241 lines
9.0 KiB
CMake
241 lines
9.0 KiB
CMake
set(name "gpu")
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set(the_target "opencv_${name}")
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project(${the_target})
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set(DEPS "opencv_core" "opencv_imgproc" "opencv_objdetect" "opencv_features2d" "opencv_flann" "opencv_calib3d") #"opencv_features2d" "opencv_flann" "opencv_objdetect" - only headers needed
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set(OPENCV_LINKER_LIBS ${OPENCV_LINKER_LIBS} opencv_gpu)
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include_directories("${CMAKE_CURRENT_SOURCE_DIR}/include"
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"${CMAKE_CURRENT_SOURCE_DIR}/src/cuda"
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"${CMAKE_CURRENT_SOURCE_DIR}/src"
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"${CMAKE_CURRENT_BINARY_DIR}")
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file(GLOB lib_srcs "src/*.cpp")
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file(GLOB lib_int_hdrs "src/*.h*")
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file(GLOB lib_cuda "src/cuda/*.cu*")
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file(GLOB lib_cuda_hdrs "src/cuda/*.h*")
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source_group("Src\\Host" FILES ${lib_srcs} ${lib_int_hdrs})
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source_group("Src\\Cuda" FILES ${lib_cuda} ${lib_cuda_hdrs})
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file(GLOB lib_hdrs "include/opencv2/${name}/*.h*")
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source_group("Include" FILES ${lib_hdrs})
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#file(GLOB lib_device_hdrs "include/opencv2/${name}/device/*.h*")
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file(GLOB lib_device_hdrs "src/opencv2/gpu/device/*.h*")
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source_group("Device" FILES ${lib_device_hdrs})
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if (HAVE_CUDA)
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file(GLOB_RECURSE ncv_srcs "src/nvidia/*.cpp")
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file(GLOB_RECURSE ncv_cuda "src/nvidia/*.cu")
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file(GLOB_RECURSE ncv_hdrs "src/nvidia/*.hpp" "src/nvidia/*.h")
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source_group("Src\\NVidia" FILES ${ncv_srcs} ${ncv_hdrs} ${ncv_cuda})
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include_directories("src/nvidia/core" "src/nvidia/NPP_staging")
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endif()
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if (HAVE_CUDA)
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#get_filename_component(_path_to_findnpp "${CMAKE_CURRENT_LIST_FILE}" PATH)
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#set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${_path_to_findnpp})
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#find_package(NPP 3.2.16 REQUIRED)
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#message(STATUS "NPP detected: " ${NPP_VERSION})
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include_directories(${CUDA_INCLUDE_DIRS})
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if (UNIX OR APPLE)
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set (CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS} "-Xcompiler;-fPIC;")
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#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}" "-fPIC")
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endif()
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#set (CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS} "-keep")
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#set (CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS} "-Xcompiler;/EHsc-;")
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string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
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string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
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if(MSVC)
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#string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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#string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
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#string(REPLACE "/W4" "/W3" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4211 /wd4201 /wd4100 /wd4505 /wd4408")
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string(REPLACE "/EHsc-" "/EHs" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
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string(REPLACE "/EHsc-" "/EHs" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
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string(REPLACE "/EHsc-" "/EHs" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
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string(REPLACE "/EHsc-" "/EHs" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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string(REPLACE "/EHsc-" "/EHs" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
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string(REPLACE "/EHsc-" "/EHs" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
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endif()
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if (OPENCV_BUILD_SHARED_LIB)
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set(CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS} "-Xcompiler;-DCVAPI_EXPORTS")
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endif()
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CUDA_COMPILE(cuda_objs ${lib_cuda} ${ncv_cuda})
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#CUDA_BUILD_CLEAN_TARGET()
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endif()
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foreach(d ${DEPS})
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if(${d} MATCHES "opencv_")
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string(REPLACE "opencv_" "${CMAKE_CURRENT_SOURCE_DIR}/../" d_dir ${d})
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include_directories("${d_dir}/include")
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endif()
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endforeach()
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add_library(${the_target} ${lib_srcs} ${lib_hdrs} ${lib_int_hdrs} ${lib_cuda} ${lib_cuda_hdrs} ${lib_device_hdrs} ${ncv_srcs} ${ncv_hdrs} ${ncv_cuda} ${cuda_objs})
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if(PCHSupport_FOUND)
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set(pch_header ${CMAKE_CURRENT_SOURCE_DIR}/src/precomp.hpp)
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if(${CMAKE_GENERATOR} MATCHES "Visual*" OR ${CMAKE_GENERATOR} MATCHES "Xcode*")
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if(${CMAKE_GENERATOR} MATCHES "Visual*")
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set(${the_target}_pch "src/precomp.cpp")
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endif()
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add_native_precompiled_header(${the_target} ${pch_header})
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elseif(CMAKE_COMPILER_IS_GNUCXX AND ${CMAKE_GENERATOR} MATCHES ".*Makefiles")
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add_precompiled_header(${the_target} ${pch_header})
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endif()
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endif()
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# For dynamic link numbering convenions
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set_target_properties(${the_target} PROPERTIES
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VERSION ${OPENCV_VERSION}
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SOVERSION ${OPENCV_SOVERSION}
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OUTPUT_NAME "${the_target}${OPENCV_DLLVERSION}"
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)
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if(ENABLE_SOLUTION_FOLDERS)
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set_target_properties(${the_target} PROPERTIES FOLDER "modules")
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endif()
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if (OPENCV_BUILD_SHARED_LIB)
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if (MSVC)
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set_target_properties(${the_target} PROPERTIES DEFINE_SYMBOL CVAPI_EXPORTS)
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else()
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add_definitions(-DCVAPI_EXPORTS)
