Use bool instead of bool_t

bool is one of the built in, standard types in C++, there's no need
for a typedef for it.
This commit is contained in:
Martin Storsjö
2014-02-08 23:24:33 +02:00
parent 17d7b5d72e
commit 2b77fe7f49
82 changed files with 464 additions and 467 deletions

View File

@@ -106,14 +106,14 @@ uint8_t* pBestPredI4x4Blk4;//I_4x4
uint8_t* pBufferInterPredMe; // [4][400] is enough because only h&v or v&hv or h&hv. but if both h&v&hv is needed when 8 quart pixel, future we have to use [5][400].
//no scan4[] order, just as memory order to store
//ALIGNED_DECLARE(bool_t, pPrevIntra4x4PredModeFlag[16], 16);//if 1, means no rem_intra4x4_pred_mode; if 0, means rem_intra4x4_pred_mode != 0
bool_t* pPrevIntra4x4PredModeFlag;
//ALIGNED_DECLARE(bool, pPrevIntra4x4PredModeFlag[16], 16);//if 1, means no rem_intra4x4_pred_mode; if 0, means rem_intra4x4_pred_mode != 0
bool* pPrevIntra4x4PredModeFlag;
//ALIGNED_DECLARE(int8_t, pRemIntra4x4PredModeFlag[16], 16);//-1 as default; if pPrevIntra4x4PredModeFlag==0,
//pRemIntra4x4PredModeFlag or added by 1 is the best pred_mode
int8_t* pRemIntra4x4PredModeFlag;
int32_t iSadCostSkip[4]; //avail 1; unavail 0
bool_t bMbTypeSkip[4]; //1: skip; 0: non-skip
bool bMbTypeSkip[4]; //1: skip; 0: non-skip
int32_t* pEncSad;
//for residual encoding at the side of Encoder
@@ -123,7 +123,7 @@ uint8_t uiNeighborIntra; // LEFT_MB_POS:0x01, TOP_MB_POS:0x02, TOPLEFT_MB_P
uint8_t uiLumaI16x16Mode;
uint8_t uiChmaI8x8Mode;
bool_t bCollocatedPredFlag;//denote if current MB is collocated predicted (MV==0).
bool bCollocatedPredFlag;//denote if current MB is collocated predicted (MV==0).
uint32_t uiRefMbType;
struct {