opencv/modules/gpu/src/softcascade.cpp

410 lines
14 KiB
C++

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#include <precomp.hpp>
#if !defined (HAVE_CUDA)
cv::gpu::SoftCascade::SoftCascade() : filds(0) { throw_nogpu(); }
cv::gpu::SoftCascade::SoftCascade( const string&, const float, const float) : filds(0) { throw_nogpu(); }
cv::gpu::SoftCascade::~SoftCascade() { throw_nogpu(); }
bool cv::gpu::SoftCascade::load( const string&, const float, const float) { throw_nogpu(); }
void cv::gpu::SoftCascade::detectMultiScale(const GpuMat&, const GpuMat&, GpuMat&, const int, Stream) { throw_nogpu(); }
#else
#include <icf.hpp>
struct cv::gpu::SoftCascade::Filds
{
// scales range
float minScale;
float maxScale;
int origObjWidth;
int origObjHeight;
GpuMat octaves;
GpuMat stages;
GpuMat nodes;
GpuMat leaves;
GpuMat features;
GpuMat levels;
// preallocated buffer 640x480x10
GpuMat dmem;
// 160x120x10
GpuMat shrunk;
// 161x121x10
GpuMat hogluv;
std::vector<float> scales;
icf::Cascade cascade;
icf::ChannelStorage storage;
bool fill(const FileNode &root, const float mins, const float maxs);
void detect() const {}
enum { BOOST = 0 };
enum
{
FRAME_WIDTH = 640,
FRAME_HEIGHT = 480,
TOTAL_SCALES = 55,
CLASSIFIERS = 5,
ORIG_OBJECT_WIDTH = 64,
ORIG_OBJECT_HEIGHT = 128,
HOG_BINS = 6,
HOG_LUV_BINS = 10
};
private:
void calcLevels(const std::vector<icf::Octave>& octs,
int frameW, int frameH, int nscales);
typedef std::vector<icf::Octave>::const_iterator octIt_t;
int fitOctave(const std::vector<icf::Octave>& octs, const float& logFactor) const
{
float minAbsLog = FLT_MAX;
int res = 0;
for (int oct = 0; oct < (int)octs.size(); ++oct)
{
const icf::Octave& octave =octs[oct];
float logOctave = ::log(octave.scale);
float logAbsScale = ::fabs(logFactor - logOctave);
if(logAbsScale < minAbsLog)
{
res = oct;
minAbsLog = logAbsScale;
}
}
return res;
}
};
inline bool cv::gpu::SoftCascade::Filds::fill(const FileNode &root, const float mins, const float maxs)
{
minScale = mins;
maxScale = maxs;
// cascade properties
static const char *const SC_STAGE_TYPE = "stageType";
static const char *const SC_BOOST = "BOOST";
static const char *const SC_FEATURE_TYPE = "featureType";
static const char *const SC_ICF = "ICF";
static const char *const SC_ORIG_W = "width";
static const char *const SC_ORIG_H = "height";
static const char *const SC_OCTAVES = "octaves";
static const char *const SC_STAGES = "stages";
static const char *const SC_FEATURES = "features";
static const char *const SC_WEEK = "weakClassifiers";
static const char *const SC_INTERNAL = "internalNodes";
static const char *const SC_LEAF = "leafValues";
static const char *const SC_OCT_SCALE = "scale";
static const char *const SC_OCT_STAGES = "stageNum";
static const char *const SC_OCT_SHRINKAGE = "shrinkingFactor";
static const char *const SC_STAGE_THRESHOLD = "stageThreshold";
static const char * const SC_F_CHANNEL = "channel";
static const char * const SC_F_RECT = "rect";
// only Ada Boost supported
std::string stageTypeStr = (string)root[SC_STAGE_TYPE];
CV_Assert(stageTypeStr == SC_BOOST);
// only HOG-like integral channel features cupported
string featureTypeStr = (string)root[SC_FEATURE_TYPE];
CV_Assert(featureTypeStr == SC_ICF);
