openh264/processing/build/win32/WelsVP_2010.vcxproj

255 lines
15 KiB
XML
Raw Normal View History

2013-12-09 13:51:09 +01:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{E8DFAFA1-8DAC-4127-8D27-FBD5819EE562}</ProjectGuid>
<RootNamespace>WelsVP</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\..\..\bin\win32\Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\..\..\obj\vp\Debug\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\..\..\bin\win32\Release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\..\..\obj\vp\Release\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</GenerateManifest>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">welsvp</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">welsvp</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<CustomBuildStep>
<Command>
</Command>
</CustomBuildStep>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;WELSVP_EXPORTS;X86_ASM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<AssemblerListingLocation>
</AssemblerListingLocation>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ProjectReference>
<LinkLibraryDependencies>true</LinkLibraryDependencies>
</ProjectReference>
<Link>
<OutputFile>$(OutDir)welsvp.dll</OutputFile>
<ModuleDefinitionFile>../../src/common/WelsVP.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)\welsvp.map</MapFileName>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<ProgramDatabaseFile>$(OutDir)\welsvp.pdb</ProgramDatabaseFile>
<ImportLibrary>$(OutDir)\welsvp.lib</ImportLibrary>
<ProfileGuidedDatabase>$(OutDir)\welsvp.pgd</ProfileGuidedDatabase>
</Link>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<Bscmake>
<OutputFile>$(OutDir)\welsvp.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PreBuildEvent>
<Command>
</Command>
</PreBuildEvent>
<CustomBuildStep>
<Command>
</Command>
</CustomBuildStep>
<ClCompile>
<Optimization>Full</Optimization>
<IntrinsicFunctions>false</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;WELSVP_EXPORTS;X86_ASM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>false</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<Link>
<OutputFile>$(OutDir)welsvp.dll</OutputFile>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>../../src/common/WelsVP.def</ModuleDefinitionFile>
<GenerateDebugInformation>false</GenerateDebugInformation>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)\welsvp.map</MapFileName>
<MapExports>true</MapExports>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
<ImportLibrary>$(OutDir)\welsvp.lib</ImportLibrary>
<ProgramDatabaseFile>$(OutDir)\welsvp.pdb</ProgramDatabaseFile>
<ProfileGuidedDatabase>$(OutDir)\welsvp.pgd</ProfileGuidedDatabase>
</Link>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<Bscmake>
<OutputFile>$(OutDir)\welsvp.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\common\cpu.cpp" />
<ClCompile Include="..\..\src\common\memory.cpp" />
<ClCompile Include="..\..\src\common\thread.cpp" />
<ClCompile Include="..\..\src\common\util.cpp" />
<ClCompile Include="..\..\src\common\WelsFrameWork.cpp" />
<ClCompile Include="..\..\src\common\WelsFrameWorkEx.cpp" />
<ClCompile Include="..\..\src\scenechangedetection\SceneChangeDetection.cpp" />
<ClCompile Include="..\..\src\scenechangedetection\SceneChangeDetectionCommon.cpp" />
<ClCompile Include="..\..\src\denoise\denoise.cpp" />
<ClCompile Include="..\..\src\denoise\denoise_filter.cpp" />
<ClCompile Include="..\..\src\vaacalc\vaacalcfuncs.cpp" />
<ClCompile Include="..\..\src\vaacalc\vaacalculation.cpp" />
<ClCompile Include="..\..\src\backgounddetection\BackgroundDetection.cpp" />
<ClCompile Include="..\..\src\adaptivequantization\AdaptiveQuantization.cpp" />
<ClCompile Include="..\..\src\downsample\downsample.cpp" />
<ClCompile Include="..\..\src\downsample\downsamplefuncs.cpp" />
<ClCompile Include="..\..\src\complexityanalysis\ComplexityAnalysis.cpp" />
<ClCompile Include="..\..\src\imagerotate\imagerotate.cpp" />
<ClCompile Include="..\..\src\imagerotate\imagerotatefuncs.cpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\interface\IWelsVP.h" />
<ClInclude Include="..\..\src\common\resource.h" />
<ClInclude Include="..\..\src\common\cpu.h" />
<ClInclude Include="..\..\src\common\memory.h" />
<ClInclude Include="..\..\src\common\thread.h" />
<ClInclude Include="..\..\src\common\typedef.h" />
<ClInclude Include="..\..\src\common\util.h" />
<ClInclude Include="..\..\src\common\version.h" />
<ClInclude Include="..\..\src\common\WelsFrameWork.h" />
<ClInclude Include="..\..\src\scenechangedetection\SceneChangeDetection.h" />
<ClInclude Include="..\..\src\scenechangedetection\SceneChangeDetectionCommon.h" />
<ClInclude Include="..\..\src\denoise\denoise.h" />
<ClInclude Include="..\..\src\vaacalc\vaacalculation.h" />
<ClInclude Include="..\..\src\backgounddetection\BackgroundDetection.h" />
<ClInclude Include="..\..\src\adaptivequantization\AdaptiveQuantization.h" />
<ClInclude Include="..\..\src\downsample\downsample.h" />
<ClInclude Include="..\..\src\complexityanalysis\ComplexityAnalysis.h" />
<ClInclude Include="..\..\src\imagerotate\imagerotate.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\common\WelsVP.def" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\common\WelsVP.rc" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\src\asm\asm_inc.asm">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\src\asm\cpuid.asm">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\src\asm\denoisefilter.asm">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\src\asm\downsample_bilinear.asm">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\src\asm\intra_pred.asm">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\src\asm\sad.asm">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\src\asm\vaa.asm">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -I%(RootDir)%(Directory) -f win32 -DPREFIX -o $(IntDir)%(Filename).obj %(FullPath)
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
</ImportGroup>
</Project>