459 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			459 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Don't use as a standalone file
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| //
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| 
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| #include "opencv2/core.hpp"
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| #include "opencv2/core/utility.hpp" // cv::format
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| #include "opencv2/imgproc.hpp" // cvtColor
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| #include "opencv2/imgproc/types_c.h" // cvtColor
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| #include "opencv2/highgui.hpp" // imread
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| #include "opencv2/core/directx.hpp"
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| #include "opencv2/imgcodecs.hpp"
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| 
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| #include <iostream>
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| #include <queue>
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| 
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| using namespace cv;
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| using namespace cv::directx;
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| static const int fontFace = cv::FONT_HERSHEY_DUPLEX;
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| #if !defined(USE_D3D9) && !defined(USE_D3DEX)
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| const cv::Scalar frameColor(255,128,0,255);
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| #else
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| const cv::Scalar frameColor(0,128,255,255); // BGRA for D3D9
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| #endif
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| 
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| #define SAFE_RELEASE(p) if (p) { p->Release(); p = NULL; }
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| 
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| const int WIDTH = 1024;
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| const int HEIGHT = 768;
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| 
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| HINSTANCE hInstance;
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| HWND hWnd;
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| 
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| // external declaration
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| bool initDirect3D(void);
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| bool initDirect3DTextures(void);
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| void render(void);
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| void cleanUp (void);
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| 
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| #define USAGE_DESCRIPTION_0 "1 - CPU write via LockRect/Map"
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| #define USAGE_DESCRIPTION_1 "2* - Mat->D3D"
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| #define USAGE_DESCRIPTION_2 "3* - D3D->UMat / change UMat / UMat->D3D"
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| #define USAGE_DESCRIPTION_3 "0 - show input texture without any processing"
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| #define USAGE_DESCRIPTION_SPACE "SPACE - toggle frame processing (only data transfers)"
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| 
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| static int g_sampleType = 0;
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| static int g_disableProcessing = false;
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| 
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| // forward declaration
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| static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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| 
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| static bool initWindow()
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| {
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|     WNDCLASSEX wcex;
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| 
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|     wcex.cbSize             = sizeof(WNDCLASSEX);
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|     wcex.style              = CS_HREDRAW | CS_VREDRAW;
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|     wcex.lpfnWndProc        = WndProc;
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|     wcex.cbClsExtra         = 0;
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|     wcex.cbWndExtra         = 0;
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|     wcex.hInstance          = hInstance;
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|     wcex.hIcon              = LoadIcon(0, IDI_APPLICATION);
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|     wcex.hCursor            = LoadCursor(0, IDC_ARROW);
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|     wcex.hbrBackground      = 0;
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|     wcex.lpszMenuName       = 0L;
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|     wcex.lpszClassName      = "OpenCVDirectX";
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|     wcex.hIconSm            = 0;
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| 
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|     RegisterClassEx(&wcex);
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| 
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|     RECT rc = {0, 0, WIDTH, HEIGHT};
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|     AdjustWindowRect(&rc, WS_OVERLAPPEDWINDOW, false);
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|     hWnd = CreateWindow("OpenCVDirectX", WINDOW_NAME,
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|             WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rc.right - rc.left, rc.bottom - rc.top, NULL, NULL, hInstance, NULL);
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| 
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|     if (!hWnd)
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|         return false;
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| 
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|     ShowWindow(hWnd, SW_SHOW);
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|     UpdateWindow(hWnd);
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| 
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|     return true;
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| }
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| 
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| static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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| {
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|     switch (message)
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|     {
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|         case WM_DESTROY:
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|             PostQuitMessage(0);
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|             return 0;
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| 
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|         case WM_CHAR:
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|             if (wParam >= '0' && wParam <= '3')
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|             {
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|                 g_sampleType = (char)wParam - '0';
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|                 return 0;
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|             }
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|             else if (wParam == ' ')
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|             {
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|                 g_disableProcessing = !g_disableProcessing;
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|                 return 0;
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|             }
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|             else if (wParam == VK_ESCAPE)
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|             {
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|                 DestroyWindow(hWnd);
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|                 return 0;
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|             }
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|             break;
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|     }
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|     return DefWindowProc(hWnd, message, wParam, lParam);
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| }
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| 
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| static float getFps()
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| {
