& sSceneChangeResult, SRefInfoParam* pRefSaved);
void SaveBestRefToVaa(SRefInfoParam& sRefSaved,SRefInfoParam* pVaaBestRef);
private:
Scaled_Picture m_sScaledPicture;
SPicture* m_pLastSpatialPicture[MAX_DEPENDENCY_LAYER][2];
IWelsVP* m_pInterfaceVp;

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@ -2146,7 +2146,7 @@ void WelsUninitEncoderExt (sWelsEncCtx** ppCtx) {
/*!
* \brief get temporal level due to configuration and coding context
*/
static inline int32_t GetTemporalLevel (SDLayerParam* fDlp, const int32_t kiFrameNum, const int32_t kiGopSize) {
int32_t GetTemporalLevel (SDLayerParam* fDlp, const int32_t kiFrameNum, const int32_t kiGopSize) {
const int32_t kiCodingIdx = kiFrameNum & (kiGopSize - 1);
return fDlp->uiCodingIdx2TemporalId[kiCodingIdx];

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@ -66,7 +66,7 @@ void ResetLtrState (SLTRState* pLtr) {
pLtr->bLTRMarkingFlag = false; //decide whether current frame marked as LTR
pLtr->bLTRMarkEnable = false; //when LTR is confirmed and the interval is no smaller than the marking period
pLtr->iCurLtrIdx = 0;
pLtr->iLastLtrIdx = 0;
memset(&pLtr->iLastLtrIdx , 0 , sizeof(pLtr->iLastLtrIdx)) ;
pLtr->uiLtrMarkInterval = 0;
// LTR mark feedback
@ -435,7 +435,11 @@ void WelsMarkPic (sWelsEncCtx* pCtx) {
pLtr->bLTRMarkingFlag = true;
pLtr->bLTRMarkEnable = false;
pLtr->uiLtrMarkInterval = 0;
pLtr->iLastLtrIdx = pLtr->iCurLtrIdx;
for(int32_t i = 0 ; i< MAX_TEMPORAL_LAYER_NUM; ++i){
if (pCtx->uiTemporalId<i || pCtx->uiTemporalId ==0){
pLtr->iLastLtrIdx[i] = pLtr->iCurLtrIdx;
}
}
} else {
pLtr->bLTRMarkingFlag = false;
}

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@ -44,6 +44,7 @@
#include "picture_handle.h"
#include "encoder_context.h"
#include "utils.h"
#include "encoder.h"
namespace WelsSVCEnc {
@ -206,9 +207,9 @@ CWelsPreProcess::CWelsPreProcess (sWelsEncCtx* pEncCtx) {
m_bInitDone = false;
m_pEncCtx = pEncCtx;
memset (&m_sScaledPicture, 0, sizeof (m_sScaledPicture));
memset (m_pSpatialPic, 0, sizeof(m_pSpatialPic));
memset (m_uiSpatialLayersInTemporal, 0, sizeof(m_uiSpatialLayersInTemporal));
memset (m_uiSpatialPicNum, 0, sizeof(m_uiSpatialPicNum));
memset (m_pSpatialPic, 0, sizeof (m_pSpatialPic));
memset (m_uiSpatialLayersInTemporal, 0, sizeof (m_uiSpatialLayersInTemporal));
memset (m_uiSpatialPicNum, 0, sizeof (m_uiSpatialPicNum));
}
CWelsPreProcess::~CWelsPreProcess() {
@ -273,7 +274,7 @@ int32_t CWelsPreProcess::AllocSpatialPictures (sWelsEncCtx* pCtx, SWelsSvcCoding
do {
SPicture* pPic = AllocPicture (pMa, kiPicWidth, kiPicHeight, false);
