opencv/modules/java/src/cpp/converters.cpp
2011-08-03 11:57:00 +00:00

256 lines
5.6 KiB
C++

#include "converters.h"
#ifdef DEBUG
#include <android/log.h>
#define MODULE_LOG_TAG "OpenCV.converters"
#define LOGD(...) ((void)__android_log_print(ANDROID_LOG_DEBUG, MODULE_LOG_TAG, __VA_ARGS__))
#else //DEBUG
#define LOGD(...)
#endif //DEBUG
using namespace cv;
#define CHECK_MAT(cond) if(!(cond)){ LOGD("FAILED: " #cond); return; }
// vector_int
void Mat_to_vector_int(Mat& mat, vector<int>& v_int)
{
v_int.clear();
CHECK_MAT(mat.type()==CV_32SC1 && mat.cols==1);
v_int = (vector<int>) mat;
}
void vector_int_to_Mat(vector<int>& v_int, Mat& mat)
{
mat = Mat(v_int, true);
}
//vector_double
void Mat_to_vector_double(Mat& mat, vector<double>& v_double)
{
v_double.clear();
CHECK_MAT(mat.type()==CV_64FC1 && mat.cols==1);
v_double = (vector<double>) mat;
}
void vector_double_to_Mat(vector<double>& v_double, Mat& mat)
{
mat = Mat(v_double, true);
}
// vector_float
void Mat_to_vector_float(Mat& mat, vector<float>& v_float)
{
v_float.clear();
CHECK_MAT(mat.type()==CV_32FC1 && mat.cols==1);
v_float = (vector<float>) mat;
}
void vector_float_to_Mat(vector<float>& v_float, Mat& mat)
{
mat = Mat(v_float, true);
}
//vector_uchar
void Mat_to_vector_uchar(Mat& mat, vector<uchar>& v_uchar)
{
v_uchar.clear();
CHECK_MAT(mat.type()==CV_8UC1 && mat.cols==1);
v_uchar = (vector<uchar>) mat;
}
void Mat_to_vector_char(Mat& mat, vector<char>& v_char)
{
v_char.clear();
CHECK_MAT(mat.type()==CV_8SC1 && mat.cols==1);
v_char = (vector<char>) mat;
}
//vector_Rect
void Mat_to_vector_Rect(Mat& mat, vector<Rect>& v_rect)
{
v_rect.clear();
CHECK_MAT(mat.type()==CV_32SC4 && mat.cols==1);
v_rect = (vector<Rect>) mat;
}
void vector_Rect_to_Mat(vector<Rect>& v_rect, Mat& mat)
{
mat = Mat(v_rect, true);
}
//vector_Point
void Mat_to_vector_Point(Mat& mat, vector<Point>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32SC2 && mat.cols==1);
v_point = (vector<Point>) mat;
}
//vector_Point2f
void Mat_to_vector_Point2f(Mat& mat, vector<Point2f>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32FC2 && mat.cols==1);
v_point = (vector<Point2f>) mat;
}
//vector_Point2d
void Mat_to_vector_Point2d(Mat& mat, vector<Point2d>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_64FC2 && mat.cols==1);
v_point = (vector<Point2d>) mat;
}
//vector_Point3i
void Mat_to_vector_Point3i(Mat& mat, vector<Point3i>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32SC3 && mat.cols==1);
v_point = (vector<Point3i>) mat;
}
//vector_Point3f
void Mat_to_vector_Point3f(Mat& mat, vector<Point3f>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32FC3 && mat.cols==1);
v_point = (vector<Point3f>) mat;
}
//vector_Point3d
void Mat_to_vector_Point3d(Mat& mat, vector<Point3d>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_64FC3 && mat.cols==1);
v_point = (vector<Point3d>) mat;
}
void vector_Point_to_Mat(vector<Point>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void vector_Point2f_to_Mat(vector<Point2f>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void vector_Point2d_to_Mat(vector<Point2d>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void vector_Point3i_to_Mat(vector<Point3i>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void vector_Point3f_to_Mat(vector<Point3f>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void vector_Point3d_to_Mat(vector<Point3d>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
//vector_KeyPoint
void Mat_to_vector_KeyPoint(Mat& mat, vector<KeyPoint>& v_kp)
{
v_kp.clear();
CHECK_MAT(mat.type()==CV_64FC(7) && mat.cols==1);
for(int i=0; i<mat.rows; i++)
{
Vec<double, 7> v = mat.at< Vec<double, 7> >(i, 0);
KeyPoint kp((float)v[0], (float)v[1], (float)v[2], (float)v[3], (float)v[4], (int)v[5], (int)v[6]);
v_kp.push_back(kp);
}
return;
}
void vector_KeyPoint_to_Mat(vector<KeyPoint>& v_kp, Mat& mat)
{
int count = v_kp.size();
mat.create(count, 1, CV_64FC(7));
for(int i=0; i<count; i++)
{
KeyPoint kp = v_kp[i];
mat.at< Vec<double, 7> >(i, 0) = Vec<double, 7>(kp.pt.x, kp.pt.y, kp.size, kp.angle, kp.response, kp.octave, kp.class_id);
}
}
//vector_Mat
void Mat_to_vector_Mat(cv::Mat& mat, std::vector<cv::Mat>& v_mat)
{
v_mat.clear();
if(mat.type() == CV_32SC2 && mat.cols == 1)
{
for(int i=0; i<mat.rows; i++)
{
Vec<int, 2> a = mat.at< Vec<int, 2> >(i, 0);
long long addr = (((long long)a[0])<<32) | a[1];
Mat& m = *( (Mat*) addr );
v_mat.push_back(m);
}
} else {
LOGD("Mat_to_vector_Mat() FAILED: mat.type() == CV_32SC2 && mat.cols == 1");
}
}
void vector_Mat_to_Mat(std::vector<cv::Mat>& v_mat, cv::Mat& mat)
{
int count = v_mat.size();
mat.create(count, 1, CV_32SC2);
for(int i=0; i<count; i++)
{
long long addr = (long long) new Mat(v_mat[i]);
mat.at< Vec<int, 2> >(i, 0) = Vec<int, 2>(addr>>32, addr&0xffffffff);
}
}
//vector_DMatch
void Mat_to_vector_DMatch(Mat& mat, vector<DMatch>& v_dm)
{
v_dm.clear();
CHECK_MAT(mat.type()==CV_64FC4 && mat.cols==1);
for(int i=0; i<mat.rows; i++)
{
Vec<double, 4> v = mat.at< Vec<double, 4> >(i, 0);
DMatch dm((int)v[0], (int)v[1], (int)v[2], (float)v[3]);
v_dm.push_back(dm);
}
return;
}
void vector_DMatch_to_Mat(vector<DMatch>& v_dm, Mat& mat)
{
int count = v_dm.size();
mat.create(count, 1, CV_64FC4);
for(int i=0; i<count; i++)
{
DMatch dm = v_dm[i];
mat.at< Vec<double, 4> >(i, 0) = Vec<double, 4>(dm.queryIdx, dm.trainIdx, dm.imgIdx, dm.distance);
}
}