Merge pull request #928 from syureyi/iosutdemo

Iosutdemo
This commit is contained in:
HaiboZhu 2014-06-09 09:56:26 +08:00
commit b6ed8cc767
16 changed files with 668 additions and 10 deletions

View File

@ -113,12 +113,12 @@ gtest-bootstrap:
ifeq ($(HAVE_GTEST),Yes)
test: codec_unittest$(EXEEXT)
ifeq (android, $(OS))
else
ifneq (android,$(OS))
ifneq (ios,$(OS))
./codec_unittest
endif
endif
else
test:
@echo "./gtest : No such file or directory."
@ -137,7 +137,12 @@ include codec/console/enc/targets.mk
endif
endif
ifneq (ios, $(OS))
libraries: $(LIBPREFIX)$(PROJECT_NAME).$(LIBSUFFIX) $(LIBPREFIX)$(PROJECT_NAME).$(SHAREDLIBSUFFIX)
else
libraries: $(LIBPREFIX)$(PROJECT_NAME).$(LIBSUFFIX)
endif
LIBRARIES += $(LIBPREFIX)$(PROJECT_NAME).$(LIBSUFFIX) $(LIBPREFIX)$(PROJECT_NAME).$(SHAREDLIBSUFFIX)
$(LIBPREFIX)$(PROJECT_NAME).$(LIBSUFFIX): $(ENCODER_OBJS) $(DECODER_OBJS) $(PROCESSING_OBJS) $(COMMON_OBJS)
@ -173,6 +178,11 @@ include test/decoder/targets.mk
include test/encoder/targets.mk
include test/processing/targets.mk
LIBRARIES += $(LIBPREFIX)ut.$(LIBSUFFIX)
$(LIBPREFIX)ut.$(LIBSUFFIX): $(DECODER_UNITTEST_OBJS) $(ENCODER_UNITTEST_OBJS) $(PROCESSING_UNITTEST_OBJS) $(API_TEST_OBJS)
$(QUIET)rm -f $@
$(QUIET_AR)$(AR) $(AR_OPTS) $+
LIBRARIES +=$(LIBPREFIX)ut.$(SHAREDLIBSUFFIX)
$(LIBPREFIX)ut.$(SHAREDLIBSUFFIX): $(DECODER_UNITTEST_OBJS) $(ENCODER_UNITTEST_OBJS) $(PROCESSING_UNITTEST_OBJS) $(API_TEST_OBJS) $(CODEC_UNITTEST_DEPS)
@ -182,10 +192,12 @@ $(LIBPREFIX)ut.$(SHAREDLIBSUFFIX): $(DECODER_UNITTEST_OBJS) $(ENCODER_UNITTEST_O
binaries: codec_unittest$(EXEEXT)
BINARIES += codec_unittest$(EXEEXT)
ifeq (ios,$(OS))
codec_unittest$(EXEEXT): $(LIBPREFIX)ut.$(LIBSUFFIX)
else
ifeq (android,$(OS))
codec_unittest$(EXEEXT):$(LIBPREFIX)ut.$(SHAREDLIBSUFFIX)
codec_unittest$(EXEEXT): $(LIBPREFIX)ut.$(SHAREDLIBSUFFIX)
cd ./test/build/android && $(NDKROOT)/ndk-build -B APP_ABI=$(APP_ABI) && android update project -t $(TARGET) -p . && ant debug
clean_Android: clean_Android_ut
@ -196,7 +208,10 @@ else
codec_unittest$(EXEEXT): $(DECODER_UNITTEST_OBJS) $(ENCODER_UNITTEST_OBJS) $(PROCESSING_UNITTEST_OBJS) $(API_TEST_OBJS) $(CODEC_UNITTEST_DEPS)
$(QUIET)rm -f $@
$(QUIET_CXX)$(CXX) $(CXX_LINK_O) $+ $(CODEC_UNITTEST_LDFLAGS) $(LDFLAGS)
endif
endif
else
binaries:
@:

View File

@ -10,7 +10,8 @@ endif
SDK = $(shell xcrun --sdk $(shell echo $(SDKTYPE) | tr A-Z a-z) --show-sdk-version)
SDK_MIN = 5.1
SDKROOT = /Applications/Xcode.app/Contents/Developer/Platforms/$(SDKTYPE).platform/Developer/SDKs/$(SDKTYPE)$(SDK).sdk
XCODE=$(shell xcode-select -p)
SDKROOT = $(XCODE)/Platforms/$(SDKTYPE).platform/Developer/SDKs/$(SDKTYPE)$(SDK).sdk
CFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN) -DAPPLE_IOS
LDFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN)