WELS_VERIFY_RETURN_IF(1, (NULL == pPic))
WELS_VERIFY_RETURN_IF (1, (NULL == pPic))
m_pSpatialPic[iDlayerIndex][i] = pPic;
++ i;
} while (i < kuiRefNumInTemporal);
@ -371,17 +372,17 @@ int32_t CWelsPreProcess::AnalyzeSpatialPic (sWelsEncCtx* pCtx, const int32_t kiD
return 0;
}
int32_t CWelsPreProcess::UpdateSpatialPictures(sWelsEncCtx* pCtx, SWelsSvcCodingParam* pParam,
int32_t CWelsPreProcess::UpdateSpatialPictures (sWelsEncCtx* pCtx, SWelsSvcCodingParam* pParam,
const int8_t iCurTid, const int32_t d_idx) {
if (iCurTid < m_uiSpatialLayersInTemporal[d_idx] - 1 || pParam->iDecompStages == 0){
if (iCurTid < m_uiSpatialLayersInTemporal[d_idx] - 1 || pParam->iDecompStages == 0) {
if ((iCurTid >= MAX_TEMPORAL_LEVEL) || (m_uiSpatialLayersInTemporal[d_idx] - 1 > MAX_TEMPORAL_LEVEL)) {
InitLastSpatialPictures(pCtx);
InitLastSpatialPictures (pCtx);
return 1;
}
if (pParam->bEnableLongTermReference && pCtx->bLongTermRefFlag[d_idx][iCurTid]) {
SPicture* tmp = m_pSpatialPic[d_idx][m_uiSpatialLayersInTemporal[d_idx] + pCtx->pVaa->uiMarkLongTermPicIdx];
m_pSpatialPic[d_idx][m_uiSpatialLayersInTemporal[d_idx] + pCtx->pVaa->uiMarkLongTermPicIdx] =
m_pSpatialPic[d_idx][iCurTid];
m_pSpatialPic[d_idx][iCurTid];
m_pSpatialPic[d_idx][iCurTid] = m_pSpatialPic[d_idx][m_uiSpatialLayersInTemporal[d_idx] - 1];
m_pSpatialPic[d_idx][m_uiSpatialLayersInTemporal[d_idx] - 1] = tmp;
pCtx->bLongTermRefFlag[d_idx][iCurTid] = false;
@ -442,18 +443,16 @@ int32_t CWelsPreProcess::SingleLayerPreprocess (sWelsEncCtx* pCtx, const SSource
}
DownsamplePadding (pSrcPic, pDstPic, iSrcWidth, iSrcHeight, iShrinkWidth, iShrinkHeight, iTargetWidth, iTargetHeight);
if (pSvcParam->bEnableSceneChangeDetect && !pCtx->pVaa->bIdrPeriodFlag){
if(pSvcParam->iUsageType == SCREEN_CONTENT_REAL_TIME)
{
pCtx->pVaa->eSceneChangeIdc = (pCtx->bEncCurFrmAsIdrFlag ? LARGE_CHANGED_SCENE: DetectSceneChangeScreen(pCtx,pDstPic));
pCtx->pVaa->bSceneChangeFlag = ( LARGE_CHANGED_SCENE == pCtx->pVaa->eSceneChangeIdc);
}
else
{
if((!pCtx->bEncCurFrmAsIdrFlag )&& ! (pCtx->iCodingIndex & (pSvcParam->uiGopSize - 1))) {
if (pSvcParam->bEnableSceneChangeDetect && !pCtx->pVaa->bIdrPeriodFlag) {
if (pSvcParam->iUsageType == SCREEN_CONTENT_REAL_TIME) {
pCtx->pVaa->eSceneChangeIdc = (pCtx->bEncCurFrmAsIdrFlag ? LARGE_CHANGED_SCENE : DetectSceneChangeScreen (pCtx,
pDstPic));
pCtx->pVaa->bSceneChangeFlag = (LARGE_CHANGED_SCENE == pCtx->pVaa->eSceneChangeIdc);
} else {
if ((!pCtx->bEncCurFrmAsIdrFlag) && ! (pCtx->iCodingIndex & (pSvcParam->uiGopSize - 1))) {
SPicture* pRefPic = pCtx->pLtr[iDependencyId].bReceivedT0LostFlag ?
