32 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| message (STATUS "Setting up iPhoneSimulator toolchain")
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| set (IPHONESIMULATOR TRUE)
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| 
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| # Standard settings
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| set (CMAKE_SYSTEM_NAME iOS)
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| # Include extra modules for the iOS platform files
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| set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/platforms/ios/cmake/Modules")
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| 
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| # Force the compilers to clang for iOS
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| include (CMakeForceCompiler)
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| #CMAKE_FORCE_C_COMPILER (clang GNU)
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| #CMAKE_FORCE_CXX_COMPILER (clang++ GNU)
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| 
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| set (CMAKE_C_SIZEOF_DATA_PTR 4)
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| set (CMAKE_C_HAS_ISYSROOT 1)
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| set (CMAKE_C_COMPILER_ABI ELF)
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| set (CMAKE_CXX_SIZEOF_DATA_PTR 4)
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| set (CMAKE_CXX_HAS_ISYSROOT 1)
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| set (CMAKE_CXX_COMPILER_ABI ELF)
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| 
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| # Skip the platform compiler checks for cross compiling
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| set (CMAKE_CXX_COMPILER_WORKS TRUE)
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| set (CMAKE_C_COMPILER_WORKS TRUE)
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| 
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| # Search for programs in the build host directories
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| SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
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| #   for libraries and headers in the target directories
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| SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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| SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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| 
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| message (STATUS "iPhoneSimulator toolchain loaded")
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