origObjWidth = (int)root[SC_ORIG_W];
CV_Assert(origObjWidth == ORIG_OBJECT_WIDTH);
origObjHeight = (int)root[SC_ORIG_H];
CV_Assert(origObjHeight == ORIG_OBJECT_HEIGHT);
FileNode fn = root[SC_OCTAVES];
if (fn.empty()) return false;
std::vector<icf::Octave> voctaves;
std::vector<float> vstages;
std::vector<icf::Node> vnodes;
std::vector<float> vleaves;
std::vector<icf::Feature> vfeatures;
scales.clear();
// std::vector<Level> levels;
FileNodeIterator it = fn.begin(), it_end = fn.end();
int feature_offset = 0;
ushort octIndex = 0;
ushort shrinkage = 1;
for (; it != it_end; ++it)
{
FileNode fns = *it;
float scale = (float)fns[SC_OCT_SCALE];
scales.push_back(scale);
ushort nstages = saturate_cast<ushort>((int)fn[SC_OCT_STAGES]);
ushort2 size;
size.x = cvRound(ORIG_OBJECT_WIDTH * scale);
size.y = cvRound(ORIG_OBJECT_HEIGHT * scale);
shrinkage = saturate_cast<ushort>((int)fn[SC_OCT_SHRINKAGE]);
icf::Octave octave(octIndex, nstages, shrinkage, size, scale);
CV_Assert(octave.stages > 0);
voctaves.push_back(octave);
FileNode ffs = fns[SC_FEATURES];
if (ffs.empty()) return false;
fns = fns[SC_STAGES];
if (fn.empty()) return false;
// for each stage (~ decision tree with H = 2)
FileNodeIterator st = fns.begin(), st_end = fns.end();
for (; st != st_end; ++st )
{
fns = *st;
vstages.push_back((float)fn[SC_STAGE_THRESHOLD]);
fns = fns[SC_WEEK];
FileNodeIterator ftr = fns.begin(), ft_end = fns.end();
for (; ftr != ft_end; ++ftr)
{
fns = (*ftr)[SC_INTERNAL];
FileNodeIterator inIt = fns.begin(), inIt_end = fns.end();
for (; inIt != inIt_end;)
{
int feature = (int)(*(inIt +=2)++) + feature_offset;
vnodes.push_back(icf::Node(feature, (float)(*(inIt++))));
}
fns = (*ftr)[SC_LEAF];
inIt = fns.begin(), inIt_end = fns.end();
for (; inIt != inIt_end; ++inIt)
vleaves.push_back((float)(*inIt));
}
}
st = ffs.begin(), st_end = ffs.end();
for (; st != st_end; ++st )
{
cv::FileNode rn = (*st)[SC_F_RECT];
cv::FileNodeIterator r_it = rn.begin();
uchar4 rect;
rect.x = saturate_cast<uchar>((int)*(r_it++));
rect.y = saturate_cast<uchar>((int)*(r_it++));
rect.z = saturate_cast<uchar>((int)*(r_it++));
rect.w = saturate_cast<uchar>((int)*(r_it++));
vfeatures.push_back(icf::Feature((int)(*st)[SC_F_CHANNEL], rect));
}
feature_offset += octave.stages * 3;
++octIndex;
}
// upload in gpu memory
octaves.upload(cv::Mat(1, voctaves.size() * sizeof(icf::Octave), CV_8UC1, (uchar*)&(voctaves[0]) ));
CV_Assert(!octaves.empty());
stages.upload(cv::Mat(vstages).reshape(1,1));
CV_Assert(!stages.empty());
nodes.upload(cv::Mat(1, vnodes.size() * sizeof(icf::Node), CV_8UC1, (uchar*)&(vnodes[0]) ));
CV_Assert(!nodes.empty());
leaves.upload(cv::Mat(vleaves).reshape(1,1));
CV_Assert(!leaves.empty());
features.upload(cv::Mat(1, vfeatures.size() * sizeof(icf::Feature), CV_8UC1, (uchar*)&(vfeatures[0]) ));
CV_Assert(!features.empty());
// compute levels
calcLevels(voctaves, FRAME_WIDTH, FRAME_HEIGHT, TOTAL_SCALES);
CV_Assert(!levels.empty());
// init Cascade
cascade = icf::Cascade(octaves, stages, nodes, leaves, features, levels);
// allocate buffers
dmem.create(FRAME_HEIGHT * HOG_LUV_BINS, FRAME_WIDTH, CV_8UC1);
shrunk.create(FRAME_HEIGHT / shrinkage * HOG_LUV_BINS, FRAME_WIDTH / shrinkage, CV_8UC1);