m_pSpatialPic[iDependencyId][m_uiSpatialLayersInTemporal[iDependencyId] +
pCtx->pVaa->uiValidLongTermPicIdx] : m_pLastSpatialPicture[iDependencyId][0];
m_pSpatialPic[iDependencyId][m_uiSpatialLayersInTemporal[iDependencyId] +
pCtx->pVaa->uiValidLongTermPicIdx] : m_pLastSpatialPicture[iDependencyId][0];
pCtx->pVaa->bSceneChangeFlag = DetectSceneChange (pDstPic, pRefPic);
}
@ -594,7 +593,7 @@ int32_t CWelsPreProcess::ColorspaceConvert (SWelsSvcCodingParam* pSvcParam, SPic
void CWelsPreProcess::BilateralDenoising (SPicture* pSrc, const int32_t kiWidth, const int32_t kiHeight) {
int32_t iMethodIdx = METHOD_DENOISE;
SPixMap sSrcPixMap;
memset (&sSrcPixMap, 0, sizeof(sSrcPixMap));
memset (&sSrcPixMap, 0, sizeof (sSrcPixMap));
sSrcPixMap.pPixel[0] = pSrc->pData[0];
sSrcPixMap.pPixel[1] = pSrc->pData[1];
sSrcPixMap.pPixel[2] = pSrc->pData[2];
@ -615,8 +614,8 @@ bool CWelsPreProcess::DetectSceneChange (SPicture* pCurPicture, SPicture* pRefPi
SSceneChangeResult sSceneChangeDetectResult = { SIMILAR_SCENE };
SPixMap sSrcPixMap;
SPixMap sRefPixMap;
memset (&sSrcPixMap, 0, sizeof(sSrcPixMap));
memset (&sRefPixMap, 0, sizeof(sRefPixMap));
memset (&sSrcPixMap, 0, sizeof (sSrcPixMap));
memset (&sRefPixMap, 0, sizeof (sRefPixMap));
sSrcPixMap.pPixel[0] = pCurPicture->pData[0];
sSrcPixMap.iSizeInBits = g_kiPixMapSizeInBits;
sSrcPixMap.iStride[0] = pCurPicture->iLineSize[0];
@ -646,8 +645,8 @@ int32_t CWelsPreProcess::DownsamplePadding (SPicture* pSrc, SPicture* pDstPic,
int32_t iRet = 0;
SPixMap sSrcPixMap;
SPixMap sDstPicMap;
memset (&sSrcPixMap, 0, sizeof(sSrcPixMap));
memset (&sDstPicMap, 0, sizeof(sDstPicMap));
memset (&sSrcPixMap, 0, sizeof (sSrcPixMap));
memset (&sDstPicMap, 0, sizeof (sDstPicMap));
sSrcPixMap.pPixel[0] = pSrc->pData[0];
sSrcPixMap.pPixel[1] = pSrc->pData[1];
sSrcPixMap.pPixel[2] = pSrc->pData[2];
@ -695,8 +694,8 @@ void CWelsPreProcess::VaaCalculation (SVAAFrameInfo* pVaaInfo, SPicture* pCurPic
int32_t iMethodIdx = METHOD_VAA_STATISTICS;
SPixMap sCurPixMap;
SPixMap sRefPixMap;
memset (&sCurPixMap, 0, sizeof(sCurPixMap));
memset (&sRefPixMap, 0, sizeof(sRefPixMap));
memset (&sCurPixMap, 0, sizeof (sCurPixMap));
memset (&sRefPixMap, 0, sizeof (sRefPixMap));
SVAACalcParam calc_param = {0};
sCurPixMap.pPixel[0] = pCurPicture->pData[0];
@ -741,8 +740,8 @@ void CWelsPreProcess::BackgroundDetection (SVAAFrameInfo* pVaaInfo, SPicture* pC
int32_t iMethodIdx = METHOD_BACKGROUND_DETECTION;
SPixMap sSrcPixMap;
SPixMap sRefPixMap;
memset (&sSrcPixMap, 0, sizeof(sSrcPixMap));
memset (&sRefPixMap, 0, sizeof(sRefPixMap));
memset (&sSrcPixMap, 0, sizeof (sSrcPixMap));
memset (&sRefPixMap, 0, sizeof (sRefPixMap));
SBGDInterface BGDParam = {0};
sSrcPixMap.pPixel[0] = pCurPicture->pData[0];
