667 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			667 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// *       Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// *       Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// *       Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------------
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//
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//	class PizCompressor
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//
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//-----------------------------------------------------------------------------
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#include <ImfPizCompressor.h>
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#include <ImfHeader.h>
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#include <ImfChannelList.h>
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#include <ImfHuf.h>
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#include <ImfWav.h>
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#include <ImfMisc.h>
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#include <ImfCheckedArithmetic.h>
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#include <ImathFun.h>
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#include <ImathBox.h>
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#include <Iex.h>
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#include <ImfIO.h>
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#include <ImfXdr.h>
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#include <ImfAutoArray.h>
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#include <string.h>
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#include <assert.h>
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namespace Imf {
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using Imath::divp;
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using Imath::modp;
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using Imath::Box2i;
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using Imath::V2i;
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using Iex::InputExc;
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namespace {
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//
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// Functions to compress the range of values in the pixel data
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//
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const int USHORT_RANGE = (1 << 16);
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const int BITMAP_SIZE  = (USHORT_RANGE >> 3);
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void
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bitmapFromData (const unsigned short data[/*nData*/],
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        int nData,
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        unsigned char bitmap[BITMAP_SIZE],
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        unsigned short &minNonZero,
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        unsigned short &maxNonZero)
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{
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    for (int i = 0; i < BITMAP_SIZE; ++i)
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    bitmap[i] = 0;
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    for (int i = 0; i < nData; ++i)
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    bitmap[data[i] >> 3] |= (1 << (data[i] & 7));
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    bitmap[0] &= ~1;			// zero is not explicitly stored in
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                    // the bitmap; we assume that the
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                    // data always contain zeroes
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    minNonZero = BITMAP_SIZE - 1;
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    maxNonZero = 0;
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    for (int i = 0; i < BITMAP_SIZE; ++i)
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    {
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    if (bitmap[i])
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    {
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        if (minNonZero > i)
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        minNonZero = i;
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        if (maxNonZero < i)
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        maxNonZero = i;
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    }
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    }
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}
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unsigned short
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forwardLutFromBitmap (const unsigned char bitmap[BITMAP_SIZE],
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              unsigned short lut[USHORT_RANGE])
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{
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    int k = 0;
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    for (int i = 0; i < USHORT_RANGE; ++i)
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    {
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    if ((i == 0) || (bitmap[i >> 3] & (1 << (i & 7))))
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        lut[i] = k++;
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    else
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        lut[i] = 0;
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    }
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    return k - 1;	// maximum value stored in lut[],
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}			// i.e. number of ones in bitmap minus 1
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unsigned short
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reverseLutFromBitmap (const unsigned char bitmap[BITMAP_SIZE],
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              unsigned short lut[USHORT_RANGE])
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{
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    int k = 0;
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    for (int i = 0; i < USHORT_RANGE; ++i)
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    {
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    if ((i == 0) || (bitmap[i >> 3] & (1 << (i & 7))))
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        lut[k++] = i;
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    }
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    int n = k - 1;
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    while (k < USHORT_RANGE)
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    lut[k++] = 0;
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    return n;		// maximum k where lut[k] is non-zero,
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}			// i.e. number of ones in bitmap minus 1
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void
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applyLut (const unsigned short lut[USHORT_RANGE],
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      unsigned short data[/*nData*/],
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      int nData)
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{
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    for (int i = 0; i < nData; ++i)
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    data[i] = lut[data[i]];
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}
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} // namespace
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struct PizCompressor::ChannelData
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{
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    unsigned short *	start;
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    unsigned short *	end;
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    int			nx;
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    int			ny;
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    int			ys;
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    int			size;
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};
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PizCompressor::PizCompressor
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    (const Header &hdr,
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     size_t maxScanLineSize,
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     size_t numScanLines)
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:
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    Compressor (hdr),
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    _maxScanLineSize (maxScanLineSize),
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    _format (XDR),
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    _numScanLines (numScanLines),
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    _tmpBuffer (0),
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    _outBuffer (0),
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    _numChans (0),
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    _channels (hdr.channels()),
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    _channelData (0)
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{
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    size_t tmpBufferSize =
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                uiMult (maxScanLineSize, numScanLines) / 2;
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    size_t outBufferSize =
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                uiAdd (uiMult (maxScanLineSize, numScanLines),
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                       size_t (65536 + 8192));
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    _tmpBuffer = new unsigned short
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            [checkArraySize (tmpBufferSize, sizeof (unsigned short))];
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    _outBuffer = new char [outBufferSize];
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    const ChannelList &channels = header().channels();
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    bool onlyHalfChannels = true;
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    for (ChannelList::ConstIterator c = channels.begin();
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     c != channels.end();
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     ++c)
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    {
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    _numChans++;
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    assert (pixelTypeSize (c.channel().type) % pixelTypeSize (HALF) == 0);
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    if (c.channel().type != HALF)
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        onlyHalfChannels = false;
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    }
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    _channelData = new ChannelData[_numChans];
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    const Box2i &dataWindow = hdr.dataWindow();
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    _minX = dataWindow.min.x;
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    _maxX = dataWindow.max.x;
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    _maxY = dataWindow.max.y;
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    //
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    // We can support uncompressed data in the machine's native format
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    // if all image channels are of type HALF, and if the Xdr and the
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    // native represenations of a half have the same size.
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    //
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    if (onlyHalfChannels && (sizeof (half) == pixelTypeSize (HALF)))
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    _format = NATIVE;
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}
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PizCompressor::~PizCompressor ()
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{
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    delete [] _tmpBuffer;
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    delete [] _outBuffer;
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    delete [] _channelData;
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}
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int
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PizCompressor::numScanLines () const
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{
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    return _numScanLines;
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}
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Compressor::Format
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PizCompressor::format () const
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{
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    return _format;
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}
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int
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PizCompressor::compress (const char *inPtr,
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             int inSize,
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             int minY,
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             const char *&outPtr)
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{
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    return compress (inPtr,
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             inSize,
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             Box2i (V2i (_minX, minY),
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                V2i (_maxX, minY + numScanLines() - 1)),
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             outPtr);
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}
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int
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PizCompressor::compressTile (const char *inPtr,
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                 int inSize,
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                 Imath::Box2i range,
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                 const char *&outPtr)
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{
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    return compress (inPtr, inSize, range, outPtr);
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}
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int
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PizCompressor::uncompress (const char *inPtr,
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               int inSize,
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               int minY,
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               const char *&outPtr)
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{
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    return uncompress (inPtr,
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               inSize,
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               Box2i (V2i (_minX, minY),
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                  V2i (_maxX, minY + numScanLines() - 1)),
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               outPtr);
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}
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int
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PizCompressor::uncompressTile (const char *inPtr,
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                   int inSize,
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                   Imath::Box2i range,
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                   const char *&outPtr)
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{
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    return uncompress (inPtr, inSize, range, outPtr);
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}
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int
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PizCompressor::compress (const char *inPtr,
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             int inSize,
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             Imath::Box2i range,
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             const char *&outPtr)
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{
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    //
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    // This is the compress function which is used by both the tiled and
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    // scanline compression routines.
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    //
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    //
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    // Special case <20>- empty input buffer
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    //
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    if (inSize == 0)
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    {
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    outPtr = _outBuffer;
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    return 0;
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    }
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    //
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    // Rearrange the pixel data so that the wavelet
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    // and Huffman encoders can process them easily.
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    //
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    // The wavelet and Huffman encoders both handle only
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    // 16-bit data, so 32-bit data must be split into smaller
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    // pieces.  We treat each 32-bit channel (UINT, FLOAT) as
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    // two interleaved 16-bit channels.
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    //
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    int minX = range.min.x;
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    int maxX = range.max.x;
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    int minY = range.min.y;
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    int maxY = range.max.y;
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    if (maxY > _maxY)
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        maxY = _maxY;
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    if (maxX > _maxX)
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        maxX = _maxX;
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    unsigned short *tmpBufferEnd = _tmpBuffer;
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    int i = 0;
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    for (ChannelList::ConstIterator c = _channels.begin();
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     c != _channels.end();
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     ++c, ++i)
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    {
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    ChannelData &cd = _channelData[i];
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    cd.start = tmpBufferEnd;
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    cd.end = cd.start;
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    cd.nx = numSamples (c.channel().xSampling, minX, maxX);
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    cd.ny = numSamples (c.channel().ySampling, minY, maxY);
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    cd.ys = c.channel().ySampling;
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    cd.size = pixelTypeSize (c.channel().type) / pixelTypeSize (HALF);
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    tmpBufferEnd += cd.nx * cd.ny * cd.size;
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    }
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    if (_format == XDR)
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    {
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    //
 | 
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    // Machine-independent (Xdr) data format
 | 
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    //
 | 
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    for (int y = minY; y <= maxY; ++y)
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    {
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        for (int i = 0; i < _numChans; ++i)
 | 
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        {
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        ChannelData &cd = _channelData[i];
 | 
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 | 
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        if (modp (y, cd.ys) != 0)
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            continue;
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        for (int x = cd.nx * cd.size; x > 0; --x)
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        {
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            Xdr::read <CharPtrIO> (inPtr, *cd.end);
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            ++cd.end;
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        }
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        }
 | 
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    }
 | 
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    }
 | 
						||
    else
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    {
 | 
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    //
 | 
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    // Native, machine-dependent data format
 | 
						||
    //
 | 
						||
 | 
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    for (int y = minY; y <= maxY; ++y)
 | 
						||
    {
 | 
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        for (int i = 0; i < _numChans; ++i)
 | 
						||
        {
 | 
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        ChannelData &cd = _channelData[i];
 | 
						||
 | 
						||
        if (modp (y, cd.ys) != 0)
 | 
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            continue;
 | 
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 | 
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        int n = cd.nx * cd.size;
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        memcpy (cd.end, inPtr, n * sizeof (unsigned short));
 | 
						||
        inPtr  += n * sizeof (unsigned short);
 | 
						||
        cd.end += n;
 | 
						||
        }
 | 
						||
    }
 | 
						||
    }
 | 
						||
 | 
						||
    #if defined (DEBUG)
 | 
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 | 
						||
    for (int i = 1; i < _numChans; ++i)
 | 
						||
        assert (_channelData[i-1].end == _channelData[i].start);
 | 
						||
 | 
						||
    assert (_channelData[_numChans-1].end == tmpBufferEnd);
 | 
						||
 | 
						||
    #endif
 | 
						||
 | 
						||
    //
 | 
						||
    // Compress the range of the pixel data
 | 
						||
    //
 | 
						||
 | 
						||
    AutoArray <unsigned char, BITMAP_SIZE> bitmap;
 | 
						||
    unsigned short minNonZero;
 | 
						||
    unsigned short maxNonZero;
 | 
						||
 | 
						||
    bitmapFromData (_tmpBuffer,
 | 
						||
            tmpBufferEnd - _tmpBuffer,
 | 
						||
            bitmap,
 | 
						||
            minNonZero, maxNonZero);
 | 
						||
 | 
						||
    AutoArray <unsigned short, USHORT_RANGE> lut;
 | 
						||
    unsigned short maxValue = forwardLutFromBitmap (bitmap, lut);
 | 
						||
    applyLut (lut, _tmpBuffer, tmpBufferEnd - _tmpBuffer);
 | 
						||
 | 
						||
    //
 | 
						||
    // Store range compression info in _outBuffer
 | 
						||
    //
 | 
						||
 | 
						||
    char *buf = _outBuffer;
 | 
						||
 | 
						||
    Xdr::write <CharPtrIO> (buf, minNonZero);
 | 
						||
    Xdr::write <CharPtrIO> (buf, maxNonZero);
 | 
						||
 | 
						||
    if (minNonZero <= maxNonZero)
 | 
						||
    {
 | 
						||
    Xdr::write <CharPtrIO> (buf, (char *) &bitmap[0] + minNonZero,
 | 
						||
                maxNonZero - minNonZero + 1);
 | 
						||
    }
 | 
						||
 | 
						||
    //
 | 
						||
    // Apply wavelet encoding
 | 
						||
    //
 | 
						||
 | 
						||
    for (int i = 0; i < _numChans; ++i)
 | 
						||
    {
 | 
						||
    ChannelData &cd = _channelData[i];
 | 
						||
 | 
						||
    for (int j = 0; j < cd.size; ++j)
 | 
						||
    {
 | 
						||
        wav2Encode (cd.start + j,
 | 
						||
            cd.nx, cd.size,
 | 
						||
            cd.ny, cd.nx * cd.size,
 | 
						||
            maxValue);
 | 
						||
    }
 | 
						||
    }
 | 
						||
 | 
						||
    //
 | 
						||
    // Apply Huffman encoding; append the result to _outBuffer
 | 
						||
    //
 | 
						||
 | 
						||
    char *lengthPtr = buf;
 | 
						||
    Xdr::write <CharPtrIO> (buf, int(0));
 | 
						||
 | 
						||
    int length = hufCompress (_tmpBuffer, tmpBufferEnd - _tmpBuffer, buf);
 | 
						||
    Xdr::write <CharPtrIO> (lengthPtr, length);
 | 
						||
 | 
						||
    outPtr = _outBuffer;
 | 
						||
    return buf - _outBuffer + length;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
int
 | 
						||
PizCompressor::uncompress (const char *inPtr,
 | 
						||
               int inSize,
 | 
						||
               Imath::Box2i range,
 | 
						||
               const char *&outPtr)
 | 
						||
{
 | 
						||
    //
 | 
						||
    // This is the cunompress function which is used by both the tiled and
 | 
						||
    // scanline decompression routines.
 | 
						||
    //
 | 
						||
 | 
						||
    //
 | 
						||
    // Special case - empty input buffer
 | 
						||
    //
 | 
						||
 | 
						||
    if (inSize == 0)
 | 
						||
    {
 | 
						||
    outPtr = _outBuffer;
 | 
						||
    return 0;
 | 
						||
    }
 | 
						||
 | 
						||
    //
 | 
						||
    // Determine the layout of the compressed pixel data
 | 
						||
    //
 | 
						||
 | 
						||
    int minX = range.min.x;
 | 
						||
    int maxX = range.max.x;
 | 
						||
    int minY = range.min.y;
 | 
						||
    int maxY = range.max.y;
 | 
						||
 | 
						||
    if (maxY > _maxY)
 | 
						||
        maxY = _maxY;
 | 
						||
 | 
						||
    if (maxX > _maxX)
 | 
						||
        maxX = _maxX;
 | 
						||
 | 
						||
    unsigned short *tmpBufferEnd = _tmpBuffer;
 | 
						||
    int i = 0;
 | 
						||
 | 
						||
    for (ChannelList::ConstIterator c = _channels.begin();
 | 
						||
     c != _channels.end();
 | 
						||
     ++c, ++i)
 | 
						||
    {
 | 
						||
    ChannelData &cd = _channelData[i];
 | 
						||
 | 
						||
    cd.start = tmpBufferEnd;
 | 
						||
    cd.end = cd.start;
 | 
						||
 | 
						||
    cd.nx = numSamples (c.channel().xSampling, minX, maxX);
 | 
						||
    cd.ny = numSamples (c.channel().ySampling, minY, maxY);
 | 
						||
    cd.ys = c.channel().ySampling;
 | 
						||
 | 
						||
    cd.size = pixelTypeSize (c.channel().type) / pixelTypeSize (HALF);
 | 
						||
 | 
						||
    tmpBufferEnd += cd.nx * cd.ny * cd.size;
 | 
						||
    }
 | 
						||
 | 
						||
    //
 | 
						||
    // Read range compression data
 | 
						||
    //
 | 
						||
 | 
						||
    unsigned short minNonZero;
 | 
						||
    unsigned short maxNonZero;
 | 
						||
 | 
						||
    AutoArray <unsigned char, BITMAP_SIZE> bitmap;
 | 
						||
    memset (bitmap, 0, sizeof (unsigned char) * BITMAP_SIZE);
 | 
						||
 | 
						||
    Xdr::read <CharPtrIO> (inPtr, minNonZero);
 | 
						||
    Xdr::read <CharPtrIO> (inPtr, maxNonZero);
 | 
						||
 | 
						||
    if (maxNonZero >= BITMAP_SIZE)
 | 
						||
    {
 | 
						||
    throw InputExc ("Error in header for PIZ-compressed data "
 | 
						||
            "(invalid bitmap size).");
 | 
						||
    }
 | 
						||
 | 
						||
    if (minNonZero <= maxNonZero)
 | 
						||
    {
 | 
						||
    Xdr::read <CharPtrIO> (inPtr, (char *) &bitmap[0] + minNonZero,
 | 
						||
                   maxNonZero - minNonZero + 1);
 | 
						||
    }
 | 
						||
 | 
						||
    AutoArray <unsigned short, USHORT_RANGE> lut;
 | 
						||
    unsigned short maxValue = reverseLutFromBitmap (bitmap, lut);
 | 
						||
 | 
						||
    //
 | 
						||
    // Huffman decoding
 | 
						||
    //
 | 
						||
 | 
						||
    int length;
 | 
						||
    Xdr::read <CharPtrIO> (inPtr, length);
 | 
						||
 | 
						||
    hufUncompress (inPtr, length, _tmpBuffer, tmpBufferEnd - _tmpBuffer);
 | 
						||
 | 
						||
    //
 | 
						||
    // Wavelet decoding
 | 
						||
    //
 | 
						||
 | 
						||
    for (int i = 0; i < _numChans; ++i)
 | 
						||
    {
 | 
						||
    ChannelData &cd = _channelData[i];
 | 
						||
 | 
						||
    for (int j = 0; j < cd.size; ++j)
 | 
						||
    {
 | 
						||
        wav2Decode (cd.start + j,
 | 
						||
            cd.nx, cd.size,
 | 
						||
            cd.ny, cd.nx * cd.size,
 | 
						||
            maxValue);
 | 
						||
    }
 | 
						||
    }
 | 
						||
 | 
						||
    //
 | 
						||
    // Expand the pixel data to their original range
 | 
						||
    //
 | 
						||
 | 
						||
    applyLut (lut, _tmpBuffer, tmpBufferEnd - _tmpBuffer);
 | 
						||
 | 
						||
    //
 | 
						||
    // Rearrange the pixel data into the format expected by the caller.
 | 
						||
    //
 | 
						||
 | 
						||
    char *outEnd = _outBuffer;
 | 
						||
 | 
						||
    if (_format == XDR)
 | 
						||
    {
 | 
						||
    //
 | 
						||
    // Machine-independent (Xdr) data format
 | 
						||
    //
 | 
						||
 | 
						||
    for (int y = minY; y <= maxY; ++y)
 | 
						||
    {
 | 
						||
        for (int i = 0; i < _numChans; ++i)
 | 
						||
        {
 | 
						||
        ChannelData &cd = _channelData[i];
 | 
						||
 | 
						||
        if (modp (y, cd.ys) != 0)
 | 
						||
            continue;
 | 
						||
 | 
						||
        for (int x = cd.nx * cd.size; x > 0; --x)
 | 
						||
        {
 | 
						||
            Xdr::write <CharPtrIO> (outEnd, *cd.end);
 | 
						||
            ++cd.end;
 | 
						||
        }
 | 
						||
        }
 | 
						||
    }
 | 
						||
    }
 | 
						||
    else
 | 
						||
    {
 | 
						||
    //
 | 
						||
    // Native, machine-dependent data format
 | 
						||
    //
 | 
						||
 | 
						||
    for (int y = minY; y <= maxY; ++y)
 | 
						||
    {
 | 
						||
        for (int i = 0; i < _numChans; ++i)
 | 
						||
        {
 | 
						||
        ChannelData &cd = _channelData[i];
 | 
						||
 | 
						||
        if (modp (y, cd.ys) != 0)
 | 
						||
            continue;
 | 
						||
 | 
						||
        int n = cd.nx * cd.size;
 | 
						||
        memcpy (outEnd, cd.end, n * sizeof (unsigned short));
 | 
						||
        outEnd += n * sizeof (unsigned short);
 | 
						||
        cd.end += n;
 | 
						||
        }
 | 
						||
    }
 | 
						||
    }
 | 
						||
 | 
						||
    #if defined (DEBUG)
 | 
						||
 | 
						||
    for (int i = 1; i < _numChans; ++i)
 | 
						||
        assert (_channelData[i-1].end == _channelData[i].start);
 | 
						||
 | 
						||
    assert (_channelData[_numChans-1].end == tmpBufferEnd);
 | 
						||
 | 
						||
    #endif
 | 
						||
 | 
						||
    outPtr = _outBuffer;
 | 
						||
    return outEnd - _outBuffer;
 | 
						||
}
 | 
						||
 | 
						||
 | 
						||
} // namespace Imf
 |