hogluv.create( (FRAME_HEIGHT / shrinkage * HOG_LUV_BINS) + 1, (FRAME_WIDTH / shrinkage) + 1, CV_16UC1);
storage = icf::ChannelStorage(dmem, shrunk, hogluv, shrinkage);
return true;
}
namespace {
struct CascadeIntrinsics
{
static const float lambda = 1.099f, a = 0.89f;
static float getFor(int channel, float scaling)
{
CV_Assert(channel < 10);
if (fabs(scaling - 1.f) < FLT_EPSILON)
return 1.f;
// according to R. Benenson, M. Mathias, R. Timofte and L. Van Gool's and Dallal's papers
static const float A[2][2] =
{ //channel <= 6, otherwise
{ 0.89f, 1.f}, // down
{ 1.00f, 1.f} // up
};
static const float B[2][2] =
{ //channel <= 6, otherwise
{ 1.099f / log(2), 2.f}, // down
{ 0.f, 2.f} // up
};
float a = A[(int)(scaling >= 1)][(int)(channel > 6)];
float b = B[(int)(scaling >= 1)][(int)(channel > 6)];
printf("!!! scaling: %f %f %f -> %f\n", scaling, a, b, a * pow(scaling, b));
return a * pow(scaling, b);
}
};
}
inline void cv::gpu::SoftCascade::Filds::calcLevels(const std::vector<icf::Octave>& octs,
int frameW, int frameH, int nscales)
{
CV_Assert(nscales > 1);
std::vector<icf::Level> vlevels;
float logFactor = (::log(maxScale) - ::log(minScale)) / (nscales -1);
float scale = minScale;
for (int sc = 0; sc < nscales; ++sc)
{
int width = ::std::max(0.0f, frameW - (origObjWidth * scale));
int height = ::std::max(0.0f, frameH - (origObjHeight * scale));
float logScale = ::log(scale);
int fit = fitOctave(octs, logScale);
icf::Level level(fit, octs[fit], scale, width, height);
level.scaling[0] = CascadeIntrinsics::getFor(0, level.relScale);
level.scaling[1] = CascadeIntrinsics::getFor(9, level.relScale);
if (!width || !height)
break;
else
vlevels.push_back(level);
if (::fabs(scale - maxScale) < FLT_EPSILON) break;
scale = ::std::min(maxScale, ::expf(::log(scale) + logFactor));
levels.upload(cv::Mat(1, vlevels.size() * sizeof(icf::Level), CV_8UC1, (uchar*)&(vlevels[0]) ));
// std::cout << "level " << sc << " scale "
// << levels[sc].origScale
// << " octeve "
// << levels[sc].octave->scale
// << " "
// << levels[sc].relScale
// << " " << levels[sc].shrScale
// << " [" << levels[sc].objSize.width
// << " " << levels[sc].objSize.height << "] ["
// << levels[sc].workRect.width << " " << levels[sc].workRect.height << "]" << std::endl;
}
}
cv::gpu::SoftCascade::SoftCascade() : filds(0) {}
cv::gpu::SoftCascade::SoftCascade( const string& filename, const float minScale, const float maxScale) : filds(0)
{
load(filename, minScale, maxScale);
}
cv::gpu::SoftCascade::~SoftCascade()
{
delete filds;
}
bool cv::gpu::SoftCascade::load( const string& filename, const float minScale, const float maxScale)
{
if (filds)
delete filds;
filds = 0;
cv::FileStorage fs(filename, FileStorage::READ);
if (!fs.isOpened()) return false;
filds = new Filds;
Filds& flds = *filds;
if (!flds.fill(fs.getFirstTopLevelNode(), minScale, maxScale)) return false;
return true;
}
void cv::gpu::SoftCascade::detectMultiScale(const GpuMat& image, const GpuMat& /*rois*/,
GpuMat& /*objects*/, const int /*rejectfactor*/, Stream /*stream*/)
{
// only color images are supperted
CV_Assert(image.type() == CV_8UC3);
// only this window size allowed
CV_Assert(image.cols == 640 && image.rows == 480);
Filds& flds = *filds;
flds.storage.frame(image);
flds.detect();
}
#endif