222 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			222 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*M///////////////////////////////////////////////////////////////////////////////////////
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| //
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| //  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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| //
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| //  By downloading, copying, installing or using the software you agree to this license.
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| //  If you do not agree to this license, do not download, install,
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| //  copy or use the software.
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| //
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| //
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| //                        Intel License Agreement
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| //                For Open Source Computer Vision Library
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| //
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| // Copyright (C) 2000, Intel Corporation, all rights reserved.
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| // Third party copyrights are property of their respective owners.
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| //
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| // Redistribution and use in source and binary forms, with or without modification,
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| // are permitted provided that the following conditions are met:
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| //
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| //   * Redistribution's of source code must retain the above copyright notice,
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| //     this list of conditions and the following disclaimer.
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| //
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| //   * Redistribution's in binary form must reproduce the above copyright notice,
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| //     this list of conditions and the following disclaimer in the documentation
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| //     and/or other materials provided with the distribution.
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| //
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| //   * The name of Intel Corporation may not be used to endorse or promote products
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| //     derived from this software without specific prior written permission.
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| //
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| // This software is provided by the copyright holders and contributors "as is" and
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| // any express or implied warranties, including, but not limited to, the implied
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| // warranties of merchantability and fitness for a particular purpose are disclaimed.
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| // In no event shall the Intel Corporation or contributors be liable for any direct,
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| // indirect, incidental, special, exemplary, or consequential damages
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| // (including, but not limited to, procurement of substitute goods or services;
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| // loss of use, data, or profits; or business interruption) however caused
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| // and on any theory of liability, whether in contract, strict liability,
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| // or tort (including negligence or otherwise) arising in any way out of
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| // the use of this software, even if advised of the possibility of such damage.
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| //
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| //M*/
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| 
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| #include "test_precomp.hpp"
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| 
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| using namespace cv;
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| using namespace std;
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| 
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| class CV_POSITTest : public cvtest::BaseTest
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| {
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| public:
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|     CV_POSITTest();
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| protected:
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|     void run(int);
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| };
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| 
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| 
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| CV_POSITTest::CV_POSITTest()
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| {
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|     test_case_count = 20;
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| }
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| 
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| void CV_POSITTest::run( int start_from )
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| {
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|     int code = cvtest::TS::OK;
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| 
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|     /* fixed parameters output */
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|     /*float rot[3][3]={  0.49010f,  0.85057f, 0.19063f,
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|                       -0.56948f,  0.14671f, 0.80880f,
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|                        0.65997f, -0.50495f, 0.55629f };
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| 
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|     float trans[3] = { 0.0f, 0.0f, 40.02637f };
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|     */
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| 
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|     /* Some variables */
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|     int i, counter;
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| 
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|     CvTermCriteria criteria;
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|     CvPoint3D32f* obj_points;
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|     CvPoint2D32f* img_points;
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|     CvPOSITObject* object;
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| 
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|     float angleX, angleY, angleZ;
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|     RNG& rng = ts->get_rng();
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|     int progress = 0;
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| 
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|     CvMat* true_rotationX = cvCreateMat( 3, 3, CV_32F );
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|     CvMat* true_rotationY = cvCreateMat( 3, 3, CV_32F );
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|     CvMat* true_rotationZ = cvCreateMat( 3, 3, CV_32F );
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|     CvMat* tmp_matrix = cvCreateMat( 3, 3, CV_32F );
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|     CvMat* true_rotation = cvCreateMat( 3, 3, CV_32F );
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|     CvMat* rotation = cvCreateMat( 3, 3, CV_32F );
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|     CvMat* translation = cvCreateMat( 3, 1, CV_32F );
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|     CvMat* true_translation = cvCreateMat( 3, 1, CV_32F );
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| 
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|     const float flFocalLength = 760.f;
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|     const float flEpsilon = 0.5f;
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| 
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|     /* Initilization */
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|     criteria.type = CV_TERMCRIT_EPS|CV_TERMCRIT_ITER;
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|     criteria.epsilon = flEpsilon;
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|     criteria.max_iter = 10000;
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| 
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|     /* Allocating source arrays; */
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|     obj_points = (CvPoint3D32f*)cvAlloc( 8 * sizeof(CvPoint3D32f) );
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|     img_points = (CvPoint2D32f*)cvAlloc( 8 * sizeof(CvPoint2D32f) );
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| 
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|     /* Fill points arrays with values */
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| 
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|     /* cube model with edge size 10 */
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|     obj_points[0].x = 0;  obj_points[0].y = 0;  obj_points[0].z = 0;
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|     obj_points[1].x = 10; obj_points[1].y = 0;  obj_points[1].z = 0;
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|     obj_points[2].x = 10; obj_points[2].y = 10; obj_points[2].z = 0;
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|     obj_points[3].x = 0;  obj_points[3].y = 10; obj_points[3].z = 0;
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|     obj_points[4].x = 0;  obj_points[4].y = 0;  obj_points[4].z = 10;
