add EC MV copy
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@@ -336,6 +336,7 @@ HRESULT CD3D9ExUtils::Render (void* pDst[3], SBufferInfo* pInfo) {
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|| m_nHeight != pInfo->UsrData.sSystemBuffer.iHeight) {
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m_nWidth = pInfo->UsrData.sSystemBuffer.iWidth;
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m_nHeight = pInfo->UsrData.sSystemBuffer.iHeight;
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MoveWindow(m_hWnd,0,0,pInfo->UsrData.sSystemBuffer.iWidth,pInfo->UsrData.sSystemBuffer.iHeight,true);
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SAFE_RELEASE (m_lpD3D9RawSurfaceShare);
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SAFE_RELEASE (m_lpD3D9Device);
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}
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