@ -786,8 +785,8 @@ void CWelsPreProcess::AdaptiveQuantCalculation (SVAAFrameInfo* pVaaInfo, SPictur
int32_t iMethodIdx = METHOD_ADAPTIVE_QUANT;
SPixMap pSrc;
SPixMap pRef;
memset (&pSrc, 0, sizeof(pSrc));
memset (&pRef, 0, sizeof(pRef));
memset (&pSrc, 0, sizeof (pSrc));
memset (&pRef, 0, sizeof (pRef));
int32_t iRet = 0;
pSrc.pPixel[0] = pCurPicture->pData[0];
@ -876,8 +875,8 @@ void CWelsPreProcess::AnalyzePictureComplexity (sWelsEncCtx* pCtx, SPicture* pCu
int32_t iMethodIdx = METHOD_COMPLEXITY_ANALYSIS;
SPixMap sSrcPixMap;
SPixMap sRefPixMap;
memset (&sSrcPixMap, 0, sizeof(SPixMap));
memset (&sRefPixMap, 0, sizeof(SPixMap));
memset (&sSrcPixMap, 0, sizeof (SPixMap));
memset (&sRefPixMap, 0, sizeof (SPixMap));
int32_t iRet = 0;
sSrcPixMap.pPixel[0] = pCurPicture->pData[0];
@ -902,31 +901,227 @@ void CWelsPreProcess::AnalyzePictureComplexity (sWelsEncCtx* pCtx, SPicture* pCu
}
ESceneChangeIdc CWelsPreProcess::DetectSceneChangeScreen(sWelsEncCtx* pCtx,SPicture* pCurPicture)
{
void CWelsPreProcess::InitPixMap (const SPicture* pPicture, SPixMap* pPixMap) {
pPixMap->pPixel[0] = pPicture->pData[0];
pPixMap->pPixel[1] = pPicture->pData[1];
pPixMap->pPixel[2] = pPicture->pData[2];
pPixMap->iSizeInBits = sizeof (uint8_t);
pPixMap->iStride[0] = pPicture->iLineSize[0];
pPixMap->iStride[1] = pPicture->iLineSize[1];
pPixMap->sRect.iRectWidth = pPicture->iWidthInPixel;
pPixMap->sRect.iRectHeight = pPicture->iHeightInPixel;
pPixMap->eFormat = VIDEO_FORMAT_I420;
}
void CWelsPreProcess::GetAvailableRefList (SPicture** pSrcPicList, uint8_t iCurTid, const int32_t iClosestLtrFrameNum,
SRefInfoParam* pAvailableRefList, int32_t& iAvailableRefNum, int32_t& iAvailableSceneRefNum) {
SWelsSvcCodingParam* pSvcParam = m_pEncCtx->pSvcParam;
const int32_t iSourcePicNum = pSvcParam->iNumRefFrame;
if (0 >= iSourcePicNum) {
iAvailableRefNum = 0;
iAvailableSceneRefNum = 0;
return ;
}
const bool bCurFrameMarkedAsSceneLtr = m_pEncCtx->bCurFrameMarkedAsSceneLtr;
SPicture* pRefPic = NULL;
uint8_t uiRefTid = 0;
bool bRefRealLtr = false;
iAvailableRefNum = 1; //zero is left for the closest frame
iAvailableSceneRefNum = 0;
//the saving order will be depend on pSrcPicList
//TODO: use a frame_idx to find the closer ref in time distance, and correctly sort the ref list
for (int32_t i = iSourcePicNum - 1; i >= 0; --i) {
pRefPic = pSrcPicList[i];
if (NULL == pRefPic || !pRefPic->bUsedAsRef || !pRefPic->bIsLongRef || (bCurFrameMarkedAsSceneLtr
&& (!pRefPic->bIsSceneLTR))) {
continue;
}
uiRefTid = pRefPic->uiTemporalId;
bRefRealLtr = pRefPic->bIsSceneLTR;
if (bRefRealLtr || (0 == iCurTid && 0 == uiRefTid) || (uiRefTid < iCurTid)) {
int32_t idx = (pRefPic->iLongTermPicNum == iClosestLtrFrameNum) ? (0) : (iAvailableRefNum++);
pAvailableRefList[idx].pRefPicture = pRefPic;