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|     static std::queue<int64> time_queue;
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| 
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|     int64 now = cv::getTickCount(), then = 0;
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|     time_queue.push(now);
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| 
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|     if (time_queue.size() >= 2)
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|         then = time_queue.front();
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| 
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|     if (time_queue.size() >= 25)
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|         time_queue.pop();
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| 
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|     return time_queue.size() * (float)cv::getTickFrequency() / (now - then);
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| }
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| 
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| static int bgColor[4] = {0, 0, 0, 0};
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| static cv::Mat* inputMat = NULL;
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| 
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| static void renderToD3DObject(void)
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| {
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|     static int frame = 0;
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| 
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|     const float fps = getFps();
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| 
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|     String deviceName = cv::ocl::useOpenCL() ? cv::ocl::Context::getDefault().device(0).name() : "No OpenCL device";
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| 
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|     if ((frame % std::max(1, (int)(fps / 25))) == 0)
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|     {
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|         String msg = format("%s%s: %s, Sample %d, Frame %d, fps %g (%g ms)",
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|                 g_disableProcessing ? "(FRAME PROCESSING DISABLED) " : "",
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|                 WINDOW_NAME, deviceName.c_str(), g_sampleType,
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|                 frame, fps, (int(10 * 1000.0 / fps)) * 0.1);
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|         SetWindowText(hWnd, msg.c_str());
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|     }
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| 
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|     // 0..255
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|     int c[4] =
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|     {
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|         std::abs((frame & 0x1ff) - 0x100),
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|         std::abs(((frame * 2) & 0x1ff) - 0x100),
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|         std::abs(((frame / 2) & 0x1ff) - 0x100),
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|         0
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|     };
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| 
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|     int c1 = c[0] / 2 - 0x40 - bgColor[0];
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|     int c2 = c[1] / 2 - 0x40 - bgColor[1];
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|     int c3 = c[2] / 2 - 0x40 - bgColor[2];
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| 
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|     switch (g_sampleType)
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|     {
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|     case 0:
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| #if defined(USE_D3D9) || defined (USE_D3DEX)
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|         if (FAILED(dev->StretchRect(pReadOnlySurface, NULL, pBackBuffer, NULL, D3DTEXF_NONE)))
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|         {
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|             std::cerr << "Can't StretchRect()" << std::endl;
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|         }
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| #elif defined(USE_D3D10)
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|         dev->CopyResource(pBackBufferTexture, pInputTexture);
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| #elif defined(USE_D3D11)
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|         devcon->CopyResource(pBackBufferTexture, pInputTexture);
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| #else
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| #error "Invalid USE_D3D value"
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| #endif
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|         break;
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| 
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|     case 1:
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|     {
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|         int BOXSIZE = 50;
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|         int x = std::abs(((frame * 1) % (2 * (WIDTH - BOXSIZE))) - (WIDTH - BOXSIZE));
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|         int y = std::abs(((frame / 2) % (2 * (HEIGHT - BOXSIZE))) - (HEIGHT - BOXSIZE));
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|         cv::Rect boxRect(x, y, BOXSIZE, BOXSIZE);
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| #if defined(USE_D3D9) || defined (USE_D3DEX)
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|         D3DLOCKED_RECT memDesc = {0, NULL};
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|         RECT rc = {0, 0, WIDTH, HEIGHT};
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|         if (SUCCEEDED(pCPUWriteSurface->LockRect(&memDesc, &rc, 0)))
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|         {
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|             if (!g_disableProcessing)
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|             {
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|                 Mat m(Size(WIDTH, HEIGHT), CV_8UC4, memDesc.pBits, (int)memDesc.Pitch);
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|                 inputMat->copyTo(m);
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|                 m(boxRect).setTo(Scalar(c[0], c[1], c[2], 255));
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|             }
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|             pCPUWriteSurface->UnlockRect();
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|         }
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|         else
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|         {
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|             std::cerr << "Can't LockRect() on surface" << std::endl;
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|         }
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| #elif defined(USE_D3D10)
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|         D3D10_MAPPED_TEXTURE2D mappedTex;
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|         if (SUCCEEDED(pCPUWriteTexture->Map( D3D10CalcSubresource(0, 0, 1), D3D10_MAP_WRITE_DISCARD, 0, &mappedTex)))
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|         {
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|             if (!g_disableProcessing)
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|             {
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|                 Mat m(Size(WIDTH, HEIGHT), CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
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|                 inputMat->copyTo(m);
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|                 m(boxRect).setTo(Scalar(c[0], c[1], c[2], 255));
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|             }
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|             pCPUWriteTexture->Unmap(D3D10CalcSubresource(0, 0, 1));
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|             dev->CopyResource(pBackBufferTexture, pCPUWriteTexture);
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|         }
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|         else
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|         {
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|             std::cerr << "Can't Map() texture" << std::endl;
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|         }
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| #elif defined(USE_D3D11)
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|         D3D11_MAPPED_SUBRESOURCE mappedTex;
