using WelsRound for all the double-int32_t conversion
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@@ -101,7 +101,7 @@ void CComplexityAnalysis::AnalyzeFrameComplexityViaSad (SPixMap* pSrcPixMap, SPi
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m_sComplexityAnalysisParam.iFrameComplexity = pVaaCalcResults->iFrameSad;
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if (m_sComplexityAnalysisParam.iCalcBgd) { //BGD control
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m_sComplexityAnalysisParam.iFrameComplexity = (int32_t)GetFrameSadExcludeBackground (pSrcPixMap, pRefPixMap);
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m_sComplexityAnalysisParam.iFrameComplexity = GetFrameSadExcludeBackground (pSrcPixMap, pRefPixMap);
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}
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}
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@@ -45,6 +45,7 @@
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#include "util.h"
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#include "WelsFrameWork.h"
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#include "IWelsVP.h"
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#include "macros.h"
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WELSVP_NAMESPACE_BEGIN
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@@ -73,8 +73,8 @@ void GeneralBilinearFastDownsampler_c (uint8_t* pDst, const int32_t kiDstStride,
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uint8_t* pSrc, const int32_t kiSrcStride, const int32_t kiSrcWidth, const int32_t kiSrcHeight) {
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const uint32_t kuiScaleBitWidth = 16, kuiScaleBitHeight = 15;
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const uint32_t kuiScaleWidth = (1 << kuiScaleBitWidth), kuiScaleHeight = (1 << kuiScaleBitHeight);
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int32_t fScalex = (int32_t) ((float)kiSrcWidth / (float)kiDstWidth * kuiScaleWidth);
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int32_t fScaley = (int32_t) ((float)kiSrcHeight / (float)kiDstHeight * kuiScaleHeight);
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int32_t fScalex = WELS_ROUND ((float)kiSrcWidth / (float)kiDstWidth * kuiScaleWidth);
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int32_t fScaley = WELS_ROUND ((float)kiSrcHeight / (float)kiDstHeight * kuiScaleHeight);
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uint32_t x;
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int32_t iYInverse, iXInverse;
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@@ -142,8 +142,8 @@ void GeneralBilinearAccurateDownsampler_c (uint8_t* pDst, const int32_t kiDstStr
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uint8_t* pSrc, const int32_t kiSrcStride, const int32_t kiSrcWidth, const int32_t kiSrcHeight) {
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const int32_t kiScaleBit = 15;
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const int32_t kiScale = (1 << kiScaleBit);
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int32_t iScalex = (int32_t) ((float)kiSrcWidth / (float)kiDstWidth * kiScale);
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int32_t iScaley = (int32_t) ((float)kiSrcHeight / (float)kiDstHeight * kiScale);
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int32_t iScalex = WELS_ROUND ((float)kiSrcWidth / (float)kiDstWidth * kiScale);
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int32_t iScaley = WELS_ROUND ((float)kiSrcHeight / (float)kiDstHeight * kiScale);
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int64_t x;
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int32_t iYInverse, iXInverse;
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