View File

@ -4,8 +4,7 @@
#endif
#if defined(ANDROID_NDK)
#if (defined(ANDROID_NDK)||defined(APPLE_IOS))
int CodecUtMain(int argc , char** argv ) {
#else
int main (int argc, char** argv) {

View File

@ -0,0 +1 @@
build

View File

@ -0,0 +1,351 @@
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View File

@ -0,0 +1,15 @@
//
// AppDelegate.h
// codec_unittest
//
// Created by openh264 on 14-6-5.
// Copyright (c) 2014年 com.cisco. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@end

View File

@ -0,0 +1,45 @@
//
// AppDelegate.m
// codec_unittest
//
// Created by openh264 on 14-6-5.
// Copyright (c) 2014 com.cisco. All rights reserved.
//
#import "AppDelegate.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Override point for customization after application launch.
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
@end

View File

@ -0,0 +1,26 @@
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<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="3676"/>
</dependencies>
<scenes>
<!--class Prefix:identifier View Controller-->
<scene sceneID="ufC-wZ-h7g">
<objects>
<viewController id="vXZ-lx-hvc" customClass="ViewController" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="kh9-bI-dsS">
<rect key="frame" x="0.0" y="0.0" width="320" height="568"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="x5A-6p-PRh" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
<simulatedMetricsContainer key="defaultSimulatedMetrics">
<simulatedStatusBarMetrics key="statusBar"/>
<simulatedOrientationMetrics key="orientation"/>
<simulatedScreenMetrics key="destination" type="retina4"/>
</simulatedMetricsContainer>
</document>

View File

@ -0,0 +1,23 @@
{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

View File

@ -0,0 +1,23 @@
{
"images" : [
{
"orientation" : "portrait",
"idiom" : "iphone",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "portrait",
"idiom" : "iphone",
"subtype" : "retina4",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

View File

@ -0,0 +1,13 @@
//
// ViewController.h
// codec_unittest
//
// Created by openh264 on 14-6-5.
// Copyright (c) 2014年 com.cisco. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController
@end

View File

@ -0,0 +1,29 @@
//
// ViewController.m
// codec_unittest
//
// Created by openh264 on 14-6-5.
// Copyright (c) 2014 com.cisco. All rights reserved.
//
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.cisco.${PRODUCT_NAME:rfc1034identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>

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//
// Prefix header
//
// The contents of this file are implicitly included at the beginning of every source file.
//
#import <Availability.h>
#ifndef __IPHONE_5_0
#warning "This project uses features only available in iOS SDK 5.0 and later."
#endif
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#endif

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/* Localized versions of Info.plist keys */

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//
// main.m
// codec_unittest
//
// Created by openh264 on 14-6-5.
// Copyright (c) 2014 com.cisco. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
extern int CodecUtMain(int argc, char** argv);
int GetDocumentPath(char *pPath, unsigned long *pLen)
{
if (!pLen) return 1;
unsigned long uPathLen = *pLen;
if(NULL == pPath || 0 == uPathLen)
{
return 1;
}
NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
if([paths count] == 0)
{
return 2;
}
NSString* document = [paths objectAtIndex:0];
NSString* escapedPath = [document stringByReplacingOccurrencesOfString:@" " withString:@"\\ "];
unsigned long uDocumentPathLen = [escapedPath length];
uPathLen= (uDocumentPathLen <= uPathLen) ? uDocumentPathLen : uPathLen;
memcpy(pPath,[escapedPath UTF8String],uPathLen);
return 0;
}
int main(int argc, char * argv[])
{
//Call the UT
#ifdef IOS_SIMULATOR
const char* path="/tmp/codec_unittest.xml";
#else
char xmlWritePath[1024] = "";
unsigned long uPathLen = 1024;
char path[1024] = "";
GetDocumentPath(xmlWritePath,&uPathLen);
sprintf(path, "%s%s",xmlWritePath,"/codec_unittest.xml");
#endif
argc =2;
argv[0]="codec_unittest";
argv[1]=path;
CodecUtMain(argc,argv);
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}