add scene change detection in workflow for screen content
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@@ -161,6 +161,7 @@ class CWelsPreProcess {
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void WelsMoveMemoryWrapper (SWelsSvcCodingParam* pSvcParam, SPicture* pDstPic, const SSourcePicture* kpSrc,
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const int32_t kiWidth, const int32_t kiHeight);
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ESceneChangeIdc DetectSceneChangeScreen(sWelsEncCtx* pCtx,SPicture* pCurPicture);
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private:
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Scaled_Picture m_sScaledPicture;
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SPicture* m_pLastSpatialPicture[MAX_DEPENDENCY_LAYER][2];
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@@ -442,15 +442,23 @@ int32_t CWelsPreProcess::SingleLayerPreprocess (sWelsEncCtx* pCtx, const SSource
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}
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DownsamplePadding (pSrcPic, pDstPic, iSrcWidth, iSrcHeight, iShrinkWidth, iShrinkHeight, iTargetWidth, iTargetHeight);
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if (pSvcParam->bEnableSceneChangeDetect && !pCtx->pVaa->bIdrPeriodFlag
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&& !pCtx->bEncCurFrmAsIdrFlag
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&& ! (pCtx->iCodingIndex & (pSvcParam->uiGopSize - 1))) {
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if (pSvcParam->bEnableSceneChangeDetect && !pCtx->pVaa->bIdrPeriodFlag){
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if(pSvcParam->iUsageType == SCREEN_CONTENT_REAL_TIME)
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{
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pCtx->pVaa->eSceneChangeIdc = (pCtx->bEncCurFrmAsIdrFlag ? LARGE_CHANGED_SCENE: DetectSceneChangeScreen(pCtx,pDstPic));
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pCtx->pVaa->bSceneChangeFlag = ( LARGE_CHANGED_SCENE == pCtx->pVaa->eSceneChangeIdc);
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}
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else
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{
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if((!pCtx->bEncCurFrmAsIdrFlag )&& ! (pCtx->iCodingIndex & (pSvcParam->uiGopSize - 1))) {
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SPicture* pRefPic = pCtx->pLtr[iDependencyId].bReceivedT0LostFlag ?
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m_pSpatialPic[iDependencyId][m_uiSpatialLayersInTemporal[iDependencyId] +
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pCtx->pVaa->uiValidLongTermPicIdx] : m_pLastSpatialPicture[iDependencyId][0];
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pCtx->pVaa->bSceneChangeFlag = DetectSceneChange (pDstPic, pRefPic);
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}
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}
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}
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for (int32_t i = 0; i < pSvcParam->iSpatialLayerNum; i++) {
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if (pSvcParam->sDependencyLayers[i].uiCodingIdx2TemporalId[pCtx->iCodingIndex & (pSvcParam->uiGopSize - 1)]
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@@ -893,6 +901,33 @@ void CWelsPreProcess::AnalyzePictureComplexity (sWelsEncCtx* pCtx, SPicture* pCu
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}
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}
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ESceneChangeIdc CWelsPreProcess::DetectSceneChangeScreen(sWelsEncCtx* pCtx,SPicture* pCurPicture)
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{
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#define STATIC_SCENE_MOTION_RATIO 0.01f
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SWelsSvcCodingParam* pSvcParam = pCtx->pSvcParam;
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SVAAFrameInfoExt *pVaaExt = static_cast<SVAAFrameInfoExt *>(pCtx->pVaa);
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if ( NULL==pCtx || NULL == pVaaExt || NULL== pCurPicture)
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{
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return LARGE_CHANGED_SCENE;
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}
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const int32_t iTargetDid = pSvcParam->iSpatialLayerNum-1;
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if ( 0!= iTargetDid )
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{
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return LARGE_CHANGED_SCENE;
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}
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ESceneChangeIdc iVaaFrameSceneChangeIdc = LARGE_CHANGED_SCENE;
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SPicture **pSrcPicList = &m_pSpatialPic[iTargetDid][1];
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if ( NULL==pSrcPicList )
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{
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return LARGE_CHANGED_SCENE;
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}
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return static_cast<ESceneChangeIdc>(iVaaFrameSceneChangeIdc);
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}
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void CWelsPreProcess::Padding (uint8_t* pSrcY, uint8_t* pSrcU, uint8_t* pSrcV, int32_t iStrideY, int32_t iStrideUV,
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int32_t iActualWidth, int32_t iPaddingWidth, int32_t iActualHeight, int32_t iPaddingHeight) {
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int32_t i;
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