ade7394e77
wrote more complicated tests for them implemented own version of warpAffine and warpPerspective for different border interpolation types refactored some gpu tests
89 lines
3.4 KiB
C++
89 lines
3.4 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// Intel License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000, Intel Corporation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of Intel Corporation may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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#ifdef HAVE_CUDA
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PARAM_TEST_CASE(Threshold, cv::gpu::DeviceInfo, cv::Size, MatType, ThreshOp, UseRoi)
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{
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cv::gpu::DeviceInfo devInfo;
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cv::Size size;
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int type;
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int threshOp;
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bool useRoi;
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virtual void SetUp()
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{
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devInfo = GET_PARAM(0);
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size = GET_PARAM(1);
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type = GET_PARAM(2);
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threshOp = GET_PARAM(3);
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useRoi = GET_PARAM(4);
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cv::gpu::setDevice(devInfo.deviceID());
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}
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};
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TEST_P(Threshold, Accuracy)
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{
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cv::Mat src = randomMat(size, type);
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double maxVal = randomDouble(20.0, 127.0);
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double thresh = randomDouble(0.0, maxVal);
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cv::gpu::GpuMat dst = createMat(src.size(), src.type(), useRoi);
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cv::gpu::threshold(loadMat(src, useRoi), dst, thresh, maxVal, threshOp);
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cv::Mat dst_gold;
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cv::threshold(src, dst_gold, thresh, maxVal, threshOp);
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EXPECT_MAT_NEAR(dst_gold, dst, 0.0);
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}
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INSTANTIATE_TEST_CASE_P(GPU_ImgProc, Threshold, testing::Combine(
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ALL_DEVICES,
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DIFFERENT_SIZES,
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testing::Values(MatType(CV_8UC1), MatType(CV_16SC1), MatType(CV_32FC1)),
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testing::Values(ThreshOp(cv::THRESH_BINARY), ThreshOp(cv::THRESH_BINARY_INV), ThreshOp(cv::THRESH_TRUNC), ThreshOp(cv::THRESH_TOZERO), ThreshOp(cv::THRESH_TOZERO_INV)),
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WHOLE_SUBMAT));
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#endif // HAVE_CUDA
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