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|         if (SUCCEEDED(devcon->Map(pCPUWriteTexture, D3D11CalcSubresource(0, 0, 1), D3D11_MAP_WRITE_DISCARD, 0, &mappedTex)))
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|         {
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|             if (!g_disableProcessing)
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|             {
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|                 Mat m(Size(WIDTH, HEIGHT), CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
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|                 inputMat->copyTo(m);
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|                 m(boxRect).setTo(Scalar(c[0], c[1], c[2], 255));
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|             }
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|             devcon->Unmap(pCPUWriteTexture, D3D11CalcSubresource(0, 0, 1));
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|             devcon->CopyResource(pBackBufferTexture, pCPUWriteTexture);
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|         }
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|         else
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|         {
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|             std::cerr << "Can't Map() texture" << std::endl;
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|         }
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| #else
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| #error "Invalid USE_D3D value"
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| #endif
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|         break;
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|     }
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|     case 2:
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|     {
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|         static Mat m;
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|         if (!g_disableProcessing)
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|         {
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| #if 1
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|             cv::add(*inputMat, Scalar(c1, c2, c3, 255), m);
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| #else
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|             inputMat->copyTo(m);
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| #endif
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|             cv::putText(m,
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|                     cv::format("Frame %d, fps %g (%g ms)",
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|                             frame, fps, (int(10 * 1000.0 / fps)) * 0.1),
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|                     cv::Point(8, 80), fontFace, 1, frameColor, 2);
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|         }
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|         else
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|         {
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|             m.create(Size(WIDTH, HEIGHT), CV_8UC4);
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|         }
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|         try
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|         {
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|     #if defined(USE_D3D9) || defined (USE_D3DEX)
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|             convertToDirect3DSurface9(m, pSurface, (void*)surfaceShared);
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|     #elif defined(USE_D3D10)
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|             convertToD3D10Texture2D(m, pBackBufferTexture);
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|     #elif defined(USE_D3D11)
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|             convertToD3D11Texture2D(m, pBackBufferTexture);
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|     #else
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|     #error "Invalid USE_D3D value"
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|     #endif
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|         }
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|         catch (cv::Exception& e)
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|         {
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|             std::cerr << "Can't convert to D3D object: exception: " << e.what() << std::endl;
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|         }
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|         catch (...)
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|         {
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|             std::cerr << "Can't convert to D3D object" << std::endl;
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|         }
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|         break;
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|     }
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|     case 3:
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|     {
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|         static UMat tmp;
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|         try
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|         {
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| #if defined(USE_D3D9) || defined (USE_D3DEX)
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|             convertFromDirect3DSurface9(pReadOnlySurface, tmp, (void*)readOnlySurfaceShared);
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| #elif defined(USE_D3D10)
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|             convertFromD3D10Texture2D(pInputTexture, tmp);
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| #elif defined(USE_D3D11)
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|             convertFromD3D11Texture2D(pInputTexture, tmp);
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| #else
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| #error "Invalid USE_D3D value"
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| #endif
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|         }
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|         catch (cv::Exception& e)
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|         {
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|             std::cerr << "Can't convert from D3D object: exception: " << e.what() << std::endl;
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|         }
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|         catch (...)
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|         {
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|             std::cerr << "Can't convert from D3D object" << std::endl;
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|         }
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|         static UMat res;
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|         if (!g_disableProcessing)
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|         {
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|             cv::add(tmp, Scalar(c1, c2, c3, 255), res);
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|         }
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|         else
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|         {
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|             res = tmp;
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|         }
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|         try
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|         {
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| #if defined(USE_D3D9) || defined (USE_D3DEX)
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|             convertToDirect3DSurface9(res, pSurface, (void*)surfaceShared);
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| #elif defined(USE_D3D10)
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|             convertToD3D10Texture2D(res, pBackBufferTexture);
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| #elif defined(USE_D3D11)
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|             convertToD3D11Texture2D(res, pBackBufferTexture);
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| #else
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| #error "Invalid USE_D3D value"
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| #endif
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|         }
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|         catch (cv::Exception& e)
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|         {
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|             std::cerr << "Can't convert to D3D object: exception: " << e.what() << std::endl;
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|         }
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|         catch (...)