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|     obj_points[5].x = 10; obj_points[5].y = 0;  obj_points[5].z = 10;
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|     obj_points[6].x = 10; obj_points[6].y = 10; obj_points[6].z = 10;
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|     obj_points[7].x = 0;  obj_points[7].y = 10; obj_points[7].z = 10;
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| 
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|     /* Loop for test some random object positions */
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|     for( counter = start_from; counter < test_case_count; counter++ )
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|     {
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|         ts->update_context( this, counter, true );
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|         progress = update_progress( progress, counter, test_case_count, 0 );
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| 
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|         /* set all rotation matrix to zero */
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|         cvZero( true_rotationX );
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|         cvZero( true_rotationY );
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|         cvZero( true_rotationZ );
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| 
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|         /* fill random rotation matrix */
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|         angleX = (float)(cvtest::randReal(rng)*2*CV_PI);
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|         angleY = (float)(cvtest::randReal(rng)*2*CV_PI);
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|         angleZ = (float)(cvtest::randReal(rng)*2*CV_PI);
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| 
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|         true_rotationX->data.fl[0 *3+ 0] = 1;
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|         true_rotationX->data.fl[1 *3+ 1] = (float)cos(angleX);
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|         true_rotationX->data.fl[2 *3+ 2] = true_rotationX->data.fl[1 *3+ 1];
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|         true_rotationX->data.fl[1 *3+ 2] = -(float)sin(angleX);
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|         true_rotationX->data.fl[2 *3+ 1] = -true_rotationX->data.fl[1 *3+ 2];
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| 
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|         true_rotationY->data.fl[1 *3+ 1] = 1;
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|         true_rotationY->data.fl[0 *3+ 0] = (float)cos(angleY);
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|         true_rotationY->data.fl[2 *3+ 2] = true_rotationY->data.fl[0 *3+ 0];
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|         true_rotationY->data.fl[0 *3+ 2] = -(float)sin(angleY);
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|         true_rotationY->data.fl[2 *3+ 0] = -true_rotationY->data.fl[0 *3+ 2];
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| 
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|         true_rotationZ->data.fl[2 *3+ 2] = 1;
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|         true_rotationZ->data.fl[0 *3+ 0] = (float)cos(angleZ);
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|         true_rotationZ->data.fl[1 *3+ 1] = true_rotationZ->data.fl[0 *3+ 0];
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|         true_rotationZ->data.fl[0 *3+ 1] = -(float)sin(angleZ);
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|         true_rotationZ->data.fl[1 *3+ 0] = -true_rotationZ->data.fl[0 *3+ 1];
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| 
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|         cvMatMul( true_rotationX, true_rotationY, tmp_matrix);
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|         cvMatMul( tmp_matrix, true_rotationZ, true_rotation);
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| 
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|         /* fill translation vector */
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|         true_translation->data.fl[2] = (float)(cvtest::randReal(rng)*(2*flFocalLength-40) + 60);
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|         true_translation->data.fl[0] = (float)((cvtest::randReal(rng)*2-1)*true_translation->data.fl[2]);
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|         true_translation->data.fl[1] = (float)((cvtest::randReal(rng)*2-1)*true_translation->data.fl[2]);
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| 
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|         /* calculate perspective projection */
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|         for ( i = 0; i < 8; i++ )
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|         {
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|             float vec[3];
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|             CvMat Vec = cvMat( 3, 1, CV_32F, vec );
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|             CvMat Obj_point = cvMat( 3, 1, CV_32F, &obj_points[i].x );
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| 
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|             cvMatMul( true_rotation, &Obj_point, &Vec );
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| 
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|             vec[0] += true_translation->data.fl[0];
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|             vec[1] += true_translation->data.fl[1];
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|             vec[2] += true_translation->data.fl[2];
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| 
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|             img_points[i].x = flFocalLength * vec[0] / vec[2];
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|             img_points[i].y = flFocalLength * vec[1] / vec[2];
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|         }
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| 
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|         /*img_points[0].x = 0 ; img_points[0].y =   0;
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|         img_points[1].x = 80; img_points[1].y = -93;
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|         img_points[2].x = 245;img_points[2].y =  -77;
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|         img_points[3].x = 185;img_points[3].y =  32;
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|         img_points[4].x = 32; img_points[4].y = 135;
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|         img_points[5].x = 99; img_points[5].y = 35;
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|         img_points[6].x = 247; img_points[6].y = 62;
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|         img_points[7].x = 195; img_points[7].y = 179;
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|         */
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| 
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|         object = cvCreatePOSITObject( obj_points, 8 );
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|         cvPOSIT( object, img_points, flFocalLength, criteria,
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|                  rotation->data.fl, translation->data.fl );
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|         cvReleasePOSITObject( &object );
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| 
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|         //Mat _rotation = cvarrToMat(rotation), _true_rotation = cvarrToMat(true_rotation);
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|         //Mat _translation = cvarrToMat(translation), _true_translation = cvarrToMat(true_translation);
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|         code = cvtest::cmpEps2( ts, rotation, true_rotation, flEpsilon, false, "rotation matrix" );
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|         if( code < 0 )
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|             break;
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| 
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|         code = cvtest::cmpEps2( ts, translation, true_translation, flEpsilon, false, "translation vector" );
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|         if( code < 0 )
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|             break;
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|     }
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| 
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|     cvFree( &obj_points );
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|     cvFree( &img_points );
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| 
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|     cvReleaseMat( &true_rotationX );
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|     cvReleaseMat( &true_rotationY );
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|     cvReleaseMat( &true_rotationZ );
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|     cvReleaseMat( &tmp_matrix );
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|     cvReleaseMat( &true_rotation );
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|     cvReleaseMat( &rotation );
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|     cvReleaseMat( &translation );
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|     cvReleaseMat( &true_translation );
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| 
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|     if( code < 0 )
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|         ts->set_failed_test_info( code );
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| }
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| 
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| TEST(Calib3d_POSIT, accuracy) { CV_POSITTest test; test.safe_run(); }
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| 
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| /* End of file. */
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