opencv/modules/videostab/src/global_motion.cpp

361 lines
11 KiB
C++

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#include "precomp.hpp"
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/videostab/global_motion.hpp"
using namespace std;
namespace cv
{
namespace videostab
{
static Mat estimateGlobMotionLeastSquaresTranslation(
int npoints, const Point2f *points0, const Point2f *points1, float *rmse)
{
Mat_<float> M = Mat::eye(3, 3, CV_32F);
for (int i = 0; i < npoints; ++i)
{
M(0,2) += points1[i].x - points0[i].x;
M(1,2) += points1[i].y - points0[i].y;
}
M(0,2) /= npoints;
M(1,2) /= npoints;
if (rmse)
{
*rmse = 0;
for (int i = 0; i < npoints; ++i)
*rmse += sqr(points1[i].x - points0[i].x - M(0,2)) +
sqr(points1[i].y - points0[i].y - M(1,2));
*rmse = sqrt(*rmse / npoints);
}
return M;
}
static Mat estimateGlobMotionLeastSquaresTranslationAndScale(
int npoints, const Point2f *points0, const Point2f *points1, float *rmse)
{
Mat_<float> A(2*npoints, 3), b(2*npoints, 1);
float *a0, *a1;
Point2f p0, p1;
for (int i = 0; i < npoints; ++i)
{
a0 = A[2*i];
a1 = A[2*i+1];
p0 = points0[i];
p1 = points1[i];
a0[0] = p0.x; a0[1] = 1; a0[2] = 0;
a1[0] = p0.y; a1[1] = 0; a1[2] = 1;
b(2*i,0) = p1.x;
b(2*i+1,0) = p1.y;
}
Mat_<float> sol;
solve(A, b, sol, DECOMP_SVD);
if (rmse)
*rmse = static_cast<float>(norm(A*sol, b, NORM_L2) / sqrt(static_cast<double>(npoints)));
Mat_<float> M = Mat::eye(3, 3, CV_32F);
M(0,0) = M(1,1) = sol(0,0);
M(0,2) = sol(1,0);
M(1,2) = sol(2,0);
return M;
}
static Mat estimateGlobMotionLeastSquaresLinearSimilarity(
int npoints, const Point2f *points0, const Point2f *points1, float *rmse)
{
Mat_<float> A(2*npoints, 4), b(2*npoints, 1);
float *a0, *a1;
Point2f p0, p1;
for (int i = 0; i < npoints; ++i)
{
a0 = A[2*i];
a1 = A[2*i+1];
p0 = points0[i];
p1 = points1[i];
a0[0] = p0.x; a0[1] = p0.y; a0[2] = 1; a0[3] = 0;
a1[0] = p0.y; a1[1] = -p0.x; a1[2] = 0; a1[3] = 1;
b(2*i,0) = p1.x;
b(2*i+1,0) = p1.y;
}
Mat_<float> sol;
solve(A, b, sol, DECOMP_SVD);
if (rmse)
*rmse = static_cast<float>(norm(A*sol, b, NORM_L2) / sqrt(static_cast<double>(npoints)));
Mat_<float> M = Mat::eye(3, 3, CV_32F);
M(0,0) = M(1,1) = sol(0,0);
M(0,1) = sol(1,0);
M(1,0) = -sol(1,0);
M(0,2) = sol(2,0);
M(1,2) = sol(3,0);
return M;
}
static Mat estimateGlobMotionLeastSquaresAffine(
int npoints, const Point2f *points0, const Point2f *points1, float *rmse)
{
Mat_<float> A(2*npoints, 6), b(2*npoints, 1);
float *a0, *a1;
Point2f p0, p1;
for (int i = 0; i < npoints; ++i)
{
a0 = A[2*i];
a1 = A[2*i+1];
p0 = points0[i];
p1 = points1[i];
a0[0] = p0.x; a0[1] = p0.y; a0[2] = 1; a0[3] = a0[4] = a0[5] = 0;
a1[0] = a1[1] = a1[2] = 0; a1[3] = p0.x; a1[4] = p0.y; a1[5] = 1;
b(2*i,0) = p1.x;
b(2*i+1,0) = p1.y;
}
Mat_<float> sol;
solve(A, b, sol, DECOMP_SVD);
if (rmse)
*rmse = static_cast<float>(norm(A*sol, b, NORM_L2) / sqrt(static_cast<double>(npoints)));
Mat_<float> M = Mat::eye(3, 3, CV_32F);
for (int i = 0, k = 0; i < 2; ++i)
for (int j = 0; j < 3; ++j, ++k)
M(i,j) = sol(k,0);
return M;
}
Mat estimateGlobalMotionLeastSquares(
const vector<Point2f> &points0, const vector<Point2f> &points1, int model, float *rmse)
{
CV_Assert(points0.size() == points1.size());
typedef Mat (*Impl)(int, const Point2f*, const Point2f*, float*);
static Impl impls[] = { estimateGlobMotionLeastSquaresTranslation,
estimateGlobMotionLeastSquaresTranslationAndScale,
estimateGlobMotionLeastSquaresLinearSimilarity,
estimateGlobMotionLeastSquaresAffine };
int npoints = static_cast<int>(points0.size());
return impls[model](npoints, &points0[0], &points1[0], rmse);
}
Mat estimateGlobalMotionRobust(
const vector<Point2f> &points0, const vector<Point2f> &points1, int model,
const RansacParams &params, float *rmse, int *ninliers)
{
CV_Assert(points0.size() == points1.size());