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|         {
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|             std::cerr << "Can't convert to D3D object" << std::endl;
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|         }
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|         break;
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|     }
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|     }
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|     frame++;
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| }
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| 
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| 
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| static cv::Mat getInputTexture()
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| {
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|     cv::Mat inputMat = cv::imread("input.bmp", cv::IMREAD_COLOR);
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| 
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|     if (inputMat.depth() != CV_8U)
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|     {
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|         inputMat.convertTo(inputMat, CV_8U);
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|     }
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|     if (inputMat.type() == CV_8UC3)
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|     {
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|         cv::cvtColor(inputMat, inputMat, CV_RGB2BGRA);
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|     }
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|     if (inputMat.type() != CV_8UC4 || inputMat.size().area() == 0)
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|     {
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|         std::cerr << "Invalid input image format. Generate other" << std::endl;
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|         inputMat.create(cv::Size(WIDTH, HEIGHT), CV_8UC4);
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|         inputMat.setTo(cv::Scalar(0, 0, 255, 255));
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|         bgColor[0] = -128; bgColor[1] = -128; bgColor[2] = 127; bgColor[3] = -128;
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|     }
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|     if (inputMat.size().width != WIDTH || inputMat.size().height != HEIGHT)
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|     {
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|         cv::resize(inputMat, inputMat, cv::Size(WIDTH, HEIGHT));
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|     }
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|     String deviceName = cv::ocl::useOpenCL() ? cv::ocl::Context::getDefault().device(0).name() : "No OpenCL device";
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|     cv::Scalar color(64, 255, 64, 255);
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|     cv::putText(inputMat,
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|             cv::format("OpenCL Device name: %s", deviceName.c_str()),
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|             cv::Point(8,32), fontFace, 1, color);
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|     cv::putText(inputMat, WINDOW_NAME, cv::Point(50, HEIGHT - 32), fontFace, 1, color);
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|     cv::putText(inputMat, USAGE_DESCRIPTION_0, cv::Point(30, 128), fontFace, 1, color);
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|     cv::putText(inputMat, USAGE_DESCRIPTION_1, cv::Point(30, 192), fontFace, 1, color);
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|     cv::putText(inputMat, USAGE_DESCRIPTION_2, cv::Point(30, 256), fontFace, 1, color);
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|     cv::putText(inputMat, USAGE_DESCRIPTION_3, cv::Point(30, 320), fontFace, 1, color);
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|     cv::putText(inputMat, USAGE_DESCRIPTION_SPACE, cv::Point(30, 448), fontFace, 1, color);
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| 
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| #if defined(USE_D3D9) || defined (USE_D3DEX)
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|     cv::cvtColor(inputMat, inputMat, CV_RGBA2BGRA);
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|     std::swap(bgColor[0], bgColor[2]);
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| #endif
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| 
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|     // Make a global copy
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|     ::inputMat = new cv::Mat(inputMat);
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| 
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|     return inputMat;
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| }
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| 
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| static int mainLoop()
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| {
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|     hInstance = GetModuleHandle(NULL);
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| 
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|     if (!initWindow())
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|         CV_Error(cv::Error::StsError, "Can't create window");
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| 
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|     if (!initDirect3D())
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|         CV_Error(cv::Error::StsError, "Can't create D3D object");
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| 
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|     if (cv::ocl::haveOpenCL())
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|     {
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| #if defined(USE_D3D9)
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|         cv::ocl::Context& ctx = cv::directx::ocl::initializeContextFromDirect3DDevice9(dev);
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| #elif defined (USE_D3DEX)
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|         cv::ocl::Context& ctx = cv::directx::ocl::initializeContextFromDirect3DDevice9Ex(dev);
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| #elif defined(USE_D3D10)
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|         cv::ocl::Context& ctx = cv::directx::ocl::initializeContextFromD3D10Device(dev);
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| #elif defined(USE_D3D11)
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|         cv::ocl::Context& ctx = cv::directx::ocl::initializeContextFromD3D11Device(dev);
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| #else
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| #error "Invalid USE_D3D value"
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| #endif
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|         std::cout << "Selected device: " << ctx.device(0).name().c_str() << std::endl;
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|         g_sampleType = 2;
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|     }
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|     else
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|     {
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|         std::cerr << "OpenCL is not available. DirectX - OpenCL interop will not work" << std::endl;
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|     }
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| 
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|     if (!initDirect3DTextures())
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|         CV_Error(cv::Error::StsError, "Can't create D3D texture object");
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| 
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|     MSG msg;
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|     ZeroMemory(&msg, sizeof(msg));
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| 
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|     while (msg.message != WM_QUIT)
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|     {
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|         if (PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE))
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|         {
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|             TranslateMessage(&msg);
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|             DispatchMessage(&msg);
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|         }
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|         else
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|         {
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|             render();
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|         }
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|     }
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| 
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|     cleanUp();
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| 
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|     return static_cast<int>(msg.wParam);
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| }
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| 
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| int main(int /*argc*/, char ** /*argv*/)
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| {
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|     try
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|     {
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|         return mainLoop();
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|     }
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|     catch (cv::Exception& e)
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|     {
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|         std::cerr << "Exception: " << e.what() << std::endl;
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|         return 10;
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|     }
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|     catch (...)
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|     {
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|         std::cerr << "FATAL ERROR: Unknown exception" << std::endl;
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|         return 11;
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|     }
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| }
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