Unify the order of iX and iY in DecUT_MotionCompensation

They are in the order iX, iY in the rest of the file.
This commit is contained in:
Martin Storsjö
2015-01-26 11:58:33 +02:00
parent 9fc9acfd14
commit 420a81afe4

View File

@@ -116,7 +116,7 @@ void MCChromaAnchor (uint8_t* pDstU, uint8_t* pDstV, int32_t iDstStride, uint8_t
} }
/**********************MC Unit Test OPENH264 Code Begin******************************/ /**********************MC Unit Test OPENH264 Code Begin******************************/
#define DEF_MCCOPYTEST(iH,iW, forceC) \ #define DEF_MCCOPYTEST(iW,iH, forceC) \
TEST(McCopy_c,iW##x##iH) \ TEST(McCopy_c,iW##x##iH) \
{ \ { \
SMcFunc sMcFunc; \ SMcFunc sMcFunc; \
@@ -158,8 +158,8 @@ TEST(McCopy_c,iW##x##iH) \
} }
DEF_MCCOPYTEST (2, 2, 1) DEF_MCCOPYTEST (2, 2, 1)
DEF_MCCOPYTEST (2, 4, 0) DEF_MCCOPYTEST (2, 4, 1)
DEF_MCCOPYTEST (4, 2, 1) DEF_MCCOPYTEST (4, 2, 0)
DEF_MCCOPYTEST (4, 4, 0) DEF_MCCOPYTEST (4, 4, 0)
DEF_MCCOPYTEST (4, 8, 0) DEF_MCCOPYTEST (4, 8, 0)
DEF_MCCOPYTEST (8, 4, 0) DEF_MCCOPYTEST (8, 4, 0)