122 lines
4.8 KiB
C++
122 lines
4.8 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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// Authors:
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// * Ozan Tonkal, ozantonkal@gmail.com
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// * Anatoly Baksheev, Itseez Inc. myname.mysurname <> mycompany.com
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//
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//M*/
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#ifndef __OPENCV_VIZ_INTERACTOR_STYLE_H__
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#define __OPENCV_VIZ_INTERACTOR_STYLE_H__
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namespace cv
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{
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namespace viz
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{
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class InteractorStyle : public vtkInteractorStyleTrackballCamera
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{
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public:
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static InteractorStyle *New();
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virtual ~InteractorStyle() {}
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// this macro defines Superclass, the isA functionality and the safe downcast method
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vtkTypeMacro(InteractorStyle, vtkInteractorStyleTrackballCamera)
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/** \brief Initialization routine. Must be called before anything else. */
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virtual void Initialize();
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void setWidgetActorMap(const Ptr<WidgetActorMap>& actors) { widget_actor_map_ = actors; }
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void setRenderer(vtkSmartPointer<vtkRenderer>& renderer) { renderer_ = renderer; }
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void registerMouseCallback(void (*callback)(const MouseEvent&, void*), void* cookie = 0);
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void registerKeyboardCallback(void (*callback)(const KeyboardEvent&, void*), void * cookie = 0);
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void saveScreenshot(const String &file);
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void exportScene(const String &file);
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private:
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/** \brief Set to true after initialization is complete. */
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bool init_;
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vtkSmartPointer<vtkRenderer> renderer_;
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Ptr<WidgetActorMap> widget_actor_map_;
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Vec2i win_size_;
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Vec2i win_pos_;
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Vec2i max_win_size_;
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/** \brief Interactor style internal method. Gets called whenever a key is pressed. */
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virtual void OnChar();
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// Keyboard events
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virtual void OnKeyDown();
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virtual void OnKeyUp();
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// mouse button events
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virtual void OnMouseMove();
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virtual void OnLeftButtonDown();
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virtual void OnLeftButtonUp();
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virtual void OnMiddleButtonDown();
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virtual void OnMiddleButtonUp();
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virtual void OnRightButtonDown();
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virtual void OnRightButtonUp();
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virtual void OnMouseWheelForward();
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virtual void OnMouseWheelBackward();
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/** \brief Interactor style internal method. Gets called periodically if a timer is set. */
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virtual void OnTimer();
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void zoomIn();
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void zoomOut();
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/** \brief True if we're using red-blue colors for anaglyphic stereo, false if magenta-green. */
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bool stereo_anaglyph_mask_default_;
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void (*keyboardCallback_)(const KeyboardEvent&, void*);
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void *keyboard_callback_cookie_;
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void (*mouseCallback_)(const MouseEvent&, void*);
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void *mouse_callback_cookie_;
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int getModifiers();
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};
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}
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}
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#endif
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