pAvailableRefList[idx].iSrcListIdx = i + 1; //in SrcList, the idx 0 is reserved for CurPic
iAvailableSceneRefNum += bRefRealLtr;
}
}
if (pAvailableRefList[0].pRefPicture == NULL) {
for (int32_t i = 1; i < iAvailableRefNum ; ++i) {
pAvailableRefList[i - 1].pRefPicture = pAvailableRefList[i].pRefPicture;
pAvailableRefList[i - 1].iSrcListIdx = pAvailableRefList[i].iSrcListIdx;
}
pAvailableRefList[iAvailableRefNum - 1].pRefPicture = NULL;
pAvailableRefList[iAvailableRefNum - 1].iSrcListIdx = 0;
--iAvailableRefNum;
}
}
void CWelsPreProcess::InitRefJudgement (SRefJudgement* pRefJudgement) {
pRefJudgement->iMinFrameComplexity = INT_MAX;
pRefJudgement->iMinFrameComplexity08 = INT_MAX;
pRefJudgement->iMinFrameComplexity11 = INT_MAX;
pRefJudgement->iMinFrameNumGap = INT_MAX;
pRefJudgement->iMinFrameQp = INT_MAX;
}
bool CWelsPreProcess::JudgeBestRef (SPicture* pRefPic, const SRefJudgement& sRefJudgement,
const int32_t iFrameComplexity, const bool bIsClosestLtrFrame) {
return (bIsClosestLtrFrame ? (iFrameComplexity < sRefJudgement.iMinFrameComplexity11) :
((iFrameComplexity < sRefJudgement.iMinFrameComplexity08) || ((iFrameComplexity <= sRefJudgement.iMinFrameComplexity11)
&& (pRefPic->iFrameAverageQp < sRefJudgement.iMinFrameQp))));
}
void CWelsPreProcess::SaveBestRefToJudgement (const int32_t iRefPictureAvQP, const int32_t iComplexity,
SRefJudgement* pRefJudgement) {
pRefJudgement->iMinFrameQp = iRefPictureAvQP;
pRefJudgement->iMinFrameComplexity = iComplexity;
pRefJudgement->iMinFrameComplexity08 = static_cast<int32_t> (iComplexity * 0.8);
pRefJudgement->iMinFrameComplexity11 = static_cast<int32_t> (iComplexity * 1.1);
}
void CWelsPreProcess::SaveBestRefToLocal (SRefInfoParam* pRefPicInfo, const SSceneChangeResult& sSceneChangeResult,
SRefInfoParam* pRefSaved) {
pRefSaved->iSrcListIdx = pRefPicInfo->iSrcListIdx;
pRefSaved->bSceneLtrFlag = pRefPicInfo->bSceneLtrFlag;
}
void CWelsPreProcess::SaveBestRefToVaa (SRefInfoParam& sRefSaved, SRefInfoParam* pVaaBestRef) {
(*pVaaBestRef) = sRefSaved;
}
ESceneChangeIdc CWelsPreProcess::DetectSceneChangeScreen (sWelsEncCtx* pCtx, SPicture* pCurPicture) {
#define STATIC_SCENE_MOTION_RATIO 0.01f
SWelsSvcCodingParam* pSvcParam = pCtx->pSvcParam;
SVAAFrameInfoExt *pVaaExt = static_cast<SVAAFrameInfoExt *>(pCtx->pVaa);
if ( NULL==pCtx || NULL == pVaaExt || NULL== pCurPicture)
{
return LARGE_CHANGED_SCENE;
SWelsSvcCodingParam* pSvcParam = pCtx->pSvcParam;
SVAAFrameInfoExt* pVaaExt = static_cast<SVAAFrameInfoExt*> (pCtx->pVaa);
if (NULL == pCtx || NULL == pVaaExt || NULL == pCurPicture) {
return LARGE_CHANGED_SCENE;
}
const int32_t iTargetDid = pSvcParam->iSpatialLayerNum - 1;
if (0 != iTargetDid) {
return LARGE_CHANGED_SCENE;
}