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endif()
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endif()
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# Additional target properties
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set_target_properties(${the_target} PROPERTIES
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DEBUG_POSTFIX "${OPENCV_DEBUG_POSTFIX}"
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib/"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/"
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INSTALL_NAME_DIR "${CMAKE_INSTALL_PREFIX}/lib"
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)
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# Add the required libraries for linking:
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target_link_libraries(${the_target} ${OPENCV_LINKER_LIBS} ${IPP_LIBS} ${DEPS} )
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if (HAVE_CUDA)
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target_link_libraries(${the_target} ${CUDA_LIBRARIES})
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CUDA_ADD_CUFFT_TO_TARGET(${the_target})
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unset(CUDA_npp_LIBRARY CACHE)
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find_cuda_helper_libs(npp)
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target_link_libraries(${the_target} ${CUDA_npp_LIBRARY})
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endif()
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if(MSVC)
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if(CMAKE_CROSSCOMPILING)
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set_target_properties(${the_target} PROPERTIES LINK_FLAGS "/NODEFAULTLIB:secchk")
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endif()
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set_target_properties(${the_target} PROPERTIES LINK_FLAGS "/NODEFAULTLIB:libc")
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endif()
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# Dependencies of this target:
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add_dependencies(${the_target} ${DEPS})
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install(TARGETS ${the_target}
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RUNTIME DESTINATION bin COMPONENT main
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LIBRARY DESTINATION lib COMPONENT main
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ARCHIVE DESTINATION lib COMPONENT main)
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install(FILES ${lib_hdrs}
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DESTINATION include/opencv2/${name}
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COMPONENT main)
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install(FILES src/nvidia/NPP_staging/NPP_staging.hpp src/nvidia/core/NCV.hpp
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DESTINATION include/opencv2/${name}
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COMPONENT main)
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#install(FILES ${lib_device_hdrs}
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# DESTINATION include/opencv2/${name}/device
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# COMPONENT main)
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################################################################################################################
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################################ GPU Module Tests #####################################################
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################################################################################################################
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# Test files processing is in the separated directory to avoid 'Src' source
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# filter creation in Visual Studio
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if(BUILD_TESTS AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/test)
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set(the_test_target "opencv_test_${name}")
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include_directories("${CMAKE_CURRENT_SOURCE_DIR}/include"
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"${CMAKE_CURRENT_SOURCE_DIR}/test"
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"${CMAKE_CURRENT_BINARY_DIR}")
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set(test_deps opencv_${name} opencv_ts opencv_highgui opencv_calib3d ${DEPS})
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foreach(d ${test_deps})
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if(${d} MATCHES "opencv_")
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if(${d} MATCHES "opencv_lapack")
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else()
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string(REPLACE "opencv_" "${CMAKE_CURRENT_SOURCE_DIR}/../" d_dir ${d})
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include_directories("${d_dir}/include")
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endif()
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endif()
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endforeach()
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file(GLOB test_srcs "test/*.cpp")
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file(GLOB test_hdrs "test/*.h*")
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source_group("Src" FILES ${test_hdrs} ${test_srcs})
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if(HAVE_CUDA)
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include_directories(${CUDA_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}/modules/gpu/src/nvidia ${CMAKE_SOURCE_DIR}/modules/gpu/src/nvidia/core ${CMAKE_SOURCE_DIR}/modules/gpu/src/nvidia/NPP_staging)
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file(GLOB nvidia "test/nvidia/*.cpp" "test/nvidia/*.h*")
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source_group("Src\\NVidia" FILES ${nvidia})
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endif()
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add_executable(${the_test_target} ${test_srcs} ${test_hdrs} ${nvidia})
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if(PCHSupport_FOUND)
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set(pch_header ${CMAKE_CURRENT_SOURCE_DIR}/test/test_precomp.hpp)
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if(${CMAKE_GENERATOR} MATCHES "Visual*" OR ${CMAKE_GENERATOR} MATCHES "Xcode*")
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if(${CMAKE_GENERATOR} MATCHES "Visual*")
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set(${the_test_target}_pch "test/test_precomp.cpp")
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endif()
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add_native_precompiled_header(${the_test_target} ${pch_header})
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elseif(CMAKE_COMPILER_IS_GNUCXX AND ${CMAKE_GENERATOR} MATCHES ".*Makefiles")
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add_precompiled_header(${the_test_target} ${pch_header})
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endif()
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endif()
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# Additional target properties
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set_target_properties(${the_test_target} PROPERTIES
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DEBUG_POSTFIX "${OPENCV_DEBUG_POSTFIX}"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/"
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)
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if(ENABLE_SOLUTION_FOLDERS)
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set_target_properties(${the_test_target} PROPERTIES FOLDER "tests")
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endif()
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add_dependencies(${the_test_target} ${test_deps})
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# Add the required libraries for linking:
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target_link_libraries(${the_test_target} ${OPENCV_LINKER_LIBS} ${test_deps})
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enable_testing()
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get_target_property(LOC ${the_test_target} LOCATION)
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add_test(${the_test_target} "${LOC}")
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if(WIN32)
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install(TARGETS ${the_test_target} RUNTIME DESTINATION bin COMPONENT main)
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endif()
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endif()
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