157 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////
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| //
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| // Copyright (c) 2005, Industrial Light & Magic, a division of Lucas
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| // Digital Ltd. LLC
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| //
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| // All rights reserved.
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| //
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| // Redistribution and use in source and binary forms, with or without
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| // modification, are permitted provided that the following conditions are
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| // met:
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| // *       Redistributions of source code must retain the above copyright
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| // notice, this list of conditions and the following disclaimer.
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| // *       Redistributions in binary form must reproduce the above
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| // copyright notice, this list of conditions and the following disclaimer
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| // in the documentation and/or other materials provided with the
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| // distribution.
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| // *       Neither the name of Industrial Light & Magic nor the names of
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| // its contributors may be used to endorse or promote products derived
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| // from this software without specific prior written permission.
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| //
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| //
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| ///////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef INCLUDED_ILM_THREAD_POOL_H
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| #define INCLUDED_ILM_THREAD_POOL_H
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| 
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| //-----------------------------------------------------------------------------
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| //
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| //	class Task, class ThreadPool, class TaskGroup
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| //
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| //	Class ThreadPool manages a set of worker threads and accepts
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| //	tasks for processing.  Tasks added to the thread pool are
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| //	executed concurrently by the worker threads.
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| //
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| //	Class Thread provides an abstract interface for a task which
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| //	a ThreadPool works on.  Derived classes need to implement the
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| //	execute() function which performs the actual task.
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| //
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| //	Class TaskTroup allows synchronization on the completion of a set
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| //	of tasks.  Every task that is added to a ThreadPool belongs to a
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| //	single TaskGroup.  The destructor of the TaskGroup waits for all
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| //	tasks in the group to finish.
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| //
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| //	Note: if you plan to use the ThreadPool interface in your own
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| //	applications note that the implementation of the ThreadPool calls
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| //	operator delete on tasks as they complete.  If you define a custom
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| //	operator new for your tasks, for instance to use a custom heap,
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| //	then you must also write an appropriate operator delete.
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| //
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| //-----------------------------------------------------------------------------
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| 
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| namespace IlmThread {
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| 
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| class TaskGroup;
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| class Task;
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| 
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| 
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| class ThreadPool
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| {
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|   public:
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| 
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|     //-------------------------------------------------------
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|     // Constructor -- creates numThreads worker threads which
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|     // wait until a task is available.
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|     //-------------------------------------------------------
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| 
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|     ThreadPool (unsigned numThreads = 0);
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| 
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| 
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|     //-----------------------------------------------------------
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|     // Destructor -- waits for all tasks to complete, joins all
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|     // the threads to the calling thread, and then destroys them.
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|     //-----------------------------------------------------------
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| 
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|     virtual ~ThreadPool ();
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| 
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| 
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|     //--------------------------------------------------------
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|     // Query and set the number of worker threads in the pool.
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|     //
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|     // Warning: never call setNumThreads from within a worker
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|     // thread as this will almost certainly cause a deadlock
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|     // or crash.
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|     //--------------------------------------------------------
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| 
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|     int		numThreads () const;
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|     void	setNumThreads (int count);
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| 
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| 
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|     //------------------------------------------------------------
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|     // Add a task for processing.  The ThreadPool can handle any
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|     // number of tasks regardless of the number of worker threads.
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|     // The tasks are first added onto a queue, and are executed
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|     // by threads as they become available, in FIFO order.
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|     //------------------------------------------------------------
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| 
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|     void addTask (Task* task);
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| 
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| 
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|     //-------------------------------------------
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|     // Access functions for the global threadpool
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|     //-------------------------------------------
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| 
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|     static ThreadPool&	globalThreadPool ();
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|     static void		addGlobalTask (Task* task);
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| 
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|     struct Data;
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| 
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|   protected:
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| 
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|     Data *		_data;
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| };
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| 
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| 
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| class Task
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| {
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|   public:
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| 
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|     Task (TaskGroup* g);
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|     virtual ~Task ();
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| 
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|     virtual void	execute () = 0;
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|     TaskGroup *		group();
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| 
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|   protected:
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| 
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|     TaskGroup *		_group;
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| };
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| 
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| 
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| class TaskGroup
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| {
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|   public:
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| 
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|      TaskGroup();
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|     ~TaskGroup();
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| 
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|     struct Data;
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|     Data* const		_data;
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| };
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| 
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| 
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| } // namespace IlmThread
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| 
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| #endif
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