ESceneChangeIdc iVaaFrameSceneChangeIdc = LARGE_CHANGED_SCENE;
SPicture** pSrcPicList = &m_pSpatialPic[iTargetDid][1];
if (NULL == pSrcPicList) {
return LARGE_CHANGED_SCENE;
}
SRefInfoParam sAvailableRefList[MAX_REF_PIC_COUNT] = {0};
int32_t iAvailableRefNum = 0;
int32_t iAvailableSceneRefNum = 0;
int32_t iSceneChangeMethodIdx = METHOD_SCENE_CHANGE_DETECTION_SCREEN;
SSceneChangeResult sSceneChangeResult = {SIMILAR_SCENE, 0, 0, NULL};
SPixMap sSrcMap = {0};
SPixMap sRefMap = {0};
SRefJudgement sLtrJudgement;
SRefJudgement sSceneLtrJudgement;
SRefInfoParam sLtrSaved = {0};
SRefInfoParam sSceneLtrSaved = {0};
int32_t iNumOfLargeChange = 0, iNumOfMediumChangeToLtr = 0;
bool bBestRefIsLtr = false, bIsClosestLtrFrame = false;
int32_t ret = 1, iScdIdx = 0, i = 0;
SPicture* pRefPic = NULL;
SRefInfoParam* pRefPicInfo = NULL;
uint8_t* pCurBlockStaticPointer = NULL;
uint8_t* pBestStrBlockStaticPointer = NULL;
uint8_t* pBestLtrBlockStaticPointer = NULL;
const int32_t iNegligibleMotionBlocks = (static_cast<int32_t> ((pCurPicture->iWidthInPixel >> 3) *
(pCurPicture->iHeightInPixel >> 3) * STATIC_SCENE_MOTION_RATIO));
const uint8_t iCurTid = GetTemporalLevel (&pSvcParam->sDependencyLayers[m_pEncCtx->sSpatialIndexMap[0].iDid],
m_pEncCtx->iCodingIndex, pSvcParam->uiGopSize);
const int32_t iClosestLtrFrameNum = pCtx->pLtr[iTargetDid].iLastLtrIdx[iCurTid];//TBD
GetAvailableRefList (pSrcPicList, iCurTid, iClosestLtrFrameNum, &sAvailableRefList[0], iAvailableRefNum,
iAvailableSceneRefNum);
//after this build, pAvailableRefList[idx].iSrcListIdx is the idx of the ref in h->spatial_pic
if (0 == iAvailableRefNum) {
WelsLog (pCtx, WELS_LOG_ERROR, "SceneChangeDetect() iAvailableRefNum=0 but not I.\n");
return LARGE_CHANGED_SCENE;
}
InitPixMap (pCurPicture, &sSrcMap);
InitRefJudgement (&sLtrJudgement);
InitRefJudgement (&sSceneLtrJudgement);
for (iScdIdx = 0; iScdIdx < iAvailableRefNum; iScdIdx ++) {
pCurBlockStaticPointer = pVaaExt->pVaaBlockStaticIdc[iScdIdx];
sSceneChangeResult.eSceneChangeIdc = SIMILAR_SCENE;
sSceneChangeResult.pStaticBlockIdc = pCurBlockStaticPointer;//
pRefPicInfo = & (sAvailableRefList[iScdIdx]);
assert (NULL != pRefPicInfo);
pRefPic = pRefPicInfo->pRefPicture;
InitPixMap (pRefPic, &sRefMap);
bIsClosestLtrFrame = (pRefPic->iLongTermPicNum == iClosestLtrFrameNum);
//TBD scrolling detection
m_pInterfaceVp->Set (iSceneChangeMethodIdx, (void*) (&sSceneChangeResult));
ret = m_pInterfaceVp->Process (iSceneChangeMethodIdx, &sSrcMap, &sRefMap);
if (ret == 0) {
m_pInterfaceVp->Get (iSceneChangeMethodIdx, (void*)&sSceneChangeResult);
const int32_t iFrameComplexity = sSceneChangeResult.iFrameComplexity;
const int32_t iSceneDetectIdc = sSceneChangeResult.eSceneChangeIdc;
const int32_t iMotionBlockNum = sSceneChangeResult.iMotionBlockNum;
const bool bCurRefIsLtr = pRefPic->bIsSceneLTR;
const int32_t iRefPicAvQP = pRefPic->iFrameAverageQp;
//for scene change detection
iNumOfLargeChange += (static_cast<int32_t> (LARGE_CHANGED_SCENE == iSceneDetectIdc));
iNumOfMediumChangeToLtr += (static_cast<int32_t> ((bCurRefIsLtr) && (iSceneDetectIdc != SIMILAR_SCENE)));
//for reference selection
//this judge can only be saved when iAvailableRefNum==1, which is very limit
//when LTR is OFF, it can still judge from all available STR
if (JudgeBestRef (pRefPic, sLtrJudgement, iFrameComplexity, bIsClosestLtrFrame)) {
SaveBestRefToJudgement (iRefPicAvQP, iFrameComplexity, &sLtrJudgement);
SaveBestRefToLocal (pRefPicInfo, sSceneChangeResult, &sLtrSaved);
bBestRefIsLtr = bCurRefIsLtr;
pBestStrBlockStaticPointer = sSceneChangeResult.pStaticBlockIdc;
}
if (bCurRefIsLtr && JudgeBestRef (pRefPic, sSceneLtrJudgement, iFrameComplexity, bIsClosestLtrFrame)) {
SaveBestRefToJudgement (iRefPicAvQP, iFrameComplexity, &sSceneLtrJudgement);
SaveBestRefToLocal (pRefPicInfo, sSceneChangeResult, &sSceneLtrSaved);
pBestLtrBlockStaticPointer = sSceneChangeResult.pStaticBlockIdc;
}
if (iMotionBlockNum <= iNegligibleMotionBlocks) {
break;
}
}
}
const int32_t iTargetDid = pSvcParam->iSpatialLayerNum-1;
if ( 0!= iTargetDid )
{
return LARGE_CHANGED_SCENE;
}
if (iNumOfLargeChange == iAvailableRefNum) {
iVaaFrameSceneChangeIdc = LARGE_CHANGED_SCENE;
} else if ((iNumOfMediumChangeToLtr == iAvailableSceneRefNum) && (0 != iAvailableSceneRefNum)) {
iVaaFrameSceneChangeIdc = MEDIUM_CHANGED_SCENE;
} else {
iVaaFrameSceneChangeIdc = SIMILAR_SCENE;
}
ESceneChangeIdc iVaaFrameSceneChangeIdc = LARGE_CHANGED_SCENE;
SaveBestRefToVaa (sLtrSaved, & (pVaaExt->sVaaStrBestRefCandidate[0]));
SPicture **pSrcPicList = &m_pSpatialPic[iTargetDid][1];
if ( NULL==pSrcPicList )
{
return LARGE_CHANGED_SCENE;
}
if (0 == iAvailableSceneRefNum) {
SaveBestRefToVaa (sSceneLtrSaved, & (pVaaExt->sVaaStrBestRefCandidate[1]));
}
return static_cast<ESceneChangeIdc>(iVaaFrameSceneChangeIdc);
pVaaExt->iNumOfAvailableRef = 1;
return static_cast<ESceneChangeIdc> (iVaaFrameSceneChangeIdc);
}
void CWelsPreProcess::Padding (uint8_t* pSrcY, uint8_t* pSrcU, uint8_t* pSrcV, int32_t iStrideY, int32_t iStrideUV,
int32_t iActualWidth, int32_t iPaddingWidth, int32_t iActualHeight, int32_t iPaddingHeight) {
@ -1049,7 +1244,7 @@ void CWelsPreProcess::WelsMoveMemoryWrapper (SWelsSvcCodingParam* pSvcParam, SP
//in VP Process
if (kiTargetWidth > iSrcWidth || kiTargetHeight > iSrcHeight) {
Padding(pDstY, pDstU, pDstV, kiDstStrideY, kiDstStrideUV, iSrcWidth, kiTargetWidth, iSrcHeight, kiTargetHeight);
Padding (pDstY, pDstU, pDstV, kiDstStrideY, kiDstStrideUV, iSrcWidth, kiTargetWidth, iSrcHeight, kiTargetHeight);
}
}