158 lines
4.8 KiB
C++
158 lines
4.8 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#pragma once
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#ifndef __OPENCV_CUDEV_PTR2D_WARPING_HPP__
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#define __OPENCV_CUDEV_PTR2D_WARPING_HPP__
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#include "../common.hpp"
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#include "traits.hpp"
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#include "remap.hpp"
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#include "gpumat.hpp"
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namespace cv { namespace cudev {
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//! @addtogroup cudev
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//! @{
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// affine
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struct AffineMapPtr
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{
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typedef float2 value_type;
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typedef float index_type;
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const float* warpMat;
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__device__ __forceinline__ float2 operator ()(float y, float x) const
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{
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const float xcoo = warpMat[0] * x + warpMat[1] * y + warpMat[2];
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const float ycoo = warpMat[3] * x + warpMat[4] * y + warpMat[5];
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return make_float2(xcoo, ycoo);
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}
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};
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struct AffineMapPtrSz : AffineMapPtr
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{
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int rows, cols;
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};
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template <> struct PtrTraits<AffineMapPtrSz> : PtrTraitsBase<AffineMapPtrSz, AffineMapPtr>
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{
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};
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__host__ static AffineMapPtrSz affineMap(Size dstSize, const GpuMat_<float>& warpMat)
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{
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CV_Assert( warpMat.rows == 2 && warpMat.cols == 3 );
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CV_Assert( warpMat.isContinuous() );
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AffineMapPtrSz map;
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map.warpMat = warpMat[0];
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map.rows = dstSize.height;
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map.cols = dstSize.width;
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return map;
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}
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template <class SrcPtr>
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__host__ RemapPtr1Sz<typename PtrTraits<SrcPtr>::ptr_type, AffineMapPtr>
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warpAffinePtr(const SrcPtr& src, Size dstSize, const GpuMat_<float>& warpMat)
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{
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return remapPtr(src, affineMap(dstSize, warpMat));
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}
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// perspective
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struct PerspectiveMapPtr
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{
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typedef float2 value_type;
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typedef float index_type;
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const float* warpMat;
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__device__ __forceinline__ float2 operator ()(float y, float x) const
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{
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const float coeff = 1.0f / (warpMat[6] * x + warpMat[7] * y + warpMat[8]);
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const float xcoo = coeff * (warpMat[0] * x + warpMat[1] * y + warpMat[2]);
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const float ycoo = coeff * (warpMat[3] * x + warpMat[4] * y + warpMat[5]);
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return make_float2(xcoo, ycoo);
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}
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};
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struct PerspectiveMapPtrSz : PerspectiveMapPtr
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{
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int rows, cols;
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};
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template <> struct PtrTraits<PerspectiveMapPtrSz> : PtrTraitsBase<PerspectiveMapPtrSz, PerspectiveMapPtr>
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{
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};
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__host__ static PerspectiveMapPtrSz perspectiveMap(Size dstSize, const GpuMat_<float>& warpMat)
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{
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CV_Assert( warpMat.rows == 3 && warpMat.cols == 3 );
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CV_Assert( warpMat.isContinuous() );
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PerspectiveMapPtrSz map;
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map.warpMat = warpMat[0];
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map.rows = dstSize.height;
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map.cols = dstSize.width;
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return map;
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}
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template <class SrcPtr>
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__host__ RemapPtr1Sz<typename PtrTraits<SrcPtr>::ptr_type, PerspectiveMapPtr>
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warpPerspectivePtr(const SrcPtr& src, Size dstSize, const GpuMat_<float>& warpMat)
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{
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return remapPtr(src, perspectiveMap(dstSize, warpMat));
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}
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//! @}
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}}
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#endif
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