typedef Mat (*Impl)(int, const Point2f*, const Point2f*, float*);
static Impl impls[] = { estimateGlobMotionLeastSquaresTranslation,
estimateGlobMotionLeastSquaresTranslationAndScale,
estimateGlobMotionLeastSquaresLinearSimilarity,
estimateGlobMotionLeastSquaresAffine };
const int npoints = static_cast<int>(points0.size());
const int niters = static_cast<int>(ceil(log(1 - params.prob) /
log(1 - pow(1 - params.eps, params.size))));
RNG rng(0);
vector<int> indices(params.size);
vector<Point2f> subset0(params.size), subset1(params.size);
vector<Point2f> subset0best(params.size), subset1best(params.size);
Mat_<float> bestM;
int ninliersMax = -1;
Point2f p0, p1;
float x, y;
for (int iter = 0; iter < niters; ++iter)
{
for (int i = 0; i < params.size; ++i)
{
bool ok = false;
while (!ok)
{
ok = true;
indices[i] = static_cast<unsigned>(rng) % npoints;
for (int j = 0; j < i; ++j)
if (indices[i] == indices[j])
{ ok = false; break; }
}
}
for (int i = 0; i < params.size; ++i)
{
subset0[i] = points0[indices[i]];
subset1[i] = points1[indices[i]];
}
Mat_<float> M = impls[model](params.size, &subset0[0], &subset1[0], 0);
int _ninliers = 0;
for (int i = 0; i < npoints; ++i)
{
p0 = points0[i]; p1 = points1[i];
x = M(0,0)*p0.x + M(0,1)*p0.y + M(0,2);
y = M(1,0)*p0.x + M(1,1)*p0.y + M(1,2);
if (sqr(x - p1.x) + sqr(y - p1.y) < params.thresh * params.thresh)
_ninliers++;
}
if (_ninliers >= ninliersMax)
{
bestM = M;
ninliersMax = _ninliers;
subset0best.swap(subset0);
subset1best.swap(subset1);
}
}
if (ninliersMax < params.size)
// compute rmse
bestM = impls[model](params.size, &subset0best[0], &subset1best[0], rmse);
else
{
subset0.resize(ninliersMax);
subset1.resize(ninliersMax);
for (int i = 0, j = 0; i < npoints; ++i)
{
p0 = points0[i]; p1 = points1[i];
x = bestM(0,0)*p0.x + bestM(0,1)*p0.y + bestM(0,2);
y = bestM(1,0)*p0.x + bestM(1,1)*p0.y + bestM(1,2);
if (sqr(x - p1.x) + sqr(y - p1.y) < params.thresh * params.thresh)
{
subset0[j] = p0;
subset1[j] = p1;
j++;
}
}
bestM = impls[model](ninliersMax, &subset0[0], &subset1[0], rmse);
}
if (ninliers)
*ninliers = ninliersMax;
return bestM;
}
PyrLkRobustMotionEstimator::PyrLkRobustMotionEstimator()
: ransacParams_(RansacParams::affine2dMotionStd())
{
setDetector(new GoodFeaturesToTrackDetector());
setOptFlowEstimator(new SparsePyrLkOptFlowEstimator());
setMotionModel(AFFINE);
setMaxRmse(0.5f);
setMinInlierRatio(0.1f);
}
Mat PyrLkRobustMotionEstimator::estimate(const Mat &frame0, const Mat &frame1)
{
detector_->detect(frame0, keypointsPrev_);
pointsPrev_.resize(keypointsPrev_.size());
for (size_t i = 0; i < keypointsPrev_.size(); ++i)
pointsPrev_[i] = keypointsPrev_[i].pt;
optFlowEstimator_->run(frame0, frame1, pointsPrev_, points_, status_, noArray());
size_t npoints = points_.size();
pointsPrevGood_.clear();
pointsPrevGood_.reserve(npoints);
pointsGood_.clear();
pointsGood_.reserve(npoints);
for (size_t i = 0; i < npoints; ++i)
{
if (status_[i])
{
pointsPrevGood_.push_back(pointsPrev_[i]);
pointsGood_.push_back(points_[i]);
}
}
float rmse;
int ninliers;
Mat M = estimateGlobalMotionRobust(
pointsPrevGood_, pointsGood_, motionModel_, ransacParams_, &rmse, &ninliers);
if (rmse > maxRmse_ || static_cast<float>(ninliers) / pointsGood_.size() < minInlierRatio_)
M = Mat::eye(3, 3, CV_32F);
return M;
}
Mat getMotion(int from, int to, const Mat *motions, int size)
{
Mat M = Mat::eye(3, 3, CV_32F);
if (to > from)
{
for (int i = from; i < to; ++i)
M = at(i, motions, size) * M;
}
else if (from > to)
{
for (int i = to; i < from; ++i)
M = at(i, motions, size) * M;
M = M.inv();
}
return M;
}
Mat getMotion(int from, int to, const vector<Mat> &motions)
{
return getMotion(from, to, &motions[0], (int)motions.size());
}
} // namespace videostab
} // namespace cv