opencv/modules/gpu/src/cuda/remap.cu
Vladislav Vinogradov ade7394e77 refactored and fixed bugs in gpu warp functions (remap, resize, warpAffine, warpPerspective)
wrote more complicated tests for them
implemented own version of warpAffine and warpPerspective for different border interpolation types
refactored some gpu tests
2012-03-14 15:54:17 +00:00

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/*M///////////////////////////////////////////////////////////////////////////////////////
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#include "internal_shared.hpp"
#include "opencv2/gpu/device/border_interpolate.hpp"
#include "opencv2/gpu/device/vec_traits.hpp"
#include "opencv2/gpu/device/vec_math.hpp"
#include "opencv2/gpu/device/saturate_cast.hpp"
#include "opencv2/gpu/device/filters.hpp"
namespace cv { namespace gpu { namespace device
{
namespace imgproc
{
template <typename Ptr2D, typename T> __global__ void remap(const Ptr2D src, const PtrStepf mapx, const PtrStepf mapy, DevMem2D_<T> dst)
{
const int x = blockDim.x * blockIdx.x + threadIdx.x;
const int y = blockDim.y * blockIdx.y + threadIdx.y;
if (x < dst.cols && y < dst.rows)
{
const float xcoo = mapx.ptr(y)[x];
const float ycoo = mapy.ptr(y)[x];
dst.ptr(y)[x] = saturate_cast<T>(src(ycoo, xcoo));
}
}
template <template <typename> class Filter, template <typename> class B, typename T> struct RemapDispatcherStream
{
static void call(DevMem2D_<T> src, DevMem2Df mapx, DevMem2Df mapy, DevMem2D_<T> dst, const float* borderValue, cudaStream_t stream, int)
{
typedef typename TypeVec<float, VecTraits<T>::cn>::vec_type work_type;
dim3 block(32, 8);
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue));
BorderReader< PtrStep<T>, B<work_type> > brdSrc(src, brd);
Filter< BorderReader< PtrStep<T>, B<work_type> > > filter_src(brdSrc);
remap<<<grid, block, 0, stream>>>(filter_src, mapx, mapy, dst);
cudaSafeCall( cudaGetLastError() );
}
};
template <template <typename> class Filter, template <typename> class B, typename T> struct RemapDispatcherNonStream
{
static void call(DevMem2D_<T> src, DevMem2D_<T> srcWhole, int xoff, int yoff, DevMem2Df mapx, DevMem2Df mapy, DevMem2D_<T> dst, const float* borderValue, int)
{
typedef typename TypeVec<float, VecTraits<T>::cn>::vec_type work_type;
dim3 block(32, 8);
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue));
BorderReader< PtrStep<T>, B<work_type> > brdSrc(src, brd);
Filter< BorderReader< PtrStep<T>, B<work_type> > > filter_src(brdSrc);
remap<<<grid, block>>>(filter_src, mapx, mapy, dst);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
}
};
#define OPENCV_GPU_IMPLEMENT_REMAP_TEX(type) \
texture< type , cudaTextureType2D> tex_remap_ ## type (0, cudaFilterModePoint, cudaAddressModeClamp); \
struct tex_remap_ ## type ## _reader \
{ \
typedef type elem_type; \
typedef int index_type; \
int xoff, yoff; \
tex_remap_ ## type ## _reader (int xoff_, int yoff_) : xoff(xoff_), yoff(yoff_) {} \
__device__ __forceinline__ elem_type operator ()(index_type y, index_type x) const \
{ \
return tex2D(tex_remap_ ## type , x + xoff, y + yoff); \
} \
}; \
template <template <typename> class Filter, template <typename> class B> struct RemapDispatcherNonStream<Filter, B, type> \
{ \
static void call(DevMem2D_< type > src, DevMem2D_< type > srcWhole, int xoff, int yoff, DevMem2Df mapx, DevMem2Df mapy, \
DevMem2D_< type > dst, const float* borderValue, int cc) \
{ \
typedef typename TypeVec<float, VecTraits< type >::cn>::vec_type work_type; \
dim3 block(32, cc >= 20 ? 8 : 4); \
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \
bindTexture(&tex_remap_ ## type , srcWhole); \
tex_remap_ ## type ##_reader texSrc(xoff, yoff); \
B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue)); \
BorderReader< tex_remap_ ## type ##_reader, B<work_type> > brdSrc(texSrc, brd); \
Filter< BorderReader< tex_remap_ ## type ##_reader, B<work_type> > > filter_src(brdSrc); \
remap<<<grid, block>>>(filter_src, mapx, mapy, dst); \
cudaSafeCall( cudaGetLastError() ); \
cudaSafeCall( cudaDeviceSynchronize() ); \
} \
}; \
template <template <typename> class Filter> struct RemapDispatcherNonStream<Filter, BrdReplicate, type> \
{ \
static void call(DevMem2D_< type > src, DevMem2D_< type > srcWhole, int xoff, int yoff, DevMem2Df mapx, DevMem2Df mapy, \
DevMem2D_< type > dst, const float*, int) \
{ \
dim3 block(32, 8); \
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \
bindTexture(&tex_remap_ ## type , srcWhole); \
tex_remap_ ## type ##_reader texSrc(xoff, yoff); \
if (srcWhole.cols == src.cols && srcWhole.rows == src.rows) \
{ \
Filter< tex_remap_ ## type ##_reader > filter_src(texSrc); \
remap<<<grid, block>>>(filter_src, mapx, mapy, dst); \
} \
else \
{ \
BrdReplicate<type> brd(src.rows, src.cols); \
BorderReader< tex_remap_ ## type ##_reader, BrdReplicate<type> > brdSrc(texSrc, brd); \
Filter< BorderReader< tex_remap_ ## type ##_reader, BrdReplicate<type> > > filter_src(brdSrc); \
remap<<<grid, block>>>(filter_src, mapx, mapy, dst); \
} \
cudaSafeCall( cudaGetLastError() ); \
cudaSafeCall( cudaDeviceSynchronize() ); \
} \
};
OPENCV_GPU_IMPLEMENT_REMAP_TEX(uchar)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(uchar2)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(uchar4)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(schar)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(char2)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(char4)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(ushort)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(ushort2)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(ushort4)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(short)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(short2)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(short4)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(int)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(int2)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(int4)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(float)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(float2)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(float4)
#undef OPENCV_GPU_IMPLEMENT_REMAP_TEX
template <template <typename> class Filter, template <typename> class B, typename T> struct RemapDispatcher
{
static void call(DevMem2D_<T> src, DevMem2D_<T> srcWhole, int xoff, int yoff, DevMem2Df mapx, DevMem2Df mapy,
DevMem2D_<T> dst, const float* borderValue, cudaStream_t stream, int cc)
{
if (stream == 0)
RemapDispatcherNonStream<Filter, B, T>::call(src, srcWhole, xoff, yoff, mapx, mapy, dst, borderValue, cc);
else
RemapDispatcherStream<Filter, B, T>::call(src, mapx, mapy, dst, borderValue, stream, cc);
}
};
template <typename T> void remap_gpu(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap,
DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc)
{
typedef void (*caller_t)(DevMem2D_<T> src, DevMem2D_<T> srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap,
DevMem2D_<T> dst, const float* borderValue, cudaStream_t stream, int cc);
static const caller_t callers[3][5] =
{
{
RemapDispatcher<PointFilter, BrdReflect101, T>::call,
RemapDispatcher<PointFilter, BrdReplicate, T>::call,
RemapDispatcher<PointFilter, BrdConstant, T>::call,
RemapDispatcher<PointFilter, BrdReflect, T>::call,
RemapDispatcher<PointFilter, BrdWrap, T>::call
},
{
RemapDispatcher<LinearFilter, BrdReflect101, T>::call,
RemapDispatcher<LinearFilter, BrdReplicate, T>::call,
RemapDispatcher<LinearFilter, BrdConstant, T>::call,
RemapDispatcher<LinearFilter, BrdReflect, T>::call,
RemapDispatcher<LinearFilter, BrdWrap, T>::call
},
{
RemapDispatcher<CubicFilter, BrdReflect101, T>::call,
RemapDispatcher<CubicFilter, BrdReplicate, T>::call,
RemapDispatcher<CubicFilter, BrdConstant, T>::call,
RemapDispatcher<CubicFilter, BrdReflect, T>::call,
RemapDispatcher<CubicFilter, BrdWrap, T>::call
}
};
callers[interpolation][borderMode](static_cast< DevMem2D_<T> >(src), static_cast< DevMem2D_<T> >(srcWhole), xoff, yoff, xmap, ymap,
static_cast< DevMem2D_<T> >(dst), borderValue, stream, cc);
}
template void remap_gpu<uchar >(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<uchar2>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<uchar3>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<uchar4>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<schar>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<char2>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<char3>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<char4>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<ushort >(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<ushort2>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<ushort3>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<ushort4>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<short >(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<short2>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<short3>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<short4>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<int >(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<int2>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<int3>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<int4>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<float >(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
//template void remap_gpu<float2>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<float3>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
template void remap_gpu<float4>(DevMem2Db src, DevMem2Db srcWhole, int xoff, int yoff, DevMem2Df xmap, DevMem2Df ymap, DevMem2Db dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, int cc);
} // namespace imgproc
}}} // namespace cv { namespace gpu { namespace device