103 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// *       Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// *       Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// *       Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDED_IMF_TILE_DESCRIPTION_H
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#define INCLUDED_IMF_TILE_DESCRIPTION_H
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//-----------------------------------------------------------------------------
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//
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//	class TileDescription and enum LevelMode
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//
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//-----------------------------------------------------------------------------
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namespace Imf {
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enum LevelMode
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{
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    ONE_LEVEL = 0,
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    MIPMAP_LEVELS = 1,
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    RIPMAP_LEVELS = 2,
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    NUM_LEVELMODES	// number of different level modes
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};
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enum LevelRoundingMode
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{
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    ROUND_DOWN = 0,
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    ROUND_UP = 1,
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    NUM_ROUNDINGMODES	// number of different rounding modes
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};
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class TileDescription
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{
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  public:
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    unsigned int	xSize;		// size of a tile in the x dimension
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    unsigned int	ySize;		// size of a tile in the y dimension
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    LevelMode		mode;
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    LevelRoundingMode	roundingMode;
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    TileDescription (unsigned int xs = 32,
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             unsigned int ys = 32,
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                     LevelMode m = ONE_LEVEL,
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             LevelRoundingMode r = ROUND_DOWN)
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    :
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        xSize (xs),
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    ySize (ys),
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    mode (m),
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    roundingMode (r)
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    {
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    // empty
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    }
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    bool
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    operator == (const TileDescription &other) const
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    {
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    return xSize        == other.xSize &&
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           ySize        == other.ySize &&
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           mode         == other.mode &&
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           roundingMode == other.roundingMode;
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    }
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};
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} // namespace Imf
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#endif
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