From 853d2922dbaaa98f65d25f76206fc41e53bcc2cf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Martin=20Storsj=C3=B6?= Date: Wed, 28 Jan 2015 09:19:09 +0200 Subject: [PATCH] Use float literals instead of double literals when setting float values This fixes warnings with MSVC 2008. --- test/encoder/EncUT_EncoderExt.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/test/encoder/EncUT_EncoderExt.cpp b/test/encoder/EncUT_EncoderExt.cpp index 0dedcc5e..41fd7030 100644 --- a/test/encoder/EncUT_EncoderExt.cpp +++ b/test/encoder/EncUT_EncoderExt.cpp @@ -899,7 +899,7 @@ TEST_F (EncoderInterfaceTest, SkipFrameCheck) { sEncParamExt.iPicHeight = 640; sEncParamExt.iTargetBitrate = 573000; sEncParamExt.iRCMode = RC_BITRATE_MODE; - sEncParamExt.fMaxFrameRate = 28.248587; + sEncParamExt.fMaxFrameRate = 28.248587f; sEncParamExt.iTemporalLayerNum = 3; sEncParamExt.iSpatialLayerNum = 1; @@ -912,7 +912,7 @@ TEST_F (EncoderInterfaceTest, SkipFrameCheck) { sEncParamExt.sSpatialLayers[0].uiLevelIdc = LEVEL_5_0; sEncParamExt.sSpatialLayers[0].iVideoWidth = 360; sEncParamExt.sSpatialLayers[0].iVideoHeight = 640; - sEncParamExt.sSpatialLayers[0].fFrameRate = 28.248587; + sEncParamExt.sSpatialLayers[0].fFrameRate = 28.248587f; sEncParamExt.sSpatialLayers[0].iSpatialBitrate = 573000; sEncParamExt.sSpatialLayers[0].iMaxSpatialBitrate = 895839855; sEncParamExt.sSpatialLayers[0].sSliceCfg.uiSliceMode = SM_FIXEDSLCNUM_SLICE;