opencv/modules/gpu/src/optical_flow.cpp
Andrey Kamaev 2a6fb2867e Remove all using directives for STL namespace and members
Made all STL usages explicit to be able automatically find all usages of
particular class or function.
2013-02-25 15:04:17 +04:00

238 lines
9.6 KiB
C++

/*M///////////////////////////////////////////////////////////////////////////////////////
//
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//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
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// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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#include "precomp.hpp"
using namespace cv;
using namespace cv::gpu;
#if !defined (HAVE_CUDA) || defined (CUDA_DISABLER)
void cv::gpu::BroxOpticalFlow::operator ()(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, Stream&) { throw_nogpu(); }
void cv::gpu::interpolateFrames(const GpuMat&, const GpuMat&, const GpuMat&, const GpuMat&, const GpuMat&, const GpuMat&, float, GpuMat&, GpuMat&, Stream&) { throw_nogpu(); }
void cv::gpu::createOpticalFlowNeedleMap(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&) { throw_nogpu(); }
#else
namespace
{
size_t getBufSize(const NCVBroxOpticalFlowDescriptor& desc, const NCVMatrix<Ncv32f>& frame0, const NCVMatrix<Ncv32f>& frame1,
NCVMatrix<Ncv32f>& u, NCVMatrix<Ncv32f>& v, const cudaDeviceProp& devProp)
{
NCVMemStackAllocator gpuCounter(static_cast<Ncv32u>(devProp.textureAlignment));
ncvSafeCall( NCVBroxOpticalFlow(desc, gpuCounter, frame0, frame1, u, v, 0) );
return gpuCounter.maxSize();
}
}
namespace
{
static void outputHandler(const std::string &msg) { CV_Error(CV_GpuApiCallError, msg.c_str()); }
}
void cv::gpu::BroxOpticalFlow::operator ()(const GpuMat& frame0, const GpuMat& frame1, GpuMat& u, GpuMat& v, Stream& s)
{
ncvSetDebugOutputHandler(outputHandler);
CV_Assert(frame0.type() == CV_32FC1);
CV_Assert(frame1.size() == frame0.size() && frame1.type() == frame0.type());
u.create(frame0.size(), CV_32FC1);
v.create(frame0.size(), CV_32FC1);
cudaDeviceProp devProp;
cudaSafeCall( cudaGetDeviceProperties(&devProp, getDevice()) );
NCVBroxOpticalFlowDescriptor desc;
desc.alpha = alpha;
desc.gamma = gamma;
desc.scale_factor = scale_factor;
desc.number_of_inner_iterations = inner_iterations;
desc.number_of_outer_iterations = outer_iterations;
desc.number_of_solver_iterations = solver_iterations;
NCVMemSegment frame0MemSeg;
frame0MemSeg.begin.memtype = NCVMemoryTypeDevice;
frame0MemSeg.begin.ptr = const_cast<uchar*>(frame0.data);
frame0MemSeg.size = frame0.step * frame0.rows;
NCVMemSegment frame1MemSeg;
frame1MemSeg.begin.memtype = NCVMemoryTypeDevice;
frame1MemSeg.begin.ptr = const_cast<uchar*>(frame1.data);
frame1MemSeg.size = frame1.step * frame1.rows;
NCVMemSegment uMemSeg;
uMemSeg.begin.memtype = NCVMemoryTypeDevice;
uMemSeg.begin.ptr = u.ptr();
uMemSeg.size = u.step * u.rows;
NCVMemSegment vMemSeg;
vMemSeg.begin.memtype = NCVMemoryTypeDevice;
vMemSeg.begin.ptr = v.ptr();
vMemSeg.size = v.step * v.rows;
NCVMatrixReuse<Ncv32f> frame0Mat(frame0MemSeg, static_cast<Ncv32u>(devProp.textureAlignment), frame0.cols, frame0.rows, static_cast<Ncv32u>(frame0.step));
NCVMatrixReuse<Ncv32f> frame1Mat(frame1MemSeg, static_cast<Ncv32u>(devProp.textureAlignment), frame1.cols, frame1.rows, static_cast<Ncv32u>(frame1.step));
NCVMatrixReuse<Ncv32f> uMat(uMemSeg, static_cast<Ncv32u>(devProp.textureAlignment), u.cols, u.rows, static_cast<Ncv32u>(u.step));
NCVMatrixReuse<Ncv32f> vMat(vMemSeg, static_cast<Ncv32u>(devProp.textureAlignment), v.cols, v.rows, static_cast<Ncv32u>(v.step));
cudaStream_t stream = StreamAccessor::getStream(s);
size_t bufSize = getBufSize(desc, frame0Mat, frame1Mat, uMat, vMat, devProp);
ensureSizeIsEnough(1, static_cast<int>(bufSize), CV_8UC1, buf);
NCVMemStackAllocator gpuAllocator(NCVMemoryTypeDevice, bufSize, static_cast<Ncv32u>(devProp.textureAlignment), buf.ptr());
ncvSafeCall( NCVBroxOpticalFlow(desc, gpuAllocator, frame0Mat, frame1Mat, uMat, vMat, stream) );
}
void cv::gpu::interpolateFrames(const GpuMat& frame0, const GpuMat& frame1, const GpuMat& fu, const GpuMat& fv, const GpuMat& bu, const GpuMat& bv,
float pos, GpuMat& newFrame, GpuMat& buf, Stream& s)
{
CV_Assert(frame0.type() == CV_32FC1);
CV_Assert(frame1.size() == frame0.size() && frame1.type() == frame0.type());
CV_Assert(fu.size() == frame0.size() && fu.type() == frame0.type());
CV_Assert(fv.size() == frame0.size() && fv.type() == frame0.type());
CV_Assert(bu.size() == frame0.size() && bu.type() == frame0.type());
CV_Assert(bv.size() == frame0.size() && bv.type() == frame0.type());
newFrame.create(frame0.size(), frame0.type());
buf.create(6 * frame0.rows, frame0.cols, CV_32FC1);
buf.setTo(Scalar::all(0));
// occlusion masks
GpuMat occ0 = buf.rowRange(0 * frame0.rows, 1 * frame0.rows);
GpuMat occ1 = buf.rowRange(1 * frame0.rows, 2 * frame0.rows);
// interpolated forward flow
GpuMat fui = buf.rowRange(2 * frame0.rows, 3 * frame0.rows);
GpuMat fvi = buf.rowRange(3 * frame0.rows, 4 * frame0.rows);
// interpolated backward flow
GpuMat bui = buf.rowRange(4 * frame0.rows, 5 * frame0.rows);
GpuMat bvi = buf.rowRange(5 * frame0.rows, 6 * frame0.rows);
size_t step = frame0.step;
CV_Assert(frame1.step == step && fu.step == step && fv.step == step && bu.step == step && bv.step == step && newFrame.step == step && buf.step == step);
cudaStream_t stream = StreamAccessor::getStream(s);
NppStStreamHandler h(stream);
NppStInterpolationState state;
state.size = NcvSize32u(frame0.cols, frame0.rows);
state.nStep = static_cast<Ncv32u>(step);
state.pSrcFrame0 = const_cast<Ncv32f*>(frame0.ptr<Ncv32f>());
state.pSrcFrame1 = const_cast<Ncv32f*>(frame1.ptr<Ncv32f>());
state.pFU = const_cast<Ncv32f*>(fu.ptr<Ncv32f>());
state.pFV = const_cast<Ncv32f*>(fv.ptr<Ncv32f>());
state.pBU = const_cast<Ncv32f*>(bu.ptr<Ncv32f>());
state.pBV = const_cast<Ncv32f*>(bv.ptr<Ncv32f>());
state.pos = pos;
state.pNewFrame = newFrame.ptr<Ncv32f>();
state.ppBuffers[0] = occ0.ptr<Ncv32f>();
state.ppBuffers[1] = occ1.ptr<Ncv32f>();
state.ppBuffers[2] = fui.ptr<Ncv32f>();
state.ppBuffers[3] = fvi.ptr<Ncv32f>();
state.ppBuffers[4] = bui.ptr<Ncv32f>();
state.ppBuffers[5] = bvi.ptr<Ncv32f>();
ncvSafeCall( nppiStInterpolateFrames(&state) );
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
namespace cv { namespace gpu { namespace device
{
namespace optical_flow
{
void NeedleMapAverage_gpu(PtrStepSzf u, PtrStepSzf v, PtrStepSzf u_avg, PtrStepSzf v_avg);
void CreateOpticalFlowNeedleMap_gpu(PtrStepSzf u_avg, PtrStepSzf v_avg, float* vertex_buffer, float* color_data, float max_flow, float xscale, float yscale);
}
}}}
void cv::gpu::createOpticalFlowNeedleMap(const GpuMat& u, const GpuMat& v, GpuMat& vertex, GpuMat& colors)
{
using namespace cv::gpu::device::optical_flow;
CV_Assert(u.type() == CV_32FC1);
CV_Assert(v.type() == u.type() && v.size() == u.size());
const int NEEDLE_MAP_SCALE = 16;
const int x_needles = u.cols / NEEDLE_MAP_SCALE;
const int y_needles = u.rows / NEEDLE_MAP_SCALE;
GpuMat u_avg(y_needles, x_needles, CV_32FC1);
GpuMat v_avg(y_needles, x_needles, CV_32FC1);
NeedleMapAverage_gpu(u, v, u_avg, v_avg);
const int NUM_VERTS_PER_ARROW = 6;
const int num_arrows = x_needles * y_needles * NUM_VERTS_PER_ARROW;
vertex.create(1, num_arrows, CV_32FC3);
colors.create(1, num_arrows, CV_32FC3);
colors.setTo(Scalar::all(1.0));
double uMax, vMax;
minMax(u_avg, 0, &uMax);
minMax(v_avg, 0, &vMax);
float max_flow = static_cast<float>(std::sqrt(uMax * uMax + vMax * vMax));
CreateOpticalFlowNeedleMap_gpu(u_avg, v_avg, vertex.ptr<float>(), colors.ptr<float>(), max_flow, 1.0f / u.cols, 1.0f / u.rows);
cvtColor(colors, colors, COLOR_HSV2RGB);
}
#endif /* HAVE_CUDA */