253 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			253 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// *       Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// *       Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// *       Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDED_IMF_COMPRESSOR_H
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#define INCLUDED_IMF_COMPRESSOR_H
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//-----------------------------------------------------------------------------
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//
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//	class Compressor
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//
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//-----------------------------------------------------------------------------
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#include <ImfCompression.h>
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#include "ImathBox.h"
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#include <stdlib.h>
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namespace Imf {
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class Header;
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class Compressor
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{
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  public:
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    //---------------------------------------------
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    // Constructor -- hdr is the header of the file
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    // that will be compressed or uncompressed
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    //---------------------------------------------
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    Compressor (const Header &hdr);
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    //-----------
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    // Destructor
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    //-----------
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    virtual ~Compressor ();
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    //----------------------------------------------
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    // Maximum number of scan lines processed by
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    // a single call to compress() and uncompress().
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    //----------------------------------------------
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    virtual int		numScanLines () const = 0;
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    //--------------------------------------------
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    // Format of the pixel data read and written
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    // by the compress() and uncompress() methods.
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    // The default implementation of format()
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    // returns XDR.
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    //--------------------------------------------
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    enum Format
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    {
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    NATIVE,		// the machine's native format
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    XDR		// Xdr format
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    };
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    virtual Format	format () const;
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    //----------------------------
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    // Access to the file's header
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    //----------------------------
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    const Header &	header () const		{return _header;}
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    //-------------------------------------------------------------------------
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    // Compress an array of bytes that represents the contents of up to
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    // numScanLines() scan lines:
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    //
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    //	    inPtr		Input buffer (uncompressed data).
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    //
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    //	    inSize		Number of bytes in the input buffer
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    //
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    //	    minY		Minimum y coordinate of the scan lines to
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    //				be compressed
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    //
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    //	    outPtr		Pointer to output buffer
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    //
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    //	    return value	Size of compressed data in output buffer
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    //
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    // Arrangement of uncompressed pixel data in the input buffer:
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    //
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    //	Before calling
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    //
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    //	        compress (buf, size, minY, ...);
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    //
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    //	the InputFile::writePixels() method gathers pixel data from the
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    // 	frame buffer, fb, and places them in buffer buf, like this:
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    //
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    //  char *endOfBuf = buf;
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    //
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    //	for (int y = minY;
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    //	     y <= min (minY + numScanLines() - 1, header().dataWindow().max.y);
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    //	     ++y)
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    //	{
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    //	    for (ChannelList::ConstIterator c = header().channels().begin();
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    //		 c != header().channels().end();
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    //		 ++c)
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    //	    {
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    //		if (modp (y, c.channel().ySampling) != 0)
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    //		    continue;
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    //
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    //		for (int x = header().dataWindow().min.x;
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    //		     x <= header().dataWindow().max.x;
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    //		     ++x)
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    //		{
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    //		    if (modp (x, c.channel().xSampling) != 0)
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    //			continue;
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    //
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    //		    Xdr::write<CharPtrIO> (endOfBuf, fb.pixel (c, x, y));
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    //		}
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    //	    }
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    //	}
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    //
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    //	int size = endOfBuf - buf;
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    //
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    //-------------------------------------------------------------------------
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    virtual int		compress (const char *inPtr,
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                  int inSize,
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                  int minY,
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                  const char *&outPtr) = 0;
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    virtual int		compressTile (const char *inPtr,
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                      int inSize,
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                      Imath::Box2i range,
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                      const char *&outPtr);
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    //-------------------------------------------------------------------------
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    // Uncompress an array of bytes that has been compressed by compress():
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    //
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    //	    inPtr		Input buffer (compressed data).
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    //
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    //	    inSize		Number of bytes in the input buffer
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    //
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    //	    minY		Minimum y coordinate of the scan lines to
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    //				be uncompressed
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    //
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    //	    outPtr		Pointer to output buffer
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    //
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    //	    return value	Size of uncompressed data in output buffer
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    //
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    //-------------------------------------------------------------------------
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    virtual int		uncompress (const char *inPtr,
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                    int inSize,
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                    int minY,
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                    const char *&outPtr) = 0;
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    virtual int		uncompressTile (const char *inPtr,
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                    int inSize,
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                    Imath::Box2i range,
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                    const char *&outPtr);
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  private:
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    const Header &	_header;
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};
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//--------------------------------------
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// Test if c is a valid compression type
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//--------------------------------------
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bool		isValidCompression (Compression c);
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//-----------------------------------------------------------------
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// Construct a Compressor for compression type c:
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//
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//  maxScanLineSize	Maximum number of bytes per uncompressed
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//			scan line.
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//
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//  header		Header of the input or output file whose
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//			pixels will be compressed or uncompressed.
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//
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//  return value	A pointer to a new Compressor object (it
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//			is the caller's responsibility to delete
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//			the object), or 0 (if c is NO_COMPRESSION).
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//
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//-----------------------------------------------------------------
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Compressor *	newCompressor (Compression c,
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                   size_t maxScanLineSize,
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                   const Header &hdr);
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//-----------------------------------------------------------------
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// Construct a Compressor for compression type c for a tiled image:
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//
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//  tileLineSize	Maximum number of bytes per uncompressed
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//			line in a tile.
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//
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//  numTileLines	Maximum number of lines in a tile.
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//
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//  header		Header of the input or output file whose
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//			pixels will be compressed or uncompressed.
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//
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//  return value	A pointer to a new Compressor object (it
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//			is the caller's responsibility to delete
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//			the object), or 0 (if c is NO_COMPRESSION).
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//
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//-----------------------------------------------------------------
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Compressor *    newTileCompressor (Compression c,
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                   size_t tileLineSize,
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                   size_t numTileLines,
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                   const Header &hdr);
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} // namespace Imf
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#endif
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