254 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			254 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <iostream>
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| #include <fstream>
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| 
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| #include "opencv2/core/core.hpp"
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| #include "opencv2/highgui/highgui.hpp"
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| #include "opencv2/gpu/gpu.hpp"
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| 
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| using namespace std;
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| using namespace cv;
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| using namespace cv::gpu;
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| 
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| inline bool isFlowCorrect(Point2f u)
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| {
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|     return !cvIsNaN(u.x) && !cvIsNaN(u.y) && fabs(u.x) < 1e9 && fabs(u.y) < 1e9;
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| }
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| 
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| static Vec3b computeColor(float fx, float fy)
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| {
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|     static bool first = true;
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| 
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|     // relative lengths of color transitions:
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|     // these are chosen based on perceptual similarity
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|     // (e.g. one can distinguish more shades between red and yellow
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|     //  than between yellow and green)
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|     const int RY = 15;
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|     const int YG = 6;
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|     const int GC = 4;
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|     const int CB = 11;
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|     const int BM = 13;
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|     const int MR = 6;
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|     const int NCOLS = RY + YG + GC + CB + BM + MR;
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|     static Vec3i colorWheel[NCOLS];
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| 
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|     if (first)
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|     {
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|         int k = 0;
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| 
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|         for (int i = 0; i < RY; ++i, ++k)
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|             colorWheel[k] = Vec3i(255, 255 * i / RY, 0);
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| 
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|         for (int i = 0; i < YG; ++i, ++k)
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|             colorWheel[k] = Vec3i(255 - 255 * i / YG, 255, 0);
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| 
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|         for (int i = 0; i < GC; ++i, ++k)
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|             colorWheel[k] = Vec3i(0, 255, 255 * i / GC);
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| 
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|         for (int i = 0; i < CB; ++i, ++k)
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|             colorWheel[k] = Vec3i(0, 255 - 255 * i / CB, 255);
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| 
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|         for (int i = 0; i < BM; ++i, ++k)
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|             colorWheel[k] = Vec3i(255 * i / BM, 0, 255);
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| 
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|         for (int i = 0; i < MR; ++i, ++k)
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|             colorWheel[k] = Vec3i(255, 0, 255 - 255 * i / MR);
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| 
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|         first = false;
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|     }
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| 
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|     const float rad = sqrt(fx * fx + fy * fy);
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|     const float a = atan2(-fy, -fx) / (float) CV_PI;
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| 
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|     const float fk = (a + 1.0f) / 2.0f * (NCOLS - 1);
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|     const int k0 = static_cast<int>(fk);
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|     const int k1 = (k0 + 1) % NCOLS;
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|     const float f = fk - k0;
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| 
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|     Vec3b pix;
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| 
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|     for (int b = 0; b < 3; b++)
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|     {
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|         const float col0 = colorWheel[k0][b] / 255.0f;
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|         const float col1 = colorWheel[k1][b] / 255.0f;
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| 
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|         float col = (1 - f) * col0 + f * col1;
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| 
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|         if (rad <= 1)
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|             col = 1 - rad * (1 - col); // increase saturation with radius
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|         else
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|             col *= .75; // out of range
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| 
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|         pix[2 - b] = static_cast<uchar>(255.0 * col);
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|     }
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| 
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|     return pix;
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| }
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| 
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| static void drawOpticalFlow(const Mat_<float>& flowx, const Mat_<float>& flowy, Mat& dst, float maxmotion = -1)
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| {
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|     dst.create(flowx.size(), CV_8UC3);
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|     dst.setTo(Scalar::all(0));
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| 
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|     // determine motion range:
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|     float maxrad = maxmotion;
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| 
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|     if (maxmotion <= 0)
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|     {
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|         maxrad = 1;
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|         for (int y = 0; y < flowx.rows; ++y)
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|         {
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|             for (int x = 0; x < flowx.cols; ++x)
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|             {
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|                 Point2f u(flowx(y, x), flowy(y, x));
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| 
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|                 if (!isFlowCorrect(u))
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|                     continue;
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| 
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|                 maxrad = max(maxrad, sqrt(u.x * u.x + u.y * u.y));
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|             }
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|         }
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|     }
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| 
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|     for (int y = 0; y < flowx.rows; ++y)
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|     {
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|         for (int x = 0; x < flowx.cols; ++x)
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|         {
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|             Point2f u(flowx(y, x), flowy(y, x));
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| 
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|             if (isFlowCorrect(u))
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|                 dst.at<Vec3b>(y, x) = computeColor(u.x / maxrad, u.y / maxrad);
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|         }
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|     }
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| }
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| 
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| static void showFlow(const char* name, const GpuMat& d_flowx, const GpuMat& d_flowy)
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| {
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|     Mat flowx(d_flowx);
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|     Mat flowy(d_flowy);
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| 
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|     Mat out;
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|     drawOpticalFlow(flowx, flowy, out, 10);
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| 
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|     imshow(name, out);
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| }
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| 
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| int main(int argc, const char* argv[])
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| {
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|     if (argc < 3)
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|     {
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|         cerr << "Usage : " << argv[0] << "<frame0> <frame1>" << endl;
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|         return -1;
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|     }
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| 
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|     Mat frame0 = imread(argv[1], IMREAD_GRAYSCALE);
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|     Mat frame1 = imread(argv[2], IMREAD_GRAYSCALE);
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| 
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|     if (frame0.empty())
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|     {
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|         cerr << "Can't open image ["  << argv[1] << "]" << endl;
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|         return -1;
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|     }
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|     if (frame1.empty())
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|     {
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|         cerr << "Can't open image ["  << argv[2] << "]" << endl;
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|         return -1;
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|     }
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| 
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|     if (frame1.size() != frame0.size())
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|     {
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|         cerr << "Images should be of equal sizes" << endl;
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|         return -1;
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|     }
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| 
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|     GpuMat d_frame0(frame0);
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|     GpuMat d_frame1(frame1);
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| 
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|     GpuMat d_flowx(frame0.size(), CV_32FC1);
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|     GpuMat d_flowy(frame0.size(), CV_32FC1);
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| 
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|     BroxOpticalFlow brox(0.197f, 50.0f, 0.8f, 10, 77, 10);
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|     PyrLKOpticalFlow lk; lk.winSize = Size(7, 7);
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|     FarnebackOpticalFlow farn;
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|     OpticalFlowDual_TVL1_GPU tvl1;
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|     FastOpticalFlowBM fastBM;
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| 
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|     {
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|         GpuMat d_frame0f;
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|         GpuMat d_frame1f;
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| 
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|         d_frame0.convertTo(d_frame0f, CV_32F, 1.0 / 255.0);
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|         d_frame1.convertTo(d_frame1f, CV_32F, 1.0 / 255.0);
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| 
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|         const int64 start = getTickCount();
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| 
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|         brox(d_frame0f, d_frame1f, d_flowx, d_flowy);
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| 
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|         const double timeSec = (getTickCount() - start) / getTickFrequency();
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|         cout << "Brox : " << timeSec << " sec" << endl;
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| 
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|         showFlow("Brox", d_flowx, d_flowy);
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|     }
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| 
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|     {
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|         const int64 start = getTickCount();
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| 
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|         lk.dense(d_frame0, d_frame1, d_flowx, d_flowy);
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| 
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|         const double timeSec = (getTickCount() - start) / getTickFrequency();
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|         cout << "LK : " << timeSec << " sec" << endl;
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| 
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|         showFlow("LK", d_flowx, d_flowy);
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|     }
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| 
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|     {
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|         const int64 start = getTickCount();
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| 
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|         farn(d_frame0, d_frame1, d_flowx, d_flowy);
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| 
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|         const double timeSec = (getTickCount() - start) / getTickFrequency();
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|         cout << "Farn : " << timeSec << " sec" << endl;
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| 
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|         showFlow("Farn", d_flowx, d_flowy);
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|     }
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| 
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|     {
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|         const int64 start = getTickCount();
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| 
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|         tvl1(d_frame0, d_frame1, d_flowx, d_flowy);
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| 
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|         const double timeSec = (getTickCount() - start) / getTickFrequency();
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|         cout << "TVL1 : " << timeSec << " sec" << endl;
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| 
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|         showFlow("TVL1", d_flowx, d_flowy);
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|     }
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| 
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|     {
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|         const int64 start = getTickCount();
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| 
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|         GpuMat buf;
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|         calcOpticalFlowBM(d_frame0, d_frame1, Size(7, 7), Size(1, 1), Size(21, 21), false, d_flowx, d_flowy, buf);
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| 
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|         const double timeSec = (getTickCount() - start) / getTickFrequency();
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|         cout << "BM : " << timeSec << " sec" << endl;
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| 
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|         showFlow("BM", d_flowx, d_flowy);
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|     }
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| 
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|     {
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|         const int64 start = getTickCount();
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| 
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|         fastBM(d_frame0, d_frame1, d_flowx, d_flowy);
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| 
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|         const double timeSec = (getTickCount() - start) / getTickFrequency();
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|         cout << "Fast BM : " << timeSec << " sec" << endl;
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| 
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|         showFlow("Fast BM", d_flowx, d_flowy);
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|     }
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| 
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|     imshow("Frame 0", frame0);
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|     imshow("Frame 1", frame1);
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|     waitKey();
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| 
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|     return 0;
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| }
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