Merge pull request #1901 from mstorsjo/cleanup
Clean up warnings and incorrect indentation in the console tools
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commit
473f2e3d42
@ -305,7 +305,7 @@ void H264DecodeInstance (ISVCDecoder* pDecoder, const char* kpH264FileName, cons
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#if defined (WINDOWS_PHONE)
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g_dDecTime = dElapsed;
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g_fDecFPS = (iFrameCount * 1.0) / dElapsed;
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g_fDecFPS = (iFrameCount * 1.0f) / (float) dElapsed;
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g_iDecodedFrameNum = iFrameCount;
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#endif
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@ -439,7 +439,7 @@ int ParseCommandLine (int argc, char** argv, SSourcePicture* pSrcPic, SEncParamE
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sFileSet.uiFrameToBeCoded = atoi (argv[n++]);
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else if (!strcmp (pCommand, "-frin") && (n < argc))
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pSvcParam.fMaxFrameRate = atof (argv[n++]);
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pSvcParam.fMaxFrameRate = (float) atof (argv[n++]);
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else if (!strcmp (pCommand, "-numtl") && (n < argc))
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pSvcParam.iTemporalLayerNum = atoi (argv[n++]);
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@ -923,7 +923,7 @@ int ProcessEncoding (ISVCEncoder* pPtrEnc, int argc, char** argv, bool bConfigFi
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sSvcParam.iPicWidth, sSvcParam.iPicHeight,
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iActualFrameEncodedCount, dElapsed, (iActualFrameEncodedCount * 1.0) / dElapsed);
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#if defined (WINDOWS_PHONE)
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g_fFPS = (iActualFrameEncodedCount * 1.0) / dElapsed;
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g_fFPS = (iActualFrameEncodedCount * 1.0f) / (float) dElapsed;
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g_dEncoderTime = dElapsed;
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g_iEncodedFrame = iActualFrameEncodedCount;
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#endif
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