Merge pull request #2490 from sijchen/refactor_ref4

[Encoder] refactor: to avoid only use idx0 in syntax writing, for now it has no impact on bs
This commit is contained in:
HaiboZhu 2016-06-15 10:23:38 +08:00 committed by GitHub
commit 151a7ff643

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@ -663,9 +663,12 @@ void WelsUpdateSliceHeaderSyntax (sWelsEncCtx* pCtx, const int32_t iAbsDiffPicN
pRefReorder->SReorderingSyntax[0].uiAbsDiffPicNumMinus1 = iAbsDiffPicNumMinus1;
pRefReorder->SReorderingSyntax[1].uiReorderingOfPicNumsIdc = 3;
} else {
pRefReorder->SReorderingSyntax[0].uiReorderingOfPicNumsIdc = 2;
pRefReorder->SReorderingSyntax[0].iLongTermPicNum = pCtx->pRefList0[0]->iLongTermPicNum;
pRefReorder->SReorderingSyntax[1].uiReorderingOfPicNumsIdc = 3;
int32_t iRefIdx = 0;
for (iRefIdx = 0; iRefIdx < pCtx->iNumRef0; iRefIdx++) {
pRefReorder->SReorderingSyntax[iRefIdx].uiReorderingOfPicNumsIdc = 2;
pRefReorder->SReorderingSyntax[iRefIdx].iLongTermPicNum = pCtx->pRefList0[iRefIdx]->iLongTermPicNum;
}
pRefReorder->SReorderingSyntax[iRefIdx].uiReorderingOfPicNumsIdc = 3;
}
}