Use bool instead of bool_t
bool is one of the built in, standard types in C++, there's no need for a typedef for it.
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@@ -106,14 +106,14 @@ uint8_t* pBestPredI4x4Blk4;//I_4x4
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uint8_t* pBufferInterPredMe; // [4][400] is enough because only h&v or v&hv or h&hv. but if both h&v&hv is needed when 8 quart pixel, future we have to use [5][400].
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//no scan4[] order, just as memory order to store
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//ALIGNED_DECLARE(bool_t, pPrevIntra4x4PredModeFlag[16], 16);//if 1, means no rem_intra4x4_pred_mode; if 0, means rem_intra4x4_pred_mode != 0
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bool_t* pPrevIntra4x4PredModeFlag;
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//ALIGNED_DECLARE(bool, pPrevIntra4x4PredModeFlag[16], 16);//if 1, means no rem_intra4x4_pred_mode; if 0, means rem_intra4x4_pred_mode != 0
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bool* pPrevIntra4x4PredModeFlag;
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//ALIGNED_DECLARE(int8_t, pRemIntra4x4PredModeFlag[16], 16);//-1 as default; if pPrevIntra4x4PredModeFlag==0,
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//pRemIntra4x4PredModeFlag or added by 1 is the best pred_mode
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int8_t* pRemIntra4x4PredModeFlag;
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int32_t iSadCostSkip[4]; //avail 1; unavail 0
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bool_t bMbTypeSkip[4]; //1: skip; 0: non-skip
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bool bMbTypeSkip[4]; //1: skip; 0: non-skip
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int32_t* pEncSad;
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//for residual encoding at the side of Encoder
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@@ -123,7 +123,7 @@ uint8_t uiNeighborIntra; // LEFT_MB_POS:0x01, TOP_MB_POS:0x02, TOPLEFT_MB_P
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uint8_t uiLumaI16x16Mode;
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uint8_t uiChmaI8x8Mode;
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bool_t bCollocatedPredFlag;//denote if current MB is collocated predicted (MV==0).
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bool bCollocatedPredFlag;//denote if current MB is collocated predicted (MV==0).
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uint32_t uiRefMbType